Difference between revisions of "Cannot be Frozen"
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m (→Shield: text fix) |
m (text fixes) |
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{{Intro}} | {{Intro}} | ||
− | *Cannot | + | *Cannot Be Frozen prevents [[Cold Damage|cold length]] or [[freeze length]] from being applied so equipping player, [[mercenary]] or [[Iron Golem (pet)|Iron Golem]] is not slowed. |
*Does not apply to [[Holy Freeze]], since it does not slow with cold length. | *Does not apply to [[Holy Freeze]], since it does not slow with cold length. | ||
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