Difference between revisions of "Holy Freeze"

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{{D2 OA
+
{{OA
 
|Type=Personal buff and hostile debuff aura
 
|Type=Personal buff and hostile debuff aura
 
|Tier=4
 
|Tier=4
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|WD=Not applicable
 
|WD=Not applicable
 
|LB=No
 
|LB=No
|r1={{D2 Req}}
+
|r1={{Req}}
|r2={{D2 Req}}
+
|r2={{Req}}
 
|r3=
 
|r3=
 
|r4=
 
|r4=
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|s9=
 
|s9=
 
|s10=}}
 
|s10=}}
 
+
{{U|=Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies. Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.}}
 
 
{{D2 Unique
 
|=Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies. Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.}}
 
  
  
 
==Details==
 
==Details==
[[D2 Holy Freeze#Level 1-60 stats|Level 1-60 stats]]
+
[[Holy Freeze#Level 1-60 stats|Level 1-60 stats]]
  
  
{{D2 Stat}}
+
{{Stat}}
 
|-
 
|-
!align=left|[[D2 Skills#Radius|Radius]] (Yards)
+
!align=left|[[Radius]] (Yards)
|(10+(2*lvl))/3
+
|(10+(2*slvl))/3
 
|-
 
|-
!align=left|{{D2 Set|=+% Cold Damage}}
+
!align=left|{{S|=+% Cold Damage}}
|(15*[[D2 Resist Cold|Resist Cold]].blvl)+(7*[[D2 Salvation|Salvation]].blvl)
+
|(15*Resist Cold.blvl)+(7*Salvation.blvl)
 
|-
 
|-
!align=left|- Attack Rate
+
!align=left|- [[Attack rate]]
|25+[35*[(110*lvl)/(lvl+6)]/100]
+
|min(25+[35*[(110*slvl)/(slvl+6)]/100],60)
 
|-
 
|-
!align=left|- Velocity
+
!align=left|- [[Velocity]]
|25+[35*[(110*lvl)/(lvl+6)]/100]
+
|min(25+[35*[(110*slvl)/(slvl+6)]/100],60)
 
|}
 
|}
  
  
{{D2 Skill}}
+
{{Skill}}
 
|-
 
|-
!align=left|Min Radial Cold Damage
+
!align=left|Min Radial [[Cold Damage]]
|1+lvl||(2*lvl)-7||(3*lvl)-23||(4*lvl)-45||(5*lvl)-73
+
|1+slvl||(2*slvl)-7||(3*slvl)-23||(4*slvl)-45||(5*slvl)-73
 
|-
 
|-
 
!align=left|Max Radial Cold Damage
 
!align=left|Max Radial Cold Damage
|2+lvl||(2*lvl)-6||(3*lvl)-22||(4*lvl)-44||(5*lvl)-72
+
|2+slvl||(2*slvl)-6||(3*slvl)-22||(4*slvl)-44||(5*slvl)-72
 
|-
 
|-
 
!align=left|Min Weapon Cold Damage
 
!align=left|Min Weapon Cold Damage
|10+(5*lvl)||(10*lvl)-30||(15*lvl)-110||(20*lvl)-220||(25*lvl)-360
+
|10+(5*slvl)||(10*slvl)-30||(15*slvl)-110||(20*slvl)-220||(25*slvl)-360
 
|-
 
|-
 
!align=left|Max Weapon Cold Damage
 
!align=left|Max Weapon Cold Damage
|15+(3*lvl)||(6*lvl)-9||(9*lvl)-57||(15*lvl)-189||(21*lvl)-357
+
|15+(3*slvl)||(6*slvl)-9||(9*slvl)-57||(15*slvl)-189||(21*slvl)-357
 
|}
 
|}
  
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*Radial cold damage is applied to hostile targets once every two seconds. If a target is within the radius of multiple auras, then the radial cold damage of all of them is applied.
 
*Radial cold damage is applied to hostile targets once every two seconds. If a target is within the radius of multiple auras, then the radial cold damage of all of them is applied.
 
*Weapon cold damage is only applied by the supplier.
 
*Weapon cold damage is only applied by the supplier.
*[[D2 % Skill Damage#% Cold Skill Damage|+% Cold Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to melee attacks.
+
*+% [[Cold Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to [[melee]] attacks.
*No cold length is applied: HF is a separate source of - attack rate and - velocity which adds to that of cold length, [[D2 Decrepify|Decrepify]] and Slows Target by %.
+
*No cold length is applied: HF is a separate source of - attack rate and - velocity which adds to that of cold length, [[Decrepify]] and [[Slows Target]].
*Cold Resist % or Cannot be Frozen won't reduce or negate the slowing effect, so Immune to Cold targets may still be slowed. However, the value applied is the maximum (least negative) of HF or the target's [[D2 Chill effectiveness|chill effectiveness]]. Consequently HF will never apply more than -50 attack rate and -50 velocity at level >11, and 0 chill effectiveness results in no slowing or radial cold damage being applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
+
*[[Cold Resist]] or [[Cannot be Frozen]] won't reduce or negate the slowing effect, so [[Immune to Cold]] targets may still be slowed. However, the value applied is the maximum (least negative) of HF or the target's [[chill effectiveness]]. Consequently HF will never apply more than -50 attack rate and -50 velocity at level >11, and 0 chill effectiveness results in no slowing or radial cold damage being applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
*Can slow [[D2 Unique monster#Aura Enchanted|Aura Enchanted]] Unique monster with higher level HF. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
+
*Can slow [[Aura Enchanted]] Unique monster with higher level HF. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
*Does not slow or apply radial cold damage to [[D2 Boss#Prime Evil|Prime Evils]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598&view=findpost&p=920269]
+
*Does not slow or apply radial cold damage to [[Prime Evil]]s. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598&view=findpost&p=920269]
 
<br>
 
<br>
  
==Sources==
+
==Source==
*Defensive Desert Mercenary hired in Nightmare also supplies Holy Freeze.
+
*Defensive [[Desert Mercenary]] hired in Nightmare also supplies Holy Freeze.
*[[D2 Unique monster#Aura Enchanted|Aura Enchanted]] Unique monster supplies level max([mlvl/7],1) Holy Freeze.
+
*[[Aura Enchanted]] Unique monster supplies level max([mlvl/7],1) Holy Freeze.
 
<br>
 
<br>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
 
*+(1-3) Holy Freeze (Paladin Only) can spawn on ilvl >18 scepters.
 
*+(1-3) Holy Freeze (Paladin Only) can spawn on ilvl >18 scepters.
  
  
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
| +2
 
| +2
!align=left|[[D2 Unique Exceptional scepter#Zakarum's Hand|{{D2 Unique|=Zakarum's Hand Rune Scepter}}]]
+
!align=left|[[Zakarum's Hand|{{U|=Zakarum's Hand Rune Scepter}}]]
 
|37||No
 
|37||No
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 Aura When Equipped|Aura When Equipped]]===
+
===[[Aura When Equipped]]===
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
|12
 
|12
|align=left|[[D2 Rune Word weapon#Doom|{{D2 Unique bold|=Doom}}]] axe/polearm/hammer
+
|align=left|[[Doom|{{Ub|=Doom}}]] axe/polearm/hammer
 
|67||No
 
|67||No
 
|-
 
|-
 
|18
 
|18
|align=left|[[D2 Rune Word weapon#Ice|{{D2 Unique bold|=Ice}}]] missile weapon
+
|align=left|[[Ice|{{Ub|=Ice}}]] missile weapon
|65||{{Warn|=Yes}}
+
|65
 +
!{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
  
 
==Level 1-60 stats==
 
==Level 1-60 stats==
[[D2 Holy Freeze#Details|Details]]
+
[[Holy Freeze#Details|Details]]
  
{{D2 Level 1-10}}
+
{{Levels 1-10}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598 Chill Effectiveness]] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598 Chill Effectiveness]] (Technical Discussion)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Paladin]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Paladin skills]]
 
[[Category:D2 Offensive Auras]]
 

Revision as of 17:24, 2 August 2011

Template:OA Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies. Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.


Details

Level 1-60 stats


Stat Value
Radius (Yards) (10+(2*slvl))/3
+% Cold Damage (15*Resist Cold.blvl)+(7*Salvation.blvl)
- Attack rate min(25+[35*[(110*slvl)/(slvl+6)]/100],60)
- Velocity min(25+[35*[(110*slvl)/(slvl+6)]/100],60)


Stat Level
1-8 9-16 17-22 23-28 >28
Min Radial Cold Damage 1+slvl (2*slvl)-7 (3*slvl)-23 (4*slvl)-45 (5*slvl)-73
Max Radial Cold Damage 2+slvl (2*slvl)-6 (3*slvl)-22 (4*slvl)-44 (5*slvl)-72
Min Weapon Cold Damage 10+(5*slvl) (10*slvl)-30 (15*slvl)-110 (20*slvl)-220 (25*slvl)-360
Max Weapon Cold Damage 15+(3*slvl) (6*slvl)-9 (9*slvl)-57 (15*slvl)-189 (21*slvl)-357


  • Radial cold damage is applied to hostile targets once every two seconds. If a target is within the radius of multiple auras, then the radial cold damage of all of them is applied.
  • Weapon cold damage is only applied by the supplier.
  • +% Cold Skill Damage is applied to skill damage before it's added to weapon damage, then it's applied a second time to melee attacks.
  • No cold length is applied: HF is a separate source of - attack rate and - velocity which adds to that of cold length, Decrepify and Slows Target.
  • Cold Resist or Cannot be Frozen won't reduce or negate the slowing effect, so Immune to Cold targets may still be slowed. However, the value applied is the maximum (least negative) of HF or the target's chill effectiveness. Consequently HF will never apply more than -50 attack rate and -50 velocity at level >11, and 0 chill effectiveness results in no slowing or radial cold damage being applied. [1]
  • Can slow Aura Enchanted Unique monster with higher level HF. [2]
  • Does not slow or apply radial cold damage to Prime Evils. [3]


Source


Skill bonus

  • +(1-3) Holy Freeze (Paladin Only) can spawn on ilvl >18 scepters.


Value Source Min Rlvl Ladder
+2 Zakarum's Hand Rune Scepter 37 No


Aura When Equipped

Value Source Min Rlvl Ladder
12 Doom axe/polearm/hammer 67 No
18 Ice missile weapon 65 Yes


Level 1-60 stats

Details


Stat Level
1 2 3 4 5 6 7 8 9 10
Radius (Yards) 4 4 2/3 5 1/3 6 6 2/3 7 1/3 8 8 2/3 9 1/3 10
Min Radial Cold Damage 2 3 4 5 6 7 8 9 11 13
Max Radial Cold Damage 3 4 5 6 7 8 9 10 12 14
Min Weapon Cold Damage 10 15 20 25 30 35 40 45 55 65
Max Weapon Cold Damage 15 20 25 30 35 40 45 50 60 70
- Attack Rate 30 34 37 40 42 44 45 46 48 48
- Velocity 30 34 37 40 42 44 45 46 48 48


Stat Level
11 12 13 14 15 16 17 18 19 20
Radius (Yards) 10 2/3 11 1/3 12 12 2/3 13 1/3 14 14 2/3 15 1/3 16 16 2/3
Min Radial Cold Damage 15 17 19 21 23 25 28 31 34 37
Max Radial Cold Damage 16 18 20 22 24 26 29 32 35 38
Min Weapon Cold Damage 75 85 95 105 115 125 140 155 170 185
Max Weapon Cold Damage 80 90 100 110 120 130 145 160 175 190
- Attack Rate 49 50 51 51 52 53 53 53 54 54
- Velocity 49 50 51 51 52 53 53 53 54 54


Stat Level
21 22 23 24 25 26 27 28 29 30
Radius (Yards) 17 1/3 18 18 2/3 19 1/3 20 20 2/3 21 1/3 22 22 2/3 23 1/3
Min Radial Cold Damage 40 43 47 51 55 59 63 67 72 77
Max Radial Cold Damage 41 44 48 52 56 60 64 68 73 78
Min Weapon Cold Damage 200 215 235 255 275 295 315 335 360 385
Max Weapon Cold Damage 205 220 240 260 280 300 320 340 365 390
- Attack Rate 54 55 55 55 55 56 56 56 56 56
- Velocity 54 55 55 55 55 56 56 56 56 56


Stat Level
31 32 33 34 35 36 37 38 39 40
Radius (Yards) 24 24 2/3 25 1/3 26 26 2/3 27 1/3 28 28 2/3 29 1/3 30
Min Radial Cold Damage 82 87 92 97 102 107 112 117 122 127
Max Radial Cold Damage 83 88 93 98 103 108 113 118 123 128
Min Weapon Cold Damage 410 435 460 485 510 535 560 585 610 635
Max Weapon Cold Damage 415 440 465 490 515 540 565 590 615 640
- Attack Rate 57 57 57 57 57 57 57 58 58 58
- Velocity 57 57 57 57 57 57 57 58 58 58


Stat Level
41 42 43 44 45 46 47 48 49 50
Radius (Yards) 30 2/3 31 1/3 32 32 2/3 33 1/3 34 34 2/3 35 1/3 36 36 2/3
Min Radial Cold Damage 132 137 142 147 152 157 162 167 172 177
Max Radial Cold Damage 133 138 143 148 153 158 163 168 173 178
Min Weapon Cold Damage 660 685 710 735 760 785 810 835 860 885
Max Weapon Cold Damage 665 690 715 740 765 790 815 840 865 890
- Attack Rate 58 58 58 58 58 58 58 58 59 59
- Velocity 58 58 58 58 58 58 58 58 59 59


Stat Level
51 52 53 54 55 56 57 58 59 60
Radius (Yards) 37 1/3 38 38 2/3 39 1/3 40 40 2/3 41 1/3 42 42 2/3 43 1/3
Min Radial Cold Damage 182 187 192 197 202 207 212 217 222 227
Max Radial Cold Damage 183 188 193 198 203 208 213 218 223 228
Min Weapon Cold Damage 910 935 960 985 1,010 1,035 1,060 1,085 1,110 1,135
Max Weapon Cold Damage 915 940 965 990 1,015 1,040 1,065 1,090 1,115 1,140
- Attack Rate 59 59 59 59 59 59 59 59 59 60
- Velocity 59 59 59 59 59 59 59 59 59 60


Reference