Difference between revisions of "Charges"

From Basin Wiki
Jump to navigation Jump to search
m (text fix)
m (text fixes)
Line 5: Line 5:
 
*Number of remaining charges is displayed in the skill description or in the bottom left corner of the skill icon.
 
*Number of remaining charges is displayed in the skill description or in the bottom left corner of the skill icon.
 
*Bought or gambled charged items are always fully charged [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83506], as are [[Rune Word]]s and the [[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]]; otherwise, the number of charges remaining when spawned is given by 1+[maximum/8]+rand(maximum-[maximum/8]), where rand(maximum-[maximum/8]) is a random number between 0 and maximum-[maximum/8]-1 [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=67042#p67042]. Thus, the range is 1+[maximum/8] to maximum (fully charged).
 
*Bought or gambled charged items are always fully charged [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83506], as are [[Rune Word]]s and the [[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]]; otherwise, the number of charges remaining when spawned is given by 1+[maximum/8]+rand(maximum-[maximum/8]), where rand(maximum-[maximum/8]) is a random number between 0 and maximum-[maximum/8]-1 [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=67042#p67042]. Thus, the range is 1+[maximum/8] to maximum (fully charged).
*Items can be recharged by repairing them at one of the blacksmiths, or by the use of a [[Horadric Cube#Repair and recharge|Horadric Cube recipe]] (armor/weapon). Items which are flagged as "Ethereal (Cannot be Repaired)" cannot be recharged.
+
*Items can be recharged by repairing them at one of the blacksmiths, or by the use of a [[Horadric Cube#Repair and recharge|Horadric recipe]] (non-ethereal armor/weapon).
 
*Skill level of charges cannot be increased: equipping multiple items with the same charges only increases the number of charges (although they will be listed as separate sources).
 
*Skill level of charges cannot be increased: equipping multiple items with the same charges only increases the number of charges (although they will be listed as separate sources).
 
*Charges receive passive bonuses including synergy bonuses, but do not apply them.
 
*Charges receive passive bonuses including synergy bonuses, but do not apply them.

Revision as of 13:06, 9 September 2011