Difference between revisions of "Desert Mercenary"
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{{Mercenary nav}} | {{Mercenary nav}} | ||
+ | {{Intro}} | ||
+ | *Can be hired in [[Act 2]] from [[Greiz]] in [[Lut Gholein]]. | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==[[Attribute]]s== | ||
+ | '''Normal''' | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712927 Combat] ([[Prayer]]) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712928 Defensive or Offensive] ([[Defiance]] or [[Blessed Aim]]) | ||
+ | '''Nightmare''' | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712929 Combat] ([[Thorns]]) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712931 Defensive] ([[Holy Freeze]]) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712930 Offensive] ([[Might]]) | ||
+ | '''Hell''' | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712933 Combat] (Prayer) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404&view=findpost&p=712935 Defensive or Offensive] (Defiance or Blessed Aim) | ||
+ | <br> | ||
+ | |||
+ | ==Skills== | ||
+ | *Normal Attack | ||
+ | *[[Jab]] has two attacks per sequence, not three like an [[Amazon]] | ||
+ | *[[Aura]], the type of which depends on mercenary type and the difficulty level in which he is hired: | ||
+ | |||
+ | |||
+ | {{Text table}} | ||
+ | |-style=text-align:center | ||
+ | !width=194 align=left|Mercenary | ||
+ | !width=194|Normal | ||
+ | !width=194|Nightmare | ||
+ | !width=194|Hell | ||
+ | |- | ||
+ | !Combat | ||
+ | |[[Prayer]] | ||
+ | |[[Thorns]] | ||
+ | |Prayer | ||
+ | |- | ||
+ | !Defensive | ||
+ | |[[Defiance]] | ||
+ | |[[Holy Freeze]] | ||
+ | |Defiance | ||
+ | |- | ||
+ | !Offensive | ||
+ | |[[Blessed Aim]] | ||
+ | |[[Might]] | ||
+ | |Blessed Aim | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ==Items== | ||
+ | {{Text table}} | ||
+ | !width=128|Inventory | ||
+ | !width=172|Item(s) | ||
+ | |- | ||
+ | !Head | ||
+ | |[[Helm (item type)|Helm]] or [[circlet (item type)|circlet]] | ||
+ | |- | ||
+ | !Torso | ||
+ | |[[Body armor (item type)|Body armor]] | ||
+ | |- | ||
+ | !Right arm | ||
+ | |[[Polearm (item type)|Polearm]], [[spear (item type)|spear]] or [[javelin (item type)|javelin]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | *Cannot equip [[Amazon spear (item type)|Amazon spear]] or [[Amazon javelin (item type)|Amazon javelin]]. | ||
+ | <br> | ||
+ | |||
+ | ==[[Attack rate]]== | ||
+ | The table below lists the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase its speed. | ||
+ | |||
+ | |||
+ | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
+ | |-valign=top | ||
+ | | | ||
+ | '''Normal Attack''' | ||
+ | {{Number table}} | ||
+ | |-valign=top style=text-align:center | ||
+ | !colspan=2|Frames | ||
+ | !width=40 rowspan=2|{{M|=EIAS}} | ||
+ | !colspan=5|[[Weapon speed]] | ||
+ | |-style=text-align:center | ||
+ | !width=40|Total | ||
+ | !width=40|Action | ||
+ | !width=40|20 | ||
+ | !width=40|10 | ||
+ | !width=40|0 | ||
+ | !width=40|-10 | ||
+ | !width=40|-20 | ||
+ | |-valign=top | ||
+ | !20 | ||
+ | !rowspan=2|14 | ||
+ | !{{M|=-20}} | ||
+ | |0 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |- | ||
+ | !19 | ||
+ | !{{M|=-19}} | ||
+ | |2 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !18 | ||
+ | !rowspan=2|13 | ||
+ | !{{M|=-15}} | ||
+ | |6 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=2|17 | ||
+ | !{{M|=-10}} | ||
+ | |11 | ||
+ | |0 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=2|12 | ||
+ | !{{M|=-8}} | ||
+ | |14 | ||
+ | |3 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |- | ||
+ | !16 | ||
+ | !{{M|=-5}} | ||
+ | |18 | ||
+ | |6 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !15 | ||
+ | !rowspan=2|11 | ||
+ | !{{M|=0}} | ||
+ | |24 | ||
+ | |11 | ||
+ | |0 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=2|14 | ||
+ | !{{M|=8}} | ||
+ | |37 | ||
+ | |22 | ||
+ | |9 | ||
+ | | | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=2|10 | ||
+ | !{{M|=11}} | ||
+ | |42 | ||
+ | |26 | ||
+ | |13 | ||
+ | |2 | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=2|13 | ||
+ | !{{M|=15}} | ||
+ | |50 | ||
+ | |32 | ||
+ | |18 | ||
+ | |6 | ||
+ | | | ||
+ | |-valign=top | ||
+ | !rowspan=3|9 | ||
+ | !{{M|=23}} | ||
+ | |68 | ||
+ | |46 | ||
+ | |29 | ||
+ | |15 | ||
+ | |4 | ||
+ | |- | ||
+ | !12 | ||
+ | !{{M|=24}} | ||
+ | |70 | ||
+ | |48 | ||
+ | |30 | ||
+ | |16 | ||
+ | |5 | ||
+ | |-valign=top | ||
+ | !rowspan=2|11 | ||
+ | !{{M|=34}} | ||
+ | |99 | ||
+ | |70 | ||
+ | |48 | ||
+ | |30 | ||
+ | |16 | ||
+ | |-valign=top | ||
+ | !rowspan=2|8 | ||
+ | !{{M|=38}} | ||
+ | |113 | ||
+ | |80 | ||
+ | |56 | ||
+ | |37 | ||
+ | |22 | ||
+ | |-valign=top | ||
+ | !rowspan=2|10 | ||
+ | !{{M|=46}} | ||
+ | |147 | ||
+ | |105 | ||
+ | |75 | ||
+ | |52 | ||
+ | |34 | ||
+ | |-valign=top | ||
+ | !rowspan=2|7 | ||
+ | !{{M|=58}} | ||
+ | |223 | ||
+ | |157 | ||
+ | |113 | ||
+ | |80 | ||
+ | |56 | ||
+ | |- | ||
+ | !9 | ||
+ | !{{M|=61}} | ||
+ | |250 | ||
+ | |174 | ||
+ | |125 | ||
+ | |89 | ||
+ | |63 | ||
+ | |} | ||
+ | | | ||
+ | |width=64| | ||
+ | | | ||
+ | '''Jab''' | ||
+ | {{Number table}} | ||
+ | |-valign=top style=text-align:center | ||
+ | !colspan=3|Frames | ||
+ | !width=40 rowspan=2|{{M|=EIAS}} | ||
+ | !colspan=5|Weapon speed | ||
+ | |-align=center | ||
+ | !width=40|Total | ||
+ | !colspan=2|Action | ||
+ | !width=40|20 | ||
+ | !width=40|10 | ||
+ | !width=40|0 | ||
+ | !width=40|-10 | ||
+ | !width=40|-20 | ||
+ | |-valign=top | ||
+ | !18 | ||
+ | !width=40 rowspan=3|8 | ||
+ | !width=40 rowspan=2|13 | ||
+ | !{{M|=-20}} | ||
+ | |0 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=3|17 | ||
+ | !{{M|=-17}} | ||
+ | |4 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=3|12 | ||
+ | !{{M|=-16}} | ||
+ | |5 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=4|7 | ||
+ | !{{M|=-14}} | ||
+ | |7 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=2|16 | ||
+ | !{{M|=-12}} | ||
+ | |9 | ||
+ | | | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=2|11 | ||
+ | !{{M|=-8}} | ||
+ | |14 | ||
+ | |3 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |- | ||
+ | !15 | ||
+ | !{{M|=-6}} | ||
+ | |16 | ||
+ | |5 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !14 | ||
+ | !rowspan=4|6 | ||
+ | !rowspan=2|10 | ||
+ | !{{M|=0}} | ||
+ | |24 | ||
+ | |11 | ||
+ | |0 | ||
+ | |{{Empty}} | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=2|13 | ||
+ | !{{M|=8}} | ||
+ | |37 | ||
+ | |22 | ||
+ | |9 | ||
+ | | | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=3|9 | ||
+ | !{{M|=12}} | ||
+ | |44 | ||
+ | |27 | ||
+ | |14 | ||
+ | |3 | ||
+ | |{{Empty}} | ||
+ | |-valign=top | ||
+ | !rowspan=3|12 | ||
+ | !{{M|=17}} | ||
+ | |54 | ||
+ | |35 | ||
+ | |20 | ||
+ | |8 | ||
+ | | | ||
+ | |-valign=top | ||
+ | !rowspan=5|5 | ||
+ | !{{M|=21}} | ||
+ | |63 | ||
+ | |42 | ||
+ | |26 | ||
+ | |13 | ||
+ | |2 | ||
+ | |-valign=top | ||
+ | !rowspan=3|8 | ||
+ | !{{M|=25}} | ||
+ | |72 | ||
+ | |50 | ||
+ | |32 | ||
+ | |18 | ||
+ | |6 | ||
+ | |- | ||
+ | !11 | ||
+ | !{{M|=28}} | ||
+ | |80 | ||
+ | |56 | ||
+ | |37 | ||
+ | |22 | ||
+ | |9 | ||
+ | |-valign=top | ||
+ | !rowspan=3|10 | ||
+ | !{{M|=41}} | ||
+ | |125 | ||
+ | |89 | ||
+ | |63 | ||
+ | |42 | ||
+ | |26 | ||
+ | |-valign=top | ||
+ | !rowspan=3|7 | ||
+ | !{{M|=43}} | ||
+ | |133 | ||
+ | |95 | ||
+ | |68 | ||
+ | |46 | ||
+ | |29 | ||
+ | |-valign=top | ||
+ | !rowspan=4|4 | ||
+ | !{{M|=50}} | ||
+ | |168 | ||
+ | |120 | ||
+ | |86 | ||
+ | |60 | ||
+ | |40 | ||
+ | |-valign=top | ||
+ | !rowspan=2|9 | ||
+ | !{{M|=56}} | ||
+ | |208 | ||
+ | |147 | ||
+ | |105 | ||
+ | |75 | ||
+ | |52 | ||
+ | |-valign=top | ||
+ | !rowspan=2|6 | ||
+ | !{{M|=67}} | ||
+ | |317 | ||
+ | |215 | ||
+ | |152 | ||
+ | |109 | ||
+ | |78 | ||
+ | |- | ||
+ | !8 | ||
+ | !{{M|=75}} | ||
+ | |456 | ||
+ | |292 | ||
+ | |200 | ||
+ | |142 | ||
+ | |102 | ||
+ | |} | ||
+ | |} | ||
+ | [http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214556#214556] | ||
+ | <br> | ||
+ | <br> | ||
+ | ==[[Hit recovery]]== | ||
+ | The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=>216 FHR is beyond reach in the unmodified game}}. | ||
+ | |||
+ | |||
+ | {{Number table}} | ||
+ | |-align=center | ||
+ | !width=172 align=left|Frames | ||
+ | !width=40|15 | ||
+ | !width=40|14 | ||
+ | !width=40|13 | ||
+ | !width=40|12 | ||
+ | !width=40|11 | ||
+ | !width=40|10 | ||
+ | !width=40|9 | ||
+ | !width=40|8 | ||
+ | !width=40|7 | ||
+ | !width=40|6 | ||
+ | !width=40|5 | ||
+ | !width=40|4 | ||
+ | |- | ||
+ | !align=left|Faster Hit Recovery | ||
+ | |0||5||9||14||20||30||42||60||86||142||{{Warn|=280}}||{{Warn|=1,480}} | ||
+ | |} | ||
+ | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr] | ||
+ | <br> | ||
+ | <br> | ||
+ | ==Reference== | ||
+ | *Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids) | ||
+ | *RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] (GamersOasis.net) | ||
+ | *Zath, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63404 1.10 Mercenary Stats] (Technical Discussion) |
Revision as of 12:39, 19 October 2011
AttributesNormal Nightmare Hell
Skills
Items
Attack rateThe table below lists the minimum Increased Attack Speed required to reduce the number of frames in the attack animation and thus increase its speed.
Hit recoveryThe table below lists the minimum Faster Hit Recovery required to reduce the number of frames in the hit recovery animation and thus increase its speed. >216 FHR is beyond reach in the unmodified game.
Reference
|