Difference between revisions of "Follower"

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(Reformatted table, removed outdated or redundant skill information)
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{{Diablo III nav|Templar=}}
 
{{Diablo III nav|Templar=}}
 
{{Intro}}
 
{{Intro}}
One of three available followers in the game as of the Diablo 3 Beta (patch 9), Kormac is a warrior of the templar order that wields a melee javelin and shield while fighting alongside the hero.
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*[http://us.battle.net/d3/en/follower/templar/ Diablo III game guide: Templar]
  
  
*[http://us.battle.net/d3/en/follower/templar/ Diablo 3 game guide: Templar]
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One of three available followers in the game as of the Diablo 3 Beta (patch 9), Kormac is a warrior of the templar order that wields a melee javelin and shield while fighting alongside the hero.
 
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<br>
 
<br>
 
==Skills==
 
==Skills==
The templar has eight skills arranged in exclusive pairs. The player gains the option to choose one skill from each pair for the Templar to use when the Templar reaches levels 5, 10, 15 and 20. The skill descriptions are based on a level 60 follower.
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The templar has eight skills arranged in exclusive pairs. The player gains the option to choose one skill from each pair for the Templar to use when the Templar reaches levels 5, 10, 15 and 20. Skill descriptions are based on a level 60 follower.
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{| border="1" cellpadding="2"
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{{Text table}}
|-  
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|-valign=top
| Unlock Level || Skill || Cooldown || Description
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!width=43 align=center|Unlock<br>Level
|-  
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!width=139|Skill
| 5 || Heal || 30 seconds || Heals you or the Templar for 4651 Life.
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!width=67 align=center|Cooldown
|-  
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!Description
| 5 || Intervene || 60 seconds || Taunts enemies attacking player for 3 seconds when hero is below 50% Life.
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|-valign=top
|-  
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!rowspan=2 align=center| 5
| 10 || Intimidate || || Enemy units are slowed by 60% for 3 seconds when they hit the Templar.
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!Heal
|-  
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|align=center| 30 s
| 10 || Loyalty || || Regenerates 155 Life per second for you and the Templar.
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|Heals you or the Templar for 4651 Life.
|-  
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|-valign=top
| 15 || Charge || 30 seconds || Charges a target, dealing 50% weapon damage and stunning all enemies within 8 yards for 2 seconds.
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!Intervene
|-  
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|align=center| 60 s
| 15 || Onslaught || 15 seconds || Delivers a massive blow to an enemy for 200% weapon damage.
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|Taunts enemies attacking player for 3 seconds when hero is below 50% Life.
|-  
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|-valign=top
| 20 || Guardian || 30 seconds || Rush to the aid of wounded ally, knocking back enemies within 15 yards and healing the wounded ally for 4651 Life.
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!rowspan=2 align=center| 10
|-  
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!Intimidate
| 20 || Inspire || || Increase resource generation for all allies that the Templar is following.
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|align=center| None
Mana: 2 per second
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|Enemy units are slowed by 60% for 3 seconds when they hit the Templar.
Arcane Power: 0.5 per second
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|-valign=top
Hatred: 1 per second
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!Loyalty
Fury: 8% generated
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|align=center| None
Spirit: 12% generated
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|Regenerates 155 Life per second for you and the Templar.
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|-valign=top
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!rowspan=2 align=center| 15
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!Charge
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|align=center| 30 s
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|Charges a target, dealing 50% weapon damage and stunning all enemies within 8 yards for 2 seconds.
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|-valign=top
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!Onslaught
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|align=center| 15 s
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|Delivers a massive blow to an enemy for 200% weapon damage.
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|-valign=top
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!rowspan=2 align=center| 20
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!Guardian
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|align=center| 30 s
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|Rush to the aid of wounded ally, knocking back enemies within 15 yards and healing the wounded ally for 4651 Life.
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|-valign=top
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!Inspire
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|align=center| None
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|Increase resource generation for all allies that the Templar is following.
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*Mana: 2 per second
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*Arcane Power: 0.5 per second
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*Hatred: 1 per second
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*Fury: 8% generated
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*Spirit: 12% generated
 
|}
 
|}
 
 
 
===Level 5===
 
 
*Heal
 
**Heals you or the Templar for 2030 life
 
**Cooldown: 15 seconds
 
 
*Intervene
 
**Taunts enemies attacking you for 5 seconds when you are below 50% health.
 
**Cooldown: 30 seconds
 
<br>
 
 
===Level 10===
 
*Intimidate
 
**Enemy units are slowed by 50% for 3 seconds when they hit the Templar. Does not stack with other slows.
 
*Loyalty
 
**Regenerates 50 Life per second for you and the Templar.
 
<br>
 
 
===Level 15===
 
*Charge
 
**Charges a target, dealing 150% weapon damage and stunning all enemies within 15 yards for 3 seconds.
 
**Cooldown: 15 seconds
 
*Onslaught
 
**Delivers a massive blow to an enemy for 200% weapon damage plus 120 - 162 Physical damage.
 
**Cooldown: 15 seconds
 
<br>
 
 
===Level 20===
 
*Guardian
 
**When an ally of the Templar is low on health, the Templar will charge enemies near the ally, damaging enemies for 300% weapon damage and stunning them for 5 seconds. The Templar will also heal the wounded ally for 1218 - 1624 Life, and grant them 59 Life regeneration for 15 seconds.
 
**Cooldown: 30 seconds
 
*Inspire
 
**Increase resource generation for all allies that the Templar is following.
 
**Mana: 13 per second.
 
**Arcane Power: 1 per second.
 
**Hatred: 1 per second.
 
**Discipline: 1 per second.
 
**Fury: 10% generated.
 
**Spirit: 10% generated.
 
 
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Revision as of 17:46, 7 April 2012