Difference between revisions of "Class"

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m (→‎Per level-up: text fix)
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==Level==
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==[[Experience]]==
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==Attributes==
 
==Attributes==
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Each point spent in Dexterity or granted by items equipped (+[[Dexterity]], +all Attributes) adds 5 Attack Rating for any class.
 
Each point spent in Dexterity or granted by items equipped (+[[Dexterity]], +all Attributes) adds 5 Attack Rating for any class.
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==Chance to (be) hit==
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===Attack Rating===
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===Defense===
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==Chance to block==
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*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.
 
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.
 
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] set.
 
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] set.
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==Resistances==
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Revision as of 23:11, 28 September 2011