Difference between revisions of "Charges"
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*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83506 Charged Items] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83506 Charged Items] (Technical Discussion) | ||
*[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=67042 Skill charges in Magicsuffix param question.] (Phrozen Keep) | *[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=67042 Skill charges in Magicsuffix param question.] (Phrozen Keep) |
Revision as of 03:21, 26 November 2011
The tables below list all charges available on Set, Unique and Rune Word items. Charges may also appear as a charged suffix on magic, rare and crafted items.
Amazon skill
Assassin skill
Barbarian skill
Druid skill
1 Raven disappears almost immediately after being summoned unless the charges are used by a Druid with at least one point invested in the skill. [3]
Necromancer skill
1 Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level. 2 Paladin will lose 1/8 of maximum life whenever he uses Revive. [4]
Paladin skill
Sorceress skill
Reference
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