Difference between revisions of "Instance Guide Summary"

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|[[Uldaman]] || 31-47 || 35-47 ||Level 47+ tank is useful to kill final boss ||-||5 || Difficulty scales up rapidly about 2/3 of the way through.   
 
|[[Uldaman]] || 31-47 || 35-47 ||Level 47+ tank is useful to kill final boss ||-||5 || Difficulty scales up rapidly about 2/3 of the way through.   
 
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|[[Zul'farrak]]  || 40-50 || 38-48 ||AoE is very useful for the Bly encounter ||-||5 || Bring higher end toons to do it all.  Bring AoE for the Bly encounter!
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|[[Zul'Farrak]]  || 40-50 || 38-48 ||AoE is very useful for the Bly encounter ||-||5 || Bring higher end toons to do it all.  Bring AoE for the Bly encounter!
 
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|[[Maraudon]] || 39-51 ||  40-51 ||  ||-||5 || Noxxion is hard.   
 
|[[Maraudon]] || 39-51 ||  40-51 ||  ||-||5 || Noxxion is hard.   
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Key to quest level column: The lowest level is the lowest level any quest is available.  The highest level is the level of the highest quest as shown in your quest log.
 
Key to quest level column: The lowest level is the lowest level any quest is available.  The highest level is the level of the highest quest as shown in your quest log.
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[[Category:World of Warcraft]]

Latest revision as of 21:18, 14 February 2012

Instance Summary
Instance Name Quest Levels Mob Levels Class needs Time to run Char Limit for quest credit Notes
Ragefire Chasm 9-16 10-16 Any - 5 Great instance to learn group tactics
Deadmines 15-22 18-24 Tank level 22+ - 5 The first Alliance instance
Wailing Caverns 13-22 18-24 Any - 5
ShadowFang Keep 20-27 22-27 Any - 5 Great fun with some neat encounters, Arugal can be tough for the unprepared
Blackfathom Deeps 10(18)-27 21-29 Any, Humanoid/Demon CC is useful - 5 Lots of nooks and crannies. Level 10 is extremely low to have a quest for this instance.
Stockades 16(22)-29 25-30 Any - 5 Simple and short. Level 16 is extremely low to have a quest for this instance.
Razorfen Kraul 20-34 23-34 Any, Humanoid CC is useful - 5 3 parts, each with a different difficulty
Gnomeregan 20-35 24-35 Any, Humanoid CC is useful - 5 Very long for one run. Can be split up with the acquisition of the key
Scarlet Monastery 28-42 29-42 Any, Humanoid CC is useful - 5 4 parts, each with slightly higher level mobs.
Razorfen Downs 35?-42 33-42 AoE is useful for parts - 5
Uldaman 31-47 35-47 Level 47+ tank is useful to kill final boss - 5 Difficulty scales up rapidly about 2/3 of the way through.
Zul'Farrak 40-50 38-48 AoE is very useful for the Bly encounter - 5 Bring higher end toons to do it all. Bring AoE for the Bly encounter!
Maraudon 39-51 40-51 - 5 Noxxion is hard.
The Temple of Atal'Hakkar 42-55 43-55 AoE is very useful for dealing with the Dragonkin level 3.5 5 2 parts, each with 2 sub levels. Can be a long run if you do both parts.
Dire Maul 54?-62 55-60 - 5 3 parts, I think the low end to get a quest is 54.
Blackrock Depths 48-59 48-59 Bring a tank and healing - 5 Lots of stuff to see and do, even when dead.
Stratholme 53-62 55-62 Half humanoid/half Undead - 5 Two parts, one Human, one undead.
Scholomance 52-60 57-62 Mostly Undead - 5 Many undead, a few humanoids.
Blackrock Spire 55-63 54-62 Need Humanoid CC -/2 5(lower)/15(upper) Two main parts, Upper and Lower. A key is required to get in the upper portion.
Onyxia's Lair - 41-62 Bring fire resists 1 40
Molten Core - 59-63 Bring fire resists 4.5-Forever 40

Key to quest level column: The lowest level is the lowest level any quest is available. The highest level is the level of the highest quest as shown in your quest log.