Difference between revisions of "Sorceress"

From Basin Wiki
Jump to navigation Jump to search
m (→‎Reference: added reference: TitanSeal)
m (→‎References: updated link (TitanSeal) to point at table of contents, from which the three parts of the FAQ may be accessed)
Line 286: Line 286:
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep)
 
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] (GamersOasis.net)
 
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] (GamersOasis.net)
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)
+
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/ FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)
  
  
 
[[Category:Sorceress]]
 
[[Category:Sorceress]]

Revision as of 15:44, 19 September 2011

| Template:Skill tree |- |colspan=2|

  1. Ice Bolt
  2. Frozen Armor
  3. Frost Nova
  4. Ice Blast
  5. Shiver Armor
  6. Glacial Spike
  7. Blizzard
  8. Chilling Armor
  9. Frozen Orb
  10. Cold Mastery

|} |}

Breakpoints

The tables below list minimum Faster Block Rate, Faster Cast Rate and Faster Hit Recovery needed to reduce the number of frames in the respective animation and thus increase its speed. Some breakpoints differ depending on the skill used. Block rate breakpoints >140 and hit recovery breakpoints >594 are beyond reach in the unmodified game.


Block rate and hit recovery

Cast rate

0
Frames FBR FHR
15 0
14 5
13 9
12 14
11 20
10 30
9 0 42
8 7 60
7 15 86
6 27 142
5 48 280
4 86 1,480
3 200
2 4,680
(Chain) Lightning
Frames FCR
Total Action
19 7 0
18 7
17 15
6 20
16 23
15 35
14 52
5 63
13 78
12 117
11 194
4 200
Other
Frames FCR
Total Action
13 7 0
12 9
11 6 20
10 37
9 5 63
8 105
7 4 200

[1] [2]

Attack rate


Strategy and guides


References