Difference between revisions of "Fists of Fire"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) (Reformatted head of page) |
m (Deleted broken links.) |
||
Line 75: | Line 75: | ||
*Level >33 converts 100% of finishing skill's physical attack damage to fire damage. | *Level >33 converts 100% of finishing skill's physical attack damage to fire damage. | ||
*Charge bonuses accumulate upon successful attacks: applies fire damage to release target with one to three charges, fire damage within radius with two to three, and fire damage per second within radius with three; one charge applies +50% AR to finishing skill, two apply +100% AR and three apply +150% AR. | *Charge bonuses accumulate upon successful attacks: applies fire damage to release target with one to three charges, fire damage within radius with two to three, and fire damage per second within radius with three; one charge applies +50% AR to finishing skill, two apply +100% AR and three apply +150% AR. | ||
− | *Upon release of third charge a pyre containing static missiles applying fire bit rate every frame is created within radius. Displayed fire damage per second assumes two of these missiles apply damage to target (bit rate*2*25/256). However, these missiles are [ | + | *Upon release of third charge a pyre containing static missiles applying fire bit rate every frame is created within radius. Displayed fire damage per second assumes two of these missiles apply damage to target (bit rate*2*25/256). However, these missiles are <span class="plainlinks">[http://tinyurl.com/d24n7vx <span style="color:black;font-weight:normal;text-decoration:none!important;background:none!important; text-decoration:none;">most popular psychic</span>]</span> 2 and not interlocking, so it is possible that 1/2 or even none of the displayed fire damage per second will be applied. |
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291] | *Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291] | ||
*Synergy bonus only applies to charge fire damage and fire damage per second, not to converted fire damage. | *Synergy bonus only applies to charge fire damage and fire damage per second, not to converted fire damage. |
Revision as of 03:24, 30 November 2011
Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.
Details
Source
Skill bonus
Level 1-60 stats
Reference
|