Difference between revisions of "Damage to Undead"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) |
Onderduiker (talk | contribs) m |
||
Line 3: | Line 3: | ||
*+% Damage to Undead is added to +% Damage when the target is [[Undead (Diablo II)|Undead]], and applied after weapon damage has been calculated, even when it is on the weapon itself. | *+% Damage to Undead is added to +% Damage when the target is [[Undead (Diablo II)|Undead]], and applied after weapon damage has been calculated, even when it is on the weapon itself. | ||
*Mace class weapons all have +50% Damage to Undead, which has already been taken into account for all weapons listed below: | *Mace class weapons all have +50% Damage to Undead, which has already been taken into account for all weapons listed below: | ||
− | **[[Club (item)]] | + | **[[Club (item type)|Club]] |
− | **[[Hammer]] | + | **[[Hammer (item type)|Hammer]] |
− | **[[Mace (item)]] | + | **[[Mace (item type)|Mace]] |
− | **[[Scepter (item)]] | + | **[[Scepter (item type)|Scepter]] |
− | **[[Staff]] | + | **[[Staff (item type)|Staff]] |
− | **[[Wand (item)]] | + | **[[Wand (item type)|Wand]] |
*Does not get applied to the following: | *Does not get applied to the following: | ||
**[[Smite]] | **[[Smite]] |
Revision as of 14:15, 11 August 2011
Skill
Any socket
Helm
Amulet
Body armor
Weapon
Missile weapon
Axe
Claw
Hammer
Mace
Polearm
Scepter
Spear
Sword
Gloves
Set bonus
Reference
|