Difference between revisions of "User:Stash"
Onderduiker (talk | contribs) m (→Rocinante) |
Onderduiker (talk | contribs) (Reformatted tables) |
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− | {| | + | {{Number table}} |
− | !Profession | + | |-align=left |
− | ! | + | !width=128|Profession |
− | ! | + | !colspan=4| |
− | + | !width=304|Notes | |
− | |||
− | |||
|- | |- | ||
− | |Artisan | + | |align=left|Artisan |
− | | | + | |width=40| |
− | | | + | |width=40| |
− | | | + | |width=40| |
− | |3 | + | |width=40|3 |
− | | | + | |align=left| |
|- | |- | ||
− | |Brawler | + | |align=left|Brawler |
| | | | ||
| | | | ||
|4 | |4 | ||
| | | | ||
− | | | + | |align=left| |
|- | |- | ||
− | |Medic | + | |align=left|Medic |
|2 | |2 | ||
| | | | ||
|4 | |4 | ||
| | | | ||
− | | | + | |align=left| |
|- | |- | ||
− | |Scout | + | |align=left|Scout |
|4 | |4 | ||
|4 | |4 | ||
|4 | |4 | ||
|4 | |4 | ||
− | |Master | + | |align=left|Master |
|- | |- | ||
− | |Swordsman | + | |align=left|Swordsman |
|4 | |4 | ||
|4 | |4 | ||
|4 | |4 | ||
|4 | |4 | ||
− | |Master | + | |align=left|Master |
|- | |- | ||
− | |Ranger | + | |align=left|Ranger |
| | | | ||
| | | | ||
|4 | |4 | ||
| | | | ||
− | | | + | |align=left| |
|- | |- | ||
− | |Alliance Pilot | + | |align=left|Alliance Pilot |
|4 | |4 | ||
|4 | |4 | ||
|4 | |4 | ||
|4 | |4 | ||
− | | | + | |align=left|Ready for Master mission :) |
|- | |- | ||
− | |Combat Prowess (FS) | + | |align=left|Combat Prowess (FS) |
| | | | ||
| | | | ||
| | | | ||
|3 | |3 | ||
− | | | + | |align=left| |
|- | |- | ||
− | |Enhanced Reflexes (FS) | + | |align=left|Enhanced Reflexes (FS) |
| | | | ||
| | | | ||
| | | | ||
| | | | ||
− | |Ranged Defense and Survival unlocked | + | |align=left|Ranged Defense and Survival unlocked |
|- | |- | ||
− | |Enhanced Senses (FS) | + | |align=left|Enhanced Senses (FS) |
| | | | ||
| | | | ||
| | | | ||
| | | | ||
− | |Luck Unlocked | + | |align=left|Luck Unlocked |
|} | |} | ||
<br> | <br> | ||
Line 93: | Line 91: | ||
− | { | + | {{Text table}} |
− | ! | + | !width=304|Armor Attachment |
− | !Going/Gone to | + | !width=304|Going/Gone to |
|- | |- | ||
|def vs stun 2 | |def vs stun 2 | ||
Line 101: | Line 99: | ||
|- | |- | ||
|rifle aiming 1 | |rifle aiming 1 | ||
+ | | | ||
|- | |- | ||
|2handed melee counter attacks 1 (looted 2 of these) | |2handed melee counter attacks 1 (looted 2 of these) | ||
+ | | | ||
|- | |- | ||
|carbine accuracy 1 | |carbine accuracy 1 | ||
+ | | | ||
|- | |- | ||
|def vs intimidate 2 | |def vs intimidate 2 | ||
+ | | | ||
|- | |- | ||
|1handed weapon speed 2 | |1handed weapon speed 2 | ||
+ | | | ||
|- | |- | ||
|UA dmg 1 | |UA dmg 1 | ||
− | | | + | |Nlx3647 |
|- | |- | ||
|fire resistance 1 | |fire resistance 1 | ||
Line 117: | Line 120: | ||
|- | |- | ||
|def vs posture change (up) 1 | |def vs posture change (up) 1 | ||
+ | | | ||
|- | |- | ||
|steady aim bonus 1 | |steady aim bonus 1 | ||
+ | | | ||
|- | |- | ||
|polearm dmg 1 | |polearm dmg 1 | ||
+ | | | ||
|- | |- | ||
|ranged def 1 | |ranged def 1 | ||
+ | | | ||
|- | |- | ||
|Carbine Aiming 1 | |Carbine Aiming 1 | ||
+ | | | ||
|- | |- | ||
|Def vs Blind 2 | |Def vs Blind 2 | ||
− | | | + | | |
|} | |} | ||
− | + | {{Text table}} | |
− | { | + | !width=304|Clothing Attachment |
− | ! | + | !width=304|Going/Gone to |
− | !Going/Gone to | ||
|- | |- | ||
|Pistol Speed 1 (looted 2 of these) | |Pistol Speed 1 (looted 2 of these) | ||
Line 142: | Line 149: | ||
|- | |- | ||
|heavy weapon speed 1 | |heavy weapon speed 1 | ||
+ | | | ||
|- | |- | ||
|rifle crawl speed 1 | |rifle crawl speed 1 | ||
+ | | | ||
|- | |- | ||
|2handed melee speed 1 | |2handed melee speed 1 | ||
− | | | + | |Unless someone REALLY needs this, I'm thinking of using it |
|- | |- | ||
|surveying 1 | |surveying 1 | ||
+ | | | ||
|- | |- | ||
|droid precision 1 | |droid precision 1 | ||
+ | | | ||
|- | |- | ||
|droid tracking speed 1 | |droid tracking speed 1 | ||
+ | | | ||
|- | |- | ||
|block 2 | |block 2 | ||
+ | | | ||
|- | |- | ||
|structure assembly 1 | |structure assembly 1 | ||
+ | | | ||
|- | |- | ||
|rifle aiming 1 | |rifle aiming 1 | ||
+ | | | ||
|- | |- | ||
|food assembly -1 | |food assembly -1 | ||
+ | | | ||
|- | |- | ||
|foraging 3 | |foraging 3 | ||
+ | | | ||
|- | |- | ||
|Combat Medic Effectiveness 1 | |Combat Medic Effectiveness 1 | ||
− | | | + | | |
|} | |} | ||
Line 175: | Line 192: | ||
− | { | + | {{Text table}} |
− | !Type | + | !width=128|Type |
− | !Name | + | !width=128|Name |
− | !Qty | + | !width=40|Qty |
− | !DR | + | !width=40|DR |
− | !FL | + | !width=40|FL |
− | !PE | + | !width=40|PE |
− | !OQ | + | !width=40|OQ |
− | !Stored in | + | !width=128|Stored in |
|- | |- | ||
|Dant Herb | |Dant Herb | ||
Line 269: | Line 286: | ||
− | { | + | {{Text table}} |
− | !Type | + | !width=128|Type |
− | !Name | + | !width=128|Name |
− | !Qty | + | !width=40|Qty |
− | !DR | + | !width=40|DR |
− | !MA | + | !width=40|MA |
− | !OQ | + | !width=40|OQ |
− | !SR | + | !width=40|SR |
− | !UT | + | !width=40|UT |
− | !Stored in | + | !width=84|Stored in |
|- | |- | ||
|Dant Leather | |Dant Leather | ||
Line 313: | Line 330: | ||
− | { | + | {{Text table}} |
− | !Type | + | !width=128|Type |
− | !Name | + | !width=128|Name |
− | !Qty | + | !width=40|Qty |
− | !DR | + | !width=40|DR |
− | !MA | + | !width=40|MA |
− | !OQ | + | !width=40|OQ |
− | !SR | + | !width=40|SR |
− | !UT | + | !width=40|UT |
− | !Stored in | + | !width=84|Stored in |
|- | |- | ||
|Endor Animal Bone | |Endor Animal Bone | ||
Line 343: | Line 360: | ||
− | { | + | {{Text table}} |
− | !Resource Type | + | !width=128|Resource Type |
− | !Name | + | !width=128|Name |
− | !Qty | + | !width=40|Qty |
− | !ER | + | !width=40|ER |
− | !CR | + | !width=40|CR |
− | !CD | + | !width=40|CD |
− | !DR | + | !width=40|DR |
− | !FL | + | !width=40|FL |
− | !HR | + | !width=40|HR |
− | !MA | + | !width=40|MA |
− | !PE | + | !width=40|PE |
− | !OQ | + | !width=40|OQ |
− | !SR | + | !width=40|SR |
− | !UT | + | !width=40|UT |
|- | |- | ||
|Malab Siliclastic ore | |Malab Siliclastic ore | ||
Line 390: | Line 407: | ||
Currently using the following droid programs: | Currently using the following droid programs: | ||
− | { | + | |
− | !Faction | + | {{Text table}} |
− | !Program | + | !width=128|Faction |
− | !Level | + | !width=172|Program |
+ | !width=40 align=center|Level | ||
|- | |- | ||
|Neutral | |Neutral | ||
|Reactor Overload | |Reactor Overload | ||
− | |3 | + | |align=right|3 |
|- | |- | ||
|Imperial | |Imperial | ||
|Weapon Overload | |Weapon Overload | ||
− | |3 | + | |align=right|3 |
|- | |- | ||
|Imperial | |Imperial | ||
|Engine Overload | |Engine Overload | ||
− | |3 | + | |align=right|3 |
|- | |- | ||
|Rebel | |Rebel | ||
|Shield Reinforcement Front | |Shield Reinforcement Front | ||
− | |3 | + | |align=right|3 |
|- | |- | ||
|Rebel | |Rebel | ||
|Shield Reinforcement Rear | |Shield Reinforcement Rear | ||
− | |3 | + | |align=right|3 |
|- | |- | ||
|Rebel | |Rebel | ||
|Shield Normalize | |Shield Normalize | ||
| | | | ||
− | |||
|} | |} | ||
--[[User:Stash|Stash]] 12:20, 7 Dec 2004 (Eastern Standard Time) | --[[User:Stash|Stash]] 12:20, 7 Dec 2004 (Eastern Standard Time) |
Revision as of 13:06, 8 October 2011
Skill treeFor starters...let's see if I can remember how to make a table of Stasho's skill tree...
AttachmentsStasho has quite a few lowlevel CAs/AAs. Take a look, yell if you need any of them.
--Stash 10:15, 7 Dec 2004 (Eastern Standard Time)
Creature ResourcesCreature Resources are Stasho's specialty. If you can harvest it from a critter, Stasho can get it for you.
--Stash 10:36, 7 Dec 2004 (Eastern Standard Time)
Inorganic ResourcesAt times, Stasho finds himself in possession of Inorganic Resources. If you need any of these, yell.
--Stash 10:37, 7 Dec 2004 (Eastern Standard Time)
RocinanteI spend a great deal of time in space these days. Until I reach Master Pilot, I can be found flying around in Rocinante, my X-Wing starfighter. I may load up an A-Wing for some fun, but at Master level I hope to get into a Firespray.
Mass: Energy: Currently using the following droid programs:
--Stash 12:20, 7 Dec 2004 (Eastern Standard Time) |