Difference between revisions of "Spectral Hit"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) (Created page with '{{Unique bonus nav}} *Magic, fire, lightning, cold or poison damage is randomly applied by Unique attacks. {{Stat}} |- !align=left|Min Random Damage |[{{0|}}[[MonLvl#Damage|Mon...') |
Onderduiker (talk | contribs) m |
||
Line 1: | Line 1: | ||
{{Unique bonus nav}} | {{Unique bonus nav}} | ||
− | * | + | *One of the following damage types is randomly added to each Unique attack: |
+ | **[[Magic Damage]] | ||
+ | **[[Fire Damage]] | ||
+ | **[[Lightning Damage]] | ||
+ | **[[Cold Damage]] | ||
+ | **[[Poison Damage]] | ||
Line 11: | Line 16: | ||
|[{{0|}}[[MonLvl#Damage|MonLvl]]*100/100] | |[{{0|}}[[MonLvl#Damage|MonLvl]]*100/100] | ||
|- | |- | ||
− | !align=left| | + | !align=left|Cold Length (Seconds) |
|1.6 | |1.6 | ||
|} | |} | ||
Line 21: | Line 26: | ||
{{Stat}} | {{Stat}} | ||
|- | |- | ||
− | !align=left|Min | + | !align=left|Min Poison Damage |
|[{{0|}}[[MonLvl#Damage|MonLvl]]*{{0|0}}66/100]*40/256 | |[{{0|}}[[MonLvl#Damage|MonLvl]]*{{0|0}}66/100]*40/256 | ||
|- | |- |
Revision as of 13:52, 9 August 2011
Reference
|