Difference between revisions of "Raise Skeletal Mage"
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− | {{ | + | {{SS |
|Type=Summon cast | |Type=Summon cast | ||
|Tier=3 | |Tier=3 | ||
Line 5: | Line 5: | ||
|Req=Corpse | |Req=Corpse | ||
|Town=No | |Town=No | ||
− | |Mana=7+ | + | |Mana=7+slvl |
|ANM=No | |ANM=No | ||
|WD=Not applicable | |WD=Not applicable | ||
|LB=No | |LB=No | ||
|r1= | |r1= | ||
− | |r2={{ | + | |r2={{Req}} |
|r3= | |r3= | ||
|r4= | |r4= | ||
Line 29: | Line 29: | ||
|s9= | |s9= | ||
|s10=}} | |s10=}} | ||
− | + | {{U|=Dead warriors are not the only heroes that a Necromancer may summon to inhabit his creations. Many a Necromancer regales in raising the corpses of long dead wizards and bending them to his will. The priests of Rathma feel that this is the proof of the dominance of their particular branch of the mystic arts.}} | |
− | |||
− | {{ | ||
− | |=Dead warriors are not the only heroes that a Necromancer may summon to inhabit his creations. Many a Necromancer regales in raising the corpses of long dead wizards and bending them to his will. The priests of Rathma feel that this is the proof of the dominance of their particular branch of the mystic arts.}} | ||
==Details== | ==Details== | ||
− | [[ | + | [[Raise Skeletal Mage#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|Max | + | !align=left|Max [[Necromage]]s Raised |
− | |if( | + | |if(slvl<4,slvl,2+[slvl/3]) |
|- | |- | ||
!align=left|+% Life | !align=left|+% Life | ||
− | |if( | + | |if(slvl<4,0,(7*slvl)-21) |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Damage regeneration]] |
|4 | |4 | ||
|- | |- | ||
!align=left|Missile Level | !align=left|Missile Level | ||
− | |if( | + | |if(slvl<4,0,[(slvl-2)/2])+Skeleton Mastery.lvl) |
|- | |- | ||
!align=left|% Chance Critical Hit | !align=left|% Chance Critical Hit | ||
Line 62: | Line 59: | ||
|14 | |14 | ||
|- | |- | ||
− | !align=left|Hit | + | !align=left|[[Hit recovery]] (Frames) |
|7 | |7 | ||
|} | |} | ||
− | {{ | + | {{Difficulty}} |
|- | |- | ||
− | !align=left|Life | + | !align=left|[[Life]] |
− | |61+(8*[[ | + | |61+(8*[[Skeleton Mastery|SM]].lvl) |
− | |88+(8*[[ | + | |88+(8*[[Skeleton Mastery|SM]].lvl) |
− | |123+(8*[[ | + | |123+(8*[[Skeleton Mastery|SM]].lvl) |
|- | |- | ||
− | !align=left|Defense Rating | + | !align=left|[[Defense]] Rating |
− | |24+(10*( | + | |24+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
− | |26+(10*( | + | |26+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
− | |28+(10*( | + | |28+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Drain effectiveness]] |
− | |0||0||0 | + | |0%||0%||0% |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Chill effectiveness]] |
| -50||-50||-50 | | -50||-50||-50 | ||
|} | |} | ||
Line 89: | Line 86: | ||
*Level used in chance-to-hit calculations and in determining defense rating is caster level at point of casting. | *Level used in chance-to-hit calculations and in determining defense rating is caster level at point of casting. | ||
*Stats are set at point of casting, although number of Necromages is determined by current skill level. Switching weapons may result in loss of Necromages, even when switching to equipment supplying equal skill bonuses. | *Stats are set at point of casting, although number of Necromages is determined by current skill level. Switching weapons may result in loss of Necromages, even when switching to equipment supplying equal skill bonuses. | ||
− | *[[ | + | *[[Raise Skeletal Mage#Necromage missile|Necromage missiles]] apply fire, lightning, cold or poison damage. Damage type of each Necromage is chosen randomly upon summoning. Unsummon undesireable Necromages. |
− | * | + | *Summon Resist applies. |
<br> | <br> | ||
− | == | + | ==Source== |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Raise Skeletal Mage (Necromancer Only) can spawn on ilvl >11 wands and | + | *+(1-3) Raise Skeletal Mage (Necromancer Only) can spawn on ilvl >11 wands and shrunken heads. |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +2 | | +2 | ||
− | !align=left|[[ | + | !align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]] |
|36||No | |36||No | ||
|} | |} | ||
Line 109: | Line 106: | ||
==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Raise Skeletal Mage#Details|Details]] |
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | *[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | ||
− | **{{Warn|=+% Maximum Life from [[ | + | **{{Warn|=+% [[Maximum Life|{{Warn|=Maximum Life}}]] from [[Battle Orders|{{Warn|=Battle Orders}}]] and [[Oak Sage|{{Warn|=Oak Sage}}]] is not added to +% life from Raise Skeletal Mage, it is applied afterwards.}} |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
Line 132: | Line 129: | ||
− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
Line 148: | Line 145: | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
Line 164: | Line 161: | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
Line 180: | Line 177: | ||
− | {{ | + | {{Level 41-50}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
Line 196: | Line 193: | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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==Necromage missile== | ==Necromage missile== | ||
− | [[ | + | [[Raise Skeletal Mage#Level 1-90 stats|Level 1-90 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
!align=left|Missile Level | !align=left|Missile Level | ||
− | |if( | + | |if(slvl<4,0,[(slvl-2)/2])+Skeleton Mastery.lvl) |
|- | |- | ||
!align=left|Cold Length (Seconds) | !align=left|Cold Length (Seconds) | ||
Line 228: | Line 225: | ||
− | {{ | + | {{Skill}} |
|- | |- | ||
− | !align=left|Min Fire Damage | + | !align=left|Min [[Fire Damage]] |
|2*lvl||(3*lvl)-8||(5*lvl)-40||(7*lvl)-84||(9*lvl)-140 | |2*lvl||(3*lvl)-8||(5*lvl)-40||(7*lvl)-84||(9*lvl)-140 | ||
|- | |- | ||
Line 236: | Line 233: | ||
|4+(2*lvl)||(3*lvl)-4||(5*lvl)-36||(7*lvl)-80||(9*lvl)-136 | |4+(2*lvl)||(3*lvl)-4||(5*lvl)-36||(7*lvl)-80||(9*lvl)-136 | ||
|- | |- | ||
− | !align=left|Min Lightning Damage | + | !align=left|Min [[Lightning Damage]] |
|lvl||lvl||lvl||lvl||lvl | |lvl||lvl||lvl||lvl||lvl | ||
|- | |- | ||
Line 242: | Line 239: | ||
|4+(3*lvl)||(5*lvl)-12||(8*lvl)-60||(11*lvl)-126||(14*lvl)-210 | |4+(3*lvl)||(5*lvl)-12||(8*lvl)-60||(11*lvl)-126||(14*lvl)-210 | ||
|- | |- | ||
− | !align=left|Min Cold Damage | + | !align=left|Min [[Cold Damage]] |
|lvl||(2*lvl)-8||(3*lvl)-24||(4*lvl)-46||(5*lvl)-74 | |lvl||(2*lvl)-8||(3*lvl)-24||(4*lvl)-46||(5*lvl)-74 | ||
|- | |- | ||
Line 248: | Line 245: | ||
|3+lvl||(2*lvl)-5||(3*lvl)-21||(4*lvl)-43||(5*lvl)-71 | |3+lvl||(2*lvl)-5||(3*lvl)-21||(4*lvl)-43||(5*lvl)-71 | ||
|- | |- | ||
− | !align=left|Poison Bit Rate | + | !align=left|[[Poison Damage|Poison]] Bit Rate |
|5+lvl||(2*lvl)-3||(4*lvl)-35||(6*lvl)-79||(8*lvl)-135 | |5+lvl||(2*lvl)-3||(4*lvl)-35||(6*lvl)-79||(8*lvl)-135 | ||
|} | |} | ||
<br> | <br> | ||
− | ===Attack rate=== | + | ===[[Attack rate]]=== |
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks (missiles are fired rather than cast). | *15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks (missiles are fired rather than cast). | ||
Line 259: | Line 256: | ||
{{Number table}} | {{Number table}} | ||
|-align=center | |-align=center | ||
− | !width=62|{{ | + | !width=62|{{M|=EIAS}} |
!width=62|Frames | !width=62|Frames | ||
|- | |- | ||
− | !{{ | + | !{{M|=0}} |
|18 | |18 | ||
|- | |- | ||
− | !{{ | + | !{{M|=2}} |
|17 | |17 | ||
|- | |- | ||
− | !{{ | + | !{{M|=8}} |
|16 | |16 | ||
|- | |- | ||
− | !{{ | + | !{{M|=15}} |
|15 | |15 | ||
|- | |- | ||
− | !{{ | + | !{{M|=23}} |
|14 | |14 | ||
|- | |- | ||
− | !{{ | + | !{{M|=31}} |
|13 | |13 | ||
|} | |} | ||
Line 284: | Line 281: | ||
<br> | <br> | ||
===Level 1-90 stats=== | ===Level 1-90 stats=== | ||
− | [[ | + | [[Raise Skeletal Mage#Necromage missile|Details]] |
Line 290: | Line 287: | ||
− | {{ | + | {{Level 1-10}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
Line 321: | Line 318: | ||
− | {{ | + | {{Level 11-20}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
Line 352: | Line 349: | ||
− | {{ | + | {{Level 21-30}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
Line 383: | Line 380: | ||
− | {{ | + | {{Level 31-40}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
Line 414: | Line 411: | ||
− | {{ | + | {{Level 41-50}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
Line 445: | Line 442: | ||
− | {{ | + | {{Level 51-60}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
Line 611: | Line 608: | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | ||
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) | *Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 14:19, 2 August 2011
Template:SS Dead warriors are not the only heroes that a Necromancer may summon to inhabit his creations. Many a Necromancer regales in raising the corpses of long dead wizards and bending them to his will. The priests of Rathma feel that this is the proof of the dominance of their particular branch of the mystic arts.
Details
Stat | Value |
---|---|
Max Necromages Raised | if(slvl<4,slvl,2+[slvl/3]) |
+% Life | if(slvl<4,0,(7*slvl)-21) |
Damage regeneration | 4 |
Missile Level | if(slvl<4,0,[(slvl-2)/2])+Skeleton Mastery.lvl) |
% Chance Critical Hit | 5 |
Velocity | 12 |
Run | 14 |
Hit recovery (Frames) | 7 |
Stat | Normal | Nightmare | Hell |
---|---|---|---|
Life | 61+(8*SM.lvl) | 88+(8*SM.lvl) | 123+(8*SM.lvl) |
Defense Rating | 24+(10*(slvl+SM.lvl))+MonLvl | 26+(10*(slvl+SM.lvl))+MonLvl | 28+(10*(slvl+SM.lvl))+MonLvl |
Drain effectiveness | 0% | 0% | 0% |
Chill effectiveness | -50 | -50 | -50 |
- Level used in chance-to-hit calculations and in determining defense rating is caster level at point of casting.
- Stats are set at point of casting, although number of Necromages is determined by current skill level. Switching weapons may result in loss of Necromages, even when switching to equipment supplying equal skill bonuses.
- Necromage missiles apply fire, lightning, cold or poison damage. Damage type of each Necromage is chosen randomly upon summoning. Unsummon undesireable Necromages.
- Summon Resist applies.
Source
Skill bonus
- +(1-3) Raise Skeletal Mage (Necromancer Only) can spawn on ilvl >11 wands and shrunken heads.
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+2 | Arm of King Leoric Tomb Wand | 36 | No |
Level 1-60 stats
- Necromancer Pet Calculator
- +% Maximum Life from Battle Orders and Oak Sage is not added to +% life from Raise Skeletal Mage, it is applied afterwards.
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Max Raised | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 |
+% Life | 0 | 0 | 0 | 7 | 14 | 21 | 28 | 35 | 42 | 49 |
Missile Level | 0 | 0 | 0 | 1 | 1 | 2 | 2 | 3 | 3 | 4 |
Mana Cost | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Max Raised | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 |
+% Life | 56 | 63 | 70 | 77 | 84 | 91 | 98 | 105 | 112 | 119 |
Missile Level | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
Mana Cost | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
Max Raised | 9 | 9 | 9 | 10 | 10 | 10 | 11 | 11 | 11 | 12 |
+% Life | 126 | 133 | 140 | 147 | 154 | 161 | 168 | 175 | 182 | 189 |
Missile Level | 9 | 10 | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 |
Mana Cost | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
Max Raised | 12 | 12 | 13 | 13 | 13 | 14 | 14 | 14 | 15 | 15 |
+% Life | 196 | 203 | 210 | 217 | 224 | 231 | 238 | 245 | 252 | 259 |
Missile Level | 14 | 15 | 15 | 16 | 16 | 17 | 17 | 18 | 18 | 19 |
Mana Cost | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
Max Raised 15 16 16 16 17 17 17 18 18 18 +% Life 266 273 280 287 294 301 308 315 322 329 Missile Level 19 20 20 21 21 22 22 23 23 24 Mana Cost 48 49 50 51 52 53 54 55 56 57
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
Max Raised | 19 | 19 | 19 | 20 | 20 | 20 | 21 | 21 | 21 | 22 |
+% Life | 336 | 343 | 350 | 357 | 364 | 371 | 378 | 385 | 392 | 399 |
Missile Level | 24 | 25 | 25 | 26 | 26 | 27 | 27 | 28 | 28 | 29 |
Mana Cost | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 |
Necromage missile
Stat | Value |
---|---|
Missile Level | if(slvl<4,0,[(slvl-2)/2])+Skeleton Mastery.lvl) |
Cold Length (Seconds) | lvl |
Poison Length (Seconds) | 10+(10*lvl) |
Stat | Level | ||||
---|---|---|---|---|---|
1-8 | 9-16 | 17-22 | 23-28 | >28 | |
Min Fire Damage | 2*lvl | (3*lvl)-8 | (5*lvl)-40 | (7*lvl)-84 | (9*lvl)-140 |
Max Fire Damage | 4+(2*lvl) | (3*lvl)-4 | (5*lvl)-36 | (7*lvl)-80 | (9*lvl)-136 |
Min Lightning Damage | lvl | lvl | lvl | lvl | lvl |
Max Lightning Damage | 4+(3*lvl) | (5*lvl)-12 | (8*lvl)-60 | (11*lvl)-126 | (14*lvl)-210 |
Min Cold Damage | lvl | (2*lvl)-8 | (3*lvl)-24 | (4*lvl)-46 | (5*lvl)-74 |
Max Cold Damage | 3+lvl | (2*lvl)-5 | (3*lvl)-21 | (4*lvl)-43 | (5*lvl)-71 |
Poison Bit Rate | 5+lvl | (2*lvl)-3 | (4*lvl)-35 | (6*lvl)-79 | (8*lvl)-135 |
Attack rate
- 15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks (missiles are fired rather than cast).
EIAS | Frames |
---|---|
0 | 18 |
2 | 17 |
8 | 16 |
15 | 15 |
23 | 14 |
31 | 13 |
Level 1-90 stats
Template:Level 1-10
|-
!align=left|Min Fire Damage
|2||4||6||8||10||12||14||16||19||22
|-
!align=left|Max Fire Damage
|6||8||10||12||14||16||18||20||23||26
|-
!align=left|Min Lightning Damage
|1||2||3||4||5||6||7||8||9||10
|-
!align=left|Max Lightning Damage
|7||10||13||16||19||22||25||28||33||38
|-
!align=left|Min Cold Damage
|1||2||3||4||5||6||7||8||10||12
|-
!align=left|Max Cold Damage
|4||5||6||7||8||9||10||11||13||15
|-
!align=left|Cold Length (Seconds)
|1||2||3||4||5||6||7||8||9||10
|-
!align=left|Poison Bit Rate
|6||7||8||9||10||11||12||13||15||17
|-
!align=left|Seconds
|20||30||40||50||60||70||80||90||100||110
|}
Template:Level 11-20
|-
!align=left|Min Fire Damage
|25||28||31||34||37||40||45||50||55||60
|-
!align=left|Max Fire Damage
|29||32||35||38||41||44||49||54||59||64
|-
!align=left|Min Lightning Damage
|11||12||13||14||15||16||17||18||19||20
|-
!align=left|Max Lightning Damage
|43||48||53||58||63||68||76||84||92||100
|-
!align=left|Min Cold Damage
|14||16||18||20||22||24||27||30||33||36
|-
!align=left|Max Cold Damage
|17||19||21||23||25||27||30||33||36||39
|-
!align=left|Cold Length (Seconds)
|11||12||13||14||15||16||17||18||19||20
|-
!align=left|Poison Bit Rate
|19||21||23||25||27||29||33||37||41||45
|-
!align=left|Seconds
|120||130||140||150||160||170||180||190||200||210
|}
Template:Level 21-30
|-
!align=left|Min Fire Damage
|65||70||77||84||91||98||105||112||121||130
|-
!align=left|Max Fire Damage
|69||74||81||88||95||102||109||116||125||134
|-
!align=left|Min Lightning Damage
|21||22||23||24||25||26||27||28||29||30
|-
!align=left|Max Lightning Damage
|108||116||127||138||149||160||171||182||196||210
|-
!align=left|Min Cold Damage
|39||42||46||50||54||58||62||66||71||76
|-
!align=left|Max Cold Damage
|42||45||49||53||57||61||65||69||74||79
|-
!align=left|Cold Length (Seconds)
|21||22||23||24||25||26||27||28||29||30
|-
!align=left|Poison Bit Rate
|49||53||59||65||71||77||83||89||97||105
|-
!align=left|Seconds
|220||230||240||250||260||270||280||290||300||310
|}
Template:Level 31-40
|-
!align=left|Min Fire Damage
|139||148||157||166||175||184||193||202||211||220
|-
!align=left|Max Fire Damage
|143||152||161||170||179||188||197||206||215||224
|-
!align=left|Min Lightning Damage
|31||32||33||34||35||36||37||38||39||40
|-
!align=left|Max Lightning Damage
|224||238||252||266||280||294||308||322||336||350
|-
!align=left|Min Cold Damage
|81||86||91||96||101||106||111||116||121||126
|-
!align=left|Max Cold Damage
|84||89||94||99||104||109||114||119||124||129
|-
!align=left|Cold Length (Seconds)
|31||32||33||34||35||36||37||38||39||40
|-
!align=left|Poison Bit Rate
|113||121||129||137||145||153||161||169||177||185
|-
!align=left|Seconds
|320||330||340||350||360||370||380||390||400||410
|}
Template:Level 41-50
|-
!align=left|Min Fire Damage
|229||238||247||256||265||274||283||292||301||310
|-
!align=left|Max Fire Damage
|233||242||251||260||269||278||287||296||305||314
|-
!align=left|Min Lightning Damage
|41||42||43||44||45||46||47||48||49||50
|-
!align=left|Max Lightning Damage
|364||378||392||406||420||434||448||462||476||490
|-
!align=left|Min Cold Damage
|131||136||141||146||151||156||161||166||171||176
|-
!align=left|Max Cold Damage
|134||139||144||149||154||159||164||169||174||179
|-
!align=left|Cold Length (Seconds)
|41||42||43||44||45||46||47||48||49||50
|-
!align=left|Poison Bit Rate
|193||201||209||217||225||233||241||249||257||265
|-
!align=left|Seconds
|420||430||440||450||460||470||480||490||500||510
|}
Template:Level 51-60
|-
!align=left|Min Fire Damage
|319||328||337||346||355||364||373||382||391||400
|-
!align=left|Max Fire Damage
|323||332||341||350||359||368||377||386||395||404
|-
!align=left|Min Lightning Damage
|51||52||53||54||55||56||57||58||59||60
|-
!align=left|Max Lightning Damage
|504||518||532||546||560||574||588||602||616||630
|-
!align=left|Min Cold Damage
|181||186||191||196||201||206||211||216||221||226
|-
!align=left|Max Cold Damage
|184||189||194||199||204||209||214||219||224||229
|-
!align=left|Cold Length (Seconds)
|51||52||53||54||55||56||57||58||59||60
|-
!align=left|Poison Bit Rate
|273||281||289||297||305||313||321||329||337||345
|-
!align=left|Seconds
|520||530||540||550||560||570||580||590||600||610
|}
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | |
Min Fire Damage | 409 | 418 | 427 | 436 | 445 | 454 | 463 | 472 | 481 | 490 |
Max Fire Damage | 413 | 422 | 431 | 440 | 449 | 458 | 467 | 476 | 485 | 494 |
Min Lightning Damage | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 |
Max Lightning Damage | 644 | 658 | 672 | 686 | 700 | 714 | 728 | 742 | 756 | 770 |
Min Cold Damage | 231 | 236 | 241 | 246 | 251 | 256 | 261 | 266 | 271 | 276 |
Max Cold Damage | 234 | 239 | 244 | 249 | 254 | 259 | 264 | 269 | 274 | 279 |
Cold Length (Seconds) | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 |
Poison Bit Rate | 353 | 361 | 369 | 377 | 385 | 393 | 401 | 409 | 417 | 425 |
Seconds | 620 | 630 | 640 | 650 | 660 | 670 | 680 | 690 | 700 | 710 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | |
Min Fire Damage | 499 | 508 | 517 | 526 | 535 | 544 | 553 | 562 | 571 | 580 |
Max Fire Damage | 503 | 512 | 521 | 530 | 539 | 548 | 557 | 566 | 575 | 584 |
Min Lightning Damage | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 |
Max Lightning Damage | 784 | 798 | 812 | 826 | 840 | 854 | 868 | 882 | 896 | 910 |
Min Cold Damage | 281 | 286 | 291 | 296 | 301 | 306 | 311 | 316 | 321 | 326 |
Max Cold Damage | 284 | 289 | 294 | 299 | 304 | 309 | 314 | 319 | 324 | 329 |
Cold Length (Seconds) | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 |
Poison Bit Rate | 433 | 441 | 449 | 457 | 465 | 473 | 481 | 489 | 497 | 505 |
Seconds | 720 | 730 | 740 | 750 | 760 | 770 | 780 | 790 | 800 | 810 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | |
Min Fire Damage | 589 | 598 | 607 | 616 | 625 | 634 | 643 | 652 | 661 | 670 |
Max Fire Damage | 593 | 602 | 611 | 620 | 629 | 638 | 647 | 656 | 665 | 674 |
Min Lightning Damage | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 |
Max Lightning Damage | 924 | 938 | 952 | 966 | 980 | 994 | 1,008 | 1,022 | 1,036 | 1,050 |
Min Cold Damage | 331 | 336 | 341 | 346 | 351 | 356 | 361 | 366 | 371 | 376 |
Max Cold Damage | 334 | 339 | 344 | 349 | 354 | 359 | 364 | 369 | 374 | 379 |
Cold Length (Seconds) | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 |
Poison Bit Rate | 513 | 521 | 529 | 537 | 545 | 553 | 561 | 569 | 577 | 585 |
Seconds | 820 | 830 | 840 | 850 | 860 | 870 | 880 | 890 | 900 | 910 |
Reference
- Summoning Spells (Arreat Summit)
- Librarian, Sympathy for the Devil Minions & Pets (FAQtoids)