Difference between revisions of "Slows Target"
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Onderduiker (talk | contribs) m (moved D2 Slows Target to Slows Target) |
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− | {{ | + | {{Movement nav}} |
− | + | {{Intro}} | |
− | + | *Slows Target reduces target attack rate and velocity by the displayed percentage when applied by a successful attack (although [[Clay Golem (skill)|Clay Golem]] also applies it to attacker when struck by a melee attack). | |
− | *Slows Target reduces target | + | *Percentages from multiple items equipped by the same player or hireling are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). |
− | *Percentages from multiple items equipped by the same player or hireling are summed, although when [[ | + | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel (pet)|Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). |
− | *Applied by any melee or ranged attack with the exception of [[ | ||
*Maximum ST 90% applies to normal and minion monsters, and pets: if ST 100% is applied, 10% is always redundant. [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=7505] | *Maximum ST 90% applies to normal and minion monsters, and pets: if ST 100% is applied, 10% is always redundant. [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=7505] | ||
− | *Maximum ST 50% applies to player, | + | *Maximum ST 50% applies to player, [[mercenary]], [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters: if ST 100% is applied, 50% is always redundant. [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=7505] |
− | *Sums with attack rate and velocity reduction from [[ | + | *Sums with attack rate and velocity reduction from [[Cold Damage|cold length]], [[Holy Freeze]] and [[Decrepify]], although no unit can be reduced below 15% attack rate or 25% velocity. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=48030&view=findpost&p=510918] |
*Slows target for ~30 seconds (not reset when target makes successful attack). ST from separate units does not sum: first percentage applies to velocity (subsequent applications before expiry will reset duration for which this first percentage is applied, even if different, until last applied expires), while most recent applies to actual attack rate. {{Warn|=Different percentages applied by separate units or attacks may result in attack rate desynchronisation: while the most recent percentage is always applied server-side, the first continues to be applied client-side until last applied expires.}} [http://www.mannm.org/d2library/faqtoids/slow_eng.html#bugs] | *Slows target for ~30 seconds (not reset when target makes successful attack). ST from separate units does not sum: first percentage applies to velocity (subsequent applications before expiry will reset duration for which this first percentage is applied, even if different, until last applied expires), while most recent applies to actual attack rate. {{Warn|=Different percentages applied by separate units or attacks may result in attack rate desynchronisation: while the most recent percentage is always applied server-side, the first continues to be applied client-side until last applied expires.}} [http://www.mannm.org/d2library/faqtoids/slow_eng.html#bugs] | ||
|} | |} | ||
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==Skill== | ==Skill== | ||
− | *[[ | + | *[[Clay Golem (skill)|Clay Golem]] applies Slows Target by min( [ 75 * [ (110*slvl) / (slvl+6) ] / 100 ] , 75 ) % to target of successful attacks, or to attacker when struck by a melee attack. |
<br> | <br> | ||
==Helm== | ==Helm== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|20% | |20% | ||
− | !align=left|[[ | + | !align=left|[[Blackhorn's Face|{{U|=Blackhorn's Face Death Mask}}]] |
|41 | |41 | ||
|No | |No | ||
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===Melee weapon=== | ===Melee weapon=== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|33% | |33% | ||
− | |align=left|[[ | + | |align=left|[[Eternity|{{Ub|=Eternity}}]] melee weapon |
|63 | |63 | ||
|No | |No | ||
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====Axe==== | ====Axe==== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[Pompeii's Wrath|{{U|=Pompeii's Wrath Crowbill}}]] |
|45 | |45 | ||
|No | |No | ||
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[The Minotaur|{{U|=The Minotaur Ancient Axe}}]] |
|45 | |45 | ||
|No | |No | ||
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====Dagger==== | ====Dagger==== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|20% | |20% | ||
− | !align=left|[[ | + | !align=left|[[Fleshripper|{{U|=Fleshripper Fanged Knife}}]] |
|68 | |68 | ||
|No | |No | ||
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[Blackbog's Sharp|{{U|=Blackbog's Sharp Cinquedeas}}]] |
|38 | |38 | ||
|No | |No | ||
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====Mace==== | ====Mace==== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|20% | |20% | ||
− | !align=left|[[ | + | !align=left|[[Horizon's Tornado|{{U|=Horizon's Tornado Scourge}}]] |
|64 | |64 | ||
|No | |No | ||
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[The General's Tan Do Li Ga|{{U|=The General's Tan Do Li Ga Flail}}]] |
|21 | |21 | ||
|No | |No | ||
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====Polearm==== | ====Polearm==== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[Woestave|{{U|=Woestave Halberd}}]] |
|28 | |28 | ||
|No | |No | ||
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====Scepter==== | ====Scepter==== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% | |25% | ||
− | !align=left|[[ | + | !align=left|[[Astreon's Iron Ward|{{U|=Astreon's Iron Ward Caduceus}}]] |
|60 | |60 | ||
|No | |No | ||
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====Spear==== | ====Spear==== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% | |25% | ||
− | !align=left|[[ | + | !align=left|[[Razortine|{{U|=Razortine Trident}}]] |
|12 | |12 | ||
|No | |No | ||
|- | |- | ||
|75% | |75% | ||
− | !align=left|[[ | + | !align=left|[[Kelpie Snare|{{U|=Kelpie Snare Fuscina}}]] |
|33 | |33 | ||
|No | |No | ||
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====Sword==== | ====Sword==== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|30% | |30% | ||
− | !align=left|[[ | + | !align=left|[[Coldsteel Eye|{{U|=Coldsteel Eye Cutlass}}]] |
|31 | |31 | ||
|No | |No | ||
|- | |- | ||
|35% | |35% | ||
− | !align=left|[[ | + | !align=left|[[Crainte Vomir|{{U|=Crainte Vomir Espandon}}]] |
|42 | |42 | ||
|No | |No | ||
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===Bow=== | ===Bow=== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|30% | |30% | ||
− | !align=left|[[ | + | !align=left|[[Riphook|{{U|=Riphook Razor Bow}}]] |
|31 | |31 | ||
|No | |No | ||
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===Crossbow=== | ===Crossbow=== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% | |25% | ||
− | !align=left|[[ | + | !align=left|[[Gut Siphon|{{U|=Gut Siphon Demon Crossbow}}]] |
|71 | |71 | ||
|No | |No | ||
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==Shield== | ==Shield== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|20% | |20% | ||
− | !align=left|[[ | + | !align=left|[[Medusa's Gaze|{{U|=Medusa's Gaze Aegis}}]] |
|76 | |76 | ||
|No | |No | ||
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==Belt== | ==Belt== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|10% | |10% | ||
− | !align=left|[[ | + | !align=left|[[Nosferatu's Coil|{{U|=Nosferatu's Coil Vampirefang Belt}}]] |
|51 | |51 | ||
|No | |No | ||
|- | |- | ||
|10% | |10% | ||
− | !align=left|[[ | + | !align=left|[[Arachnid Mesh|{{U|=Arachnid Mesh Spiderweb Sash}}]] |
|80 | |80 | ||
|No | |No | ||
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==Gloves== | ==Gloves== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% | |25% | ||
− | !align=left|[[ | + | !align=left|[[Cleglaw's Pincers|{{S|=Cleglaw's Pincers Chain Gloves}}]] |
|4 | |4 | ||
|No | |No | ||
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==Set bonus== | ==Set bonus== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|35% | |35% | ||
− | |align=left|[[ | + | |align=left|[[Tancred's Battlegear|{{Sb|=Tancred's Battlegear}}]] Full |
|20 | |20 | ||
|No | |No | ||
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− | [[Category: | + | [[Category:Attack]] |
− | [[Category: | + | [[Category:Modifiers]] |
− | [[Category: | + | [[Category:Movement modifiers]] |
+ | [[Category:Attack modifiers]] |
Revision as of 15:24, 25 July 2011
Skill
Helm
Weapon
Melee weapon
Axe
Dagger
Mace
Polearm
Scepter
Spear
Sword
Bow
Crossbow
Shield
Belt
Gloves
Set bonus
Reference
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