Difference between revisions of "Class"

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(→‎Attribute: added table notes and notes on attribute points awarded (level-up; Lam Esen's Tome quest reward))
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==Attribute==
 
==Attribute==
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New characters are created with the attributes specified in the following table:
 
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===Level 1===
 
===Level 1===
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|-
 
|-
 
|align=left|
 
|align=left|
*[[Defense]]
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*[[Defense]] <sup>1</sup>
 
|6||5||5||5||6||5||6
 
|6||5||5||5||6||5||6
 
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|-
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<span style=font-size:90%><sup>1</sup> Base defense of all classes is Dexterity/4, rounded down to the nearest point. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]</span>
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*Base defense of all classes is Dexterity/4, rounded down to the nearest point.
 
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===Per level===
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===Per level-up===
 
{{Text table}}
 
{{Text table}}
 
|-align=center  
 
|-align=center  
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|-
 
|
 
|
*Life
+
*Life <sup>2</sup>
 
| +2||+2||+2||+1.5||+1.5||+2||+1
 
| +2||+2||+2||+1.5||+1.5||+2||+1
 
|-
 
|-
 
|
 
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*Mana
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*Mana <sup>2</sup>
 
| +1.5||+1.5||+1||+2||+2||+1.5||+2
 
| +1.5||+1.5||+1||+2||+2||+1.5||+2
 
|}
 
|}
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<span style=font-size:90%><sup>2</sup> Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).</span>
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*Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).  
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Each time they gain a level-up characters receive 5 attribute points, to be distributed between Strength, Dexterity, Vitality and Energy, as the player sees fit. An additional 5 points can also be awarded once in each difficulty level for completing the [[Lam Esen's Tome]] quest.
 
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===Per point===
 
===Per point===
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|-
 
|-
 
|
 
|
*Stamina
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*Stamina <sup>3</sup>
 
| +1||+1.25||+1||+1||+1||+1||+1
 
| +1||+1.25||+1||+1||+1||+1||+1
 
|-
 
|-
 
|
 
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*Life
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*Life <sup>3</sup>
 
| +3||+3||+4||+2||+2||+3||+2
 
| +3||+3||+4||+2||+2||+3||+2
 
|-
 
|-
 
|
 
|
*Mana
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*Mana <sup>4</sup>
 
| +1.5||+1.75||+1||+2||+2||+1.5||+2
 
| +1.5||+1.75||+1||+2||+2||+1.5||+2
 
|}
 
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<span style=font-size:90%><sup>3</sup> Per Vitality point spent or granted by items equipped (+[[Vitality]], +[[All Attributes]]).
*Each point in Dexterity adds 5 Attack Rating for all classes.
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<sup>4</sup> Per Energy point spent or granted by items equipped (+[[Energy]], +[[All Attributes]]).</span>
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Each point spent in Dexterity or granted by items equipped (+[[Dexterity]], +[[All Attributes]]) adds 5 Attack Rating for any class.
 
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Revision as of 00:24, 16 September 2011