Difference between revisions of "Paladin (Diablo II)"
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− | {{Class nav | + | {{Class nav}} |
+ | {{Class intro | ||
|Text=The Knights of Westmarch who felled the armies of mighty Leoric are pure at heart and closely follow the teachings of Zakarum, the Religion of the Light. A battle-ready warrior for whom faith is a shield, the Paladin fights for what he believes to be right. His steadfastness gives him powers to bestow blessings to his friends and wreak cruel justice on foes. There are those who call the Paladin an overwrought zealot, but others recognize in him the strength and goodness of the Light. | |Text=The Knights of Westmarch who felled the armies of mighty Leoric are pure at heart and closely follow the teachings of Zakarum, the Religion of the Light. A battle-ready warrior for whom faith is a shield, the Paladin fights for what he believes to be right. His steadfastness gives him powers to bestow blessings to his friends and wreak cruel justice on foes. There are those who call the Paladin an overwrought zealot, but others recognize in him the strength and goodness of the Light. | ||
|File=Paladin}} | |File=Paladin}} | ||
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<br> | <br> | ||
<br> | <br> | ||
− | == | + | ==[[Attribute]]== |
{|cellpadding=0 cellspacing=0 width=100% | {|cellpadding=0 cellspacing=0 width=100% | ||
|-valign=top | |-valign=top | ||
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− | *<b>Point</b>: Attribute point invested, or bonus (+ | + | *<b>Point</b>: Attribute point invested, or bonus (+ Strength, Dexterity, Vitality, Energy and [[All Attributes]]) from items equipped and charms in inventory <b>outside</b> the [[Horadric Cube|{{Ub|=Horadric Cube}}]]. |
*Base defense is Dexterity/4, rounded down to the nearest point. | *Base defense is Dexterity/4, rounded down to the nearest point. | ||
*Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point). | *Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point). | ||
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<br> | <br> | ||
− | == | + | ==[[Movement]]== |
− | + | <br> | |
+ | ===[[Attack rate]]=== | ||
+ | *TitanSeal, [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] (inDiablo.de) | ||
+ | *[[Paladin attack rate]] | ||
+ | <br> | ||
− | {| | + | ===[[Block rate]]=== |
− | !width= | + | The table below lists the minimum [[Faster Block Rate]] required to reduce the number of frames in the blocking animation and thus increase its speed. {{Warn|=>155 FBR is beyond reach in unmodified game}}. |
− | |[[Holy Shield]] | + | |
+ | {{Number table}} | ||
+ | |-valign=top | ||
+ | !align=left rowspan=2 colspan=2|State | ||
+ | !align=center colspan=17|Frames | ||
+ | |-align=center | ||
+ | !width=29|12 | ||
+ | !width=29|11 | ||
+ | !width=29|10 | ||
+ | !width=29|9 | ||
+ | !width=29|8 | ||
+ | !width=29|7 | ||
+ | !width=29|6 | ||
+ | !width=29|5 | ||
+ | !width=29|4 | ||
+ | !width=29|3 | ||
+ | !width=29|2 | ||
+ | !width=29|1 | ||
+ | |-valign=top | ||
+ | !width=84 align=left rowspan=2|Paladin | ||
+ | !width=84 align=left|[[Holy Shield]] | ||
+ | |{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86 | ||
|- | |- | ||
− | !No HS | + | !align=left|No HS |
− | | | + | |{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}} |
+ | |-valign=top | ||
+ | !align=left rowspan=2|[[Werebear]] | ||
+ | !align=left|Holy Shield | ||
+ | |{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}} | ||
|- | |- | ||
− | ! | + | !align=left|No HS |
− | | | + | |0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}} |
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|} | |} | ||
+ | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928353] | ||
− | {| | + | *Paladin can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear [[oskill]]. |
− | + | <br> | |
− | + | ||
− | + | ===[[Cast rate]]=== | |
− | + | The table below lists the minimum [[Faster Cast Rate]] required to reduce the number of frames in the casting animation and thus increase its speed. Action frame is the frame in which casting actually takes place: when the animation is interrupted before this frame has displayed then casting does not occur, so the earlier it occurs the less likely the animation is to be interrupted before casting. | |
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{{Number table}} | {{Number table}} | ||
− | + | |-align=left | |
− | |- | + | !Frames |
− | ! | + | !34 |
− | ! | + | !33 |
− | ! | + | !32 |
− | + | !31 | |
− | ! | + | |-align=left |
− | ! | + | !Action |
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|- | |- | ||
− | ! | + | !width=172 align=left|[[Fist of the Heavens]] |
− | | | + | |width=29|0 |
+ | |width=29|15 | ||
+ | |width=29|39 | ||
+ | |width=29|86 | ||
|} | |} | ||
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+ | |||
{{Number table}} | {{Number table}} | ||
− | + | |-align=left | |
− | |- | + | !Frames |
− | ! | + | !15 |
− | + | !colspan=2|14 | |
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− | !15 | ||
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!13 | !13 | ||
− | + | !colspan=2|12 | |
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!11 | !11 | ||
− | | | + | !colspan=2|10 |
− | |- | + | !9 |
− | ! | + | |-align=left |
− | | | + | !Action |
− | | | + | !colspan=2|9 |
− | ! | + | !colspan=3|8 |
− | + | !colspan=3|7 | |
+ | !colspan=2|6 | ||
|- | |- | ||
− | !9 | + | !width=172 align=left|All other skills |
− | |125 | + | |width=29|0 |
+ | |width=29|9 | ||
+ | |width=29|15 | ||
+ | |width=29|18 | ||
+ | |width=29|30 | ||
+ | |width=29|39 | ||
+ | |width=29|48 | ||
+ | |width=29|75 | ||
+ | |width=29|86 | ||
+ | |width=29|125 | ||
+ | |} | ||
+ | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html] [http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214297#214297] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928353] | ||
+ | <br> | ||
+ | <br> | ||
+ | ===[[Hit recovery]]=== | ||
+ | The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=>594 FHR is beyond reach in unmodified game.}} | ||
+ | |||
+ | |||
+ | {|cellpadding=0 cellspacing=0 style="text-align:left;font-size:90%" | ||
+ | |width=418| | ||
+ | {|cellpadding=0 cellspacing=0 | ||
+ | !width=66|2HT | ||
+ | |Two-handed thrusting ([[spear (item type)|spear]]s) | ||
|} | |} | ||
| | | | ||
+ | {|cellpadding=0 cellspacing=0 | ||
+ | !width=66|STF | ||
+ | |Two-handed [[axe (item type)|axe]]s and [[hammer (item type)|hammer]]s, [[polearm (item type)|polearm]]s and [[staff (item type)|staves]] | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |||
{{Number table}} | {{Number table}} | ||
− | + | |-valign=top | |
− | |-valign=top align= | + | !align=left rowspan=2 colspan=2|State |
− | + | !align=center colspan=17|Frames | |
− | ! | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=29|13 |
− | !width= | + | !width=29|12 |
+ | !width=29|11 | ||
+ | !width=29|10 | ||
+ | !width=29|9 | ||
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+ | !width=29|5 | ||
+ | !width=29|4 | ||
+ | !width=29|3 | ||
+ | !width=29|2 | ||
+ | |-valign=top | ||
+ | !width=84 align=left rowspan=2|Paladin | ||
+ | !width=84 align=left|2HT, STF | ||
+ | |0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}} | ||
|- | |- | ||
− | ! | + | !align=left|Other |
− | |0 | + | |{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}} |
|- | |- | ||
− | ! | + | !align=left colspan=2|[[Werebear]] |
− | | | + | |0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}} |
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− | |86 | ||
− | |} | ||
|} | |} | ||
− | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html | + | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr] |
− | |||
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− | + | *Paladin can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear [[oskill]]. | |
− | |||
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<br> | <br> | ||
Revision as of 13:54, 6 October 2011
HistoryDuring the mid-twelfth century, after the Church of Zakarum had gained prominence in the East, the Church decreed that the visions of Akarat would be spread throughout the known world in order to redeem the masses. Thus, the Church selected a group of its most charismatic and devoted priests and sent them on a mission to proselytize the people of the West.
Attribute
SkillsPaladins use holy magic as gifted by the High Heavens. They maintain strictly ordered lives, constantly upholding the cause of Virtue and Light. They must never succumb to worldly temptations lest they risk being deceived into following "false lights" - demons masquerading as Heavenly beings.
|
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| Template:Skill tree |- |colspan=2|
- Prayer
- Resist Fire
- Defiance
- Resist Cold
- Cleansing
- Resist Lightning
- Vigor
- Meditation
- Redemption
- Salvation
|}
|}
Movement
Attack rate
- TitanSeal, Attack Speed Calculator (inDiablo.de)
- Paladin attack rate
Block rate
The table below lists the minimum Faster Block Rate required to reduce the number of frames in the blocking animation and thus increase its speed. >155 FBR is beyond reach in unmodified game.
State | Frames | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |||||||
Paladin | Holy Shield | 0 | 86 | |||||||||||||||
No HS | 0 | 13 | 32 | 86 | 600 | |||||||||||||
Werebear | Holy Shield | 0 | 8 | 37 | 120 | |||||||||||||
No HS | 0 | 5 | 10 | 16 | 27 | 40 | 65 | 109 | 223 | 1,320 |
Cast rate
The table below lists the minimum Faster Cast Rate required to reduce the number of frames in the casting animation and thus increase its speed. Action frame is the frame in which casting actually takes place: when the animation is interrupted before this frame has displayed then casting does not occur, so the earlier it occurs the less likely the animation is to be interrupted before casting.
Frames | 34 | 33 | 32 | 31 |
---|---|---|---|---|
Action | 9 | 8 | 7 | 6 |
Fist of the Heavens | 0 | 15 | 39 | 86 |
Frames | 15 | 14 | 13 | 12 | 11 | 10 | 9 | |||
---|---|---|---|---|---|---|---|---|---|---|
Action | 9 | 8 | 7 | 6 | ||||||
All other skills | 0 | 9 | 15 | 18 | 30 | 39 | 48 | 75 | 86 | 125 |
Hit recovery
The table below lists the minimum Faster Hit Recovery required to reduce the number of frames in the hit recovery animation and thus increase its speed. >594 FHR is beyond reach in unmodified game.
|
|
State | Frames | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||||||
Paladin | 2HT, STF | 0 | 3 | 7 | 13 | 20 | 32 | 48 | 75 | 129 | 280 | 4,680 | ||||||
Other | 0 | 7 | 15 | 27 | 48 | 86 | 200 | 4,680 | ||||||||||
Werebear | 0 | 5 | 10 | 16 | 24 | 37 | 54 | 86 | 152 | 360 |
Strategy and guides
- Quick Directory to the Paladin Forum (Paladin Room)
- Azariah, Conviction Cleric Guide
- Grimborn, The Poorman takes on Uber Tristram
References
- Paladin (Arreat Summit)
- Paladin Blocking as Werebear (Technical Discussion)
- Librarian, Stairway to Heaven - Status Tables for all Classes (FAQtoids)
- Nefarius, CharStats.txt (Phrozen Keep)
- RTB, Animations'n'stuff'n'stats (GamersOasis.net)
- TitanSeal, FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1 (inDiablo.de)