Difference between revisions of "The Search for Cain"
Onderduiker (talk | contribs) (First revision) |
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|Area=[[Dark Wood]], [[Cold Plains]] and [[Tristram (Act 1)|Tristram]] | |Area=[[Dark Wood]], [[Cold Plains]] and [[Tristram (Act 1)|Tristram]] | ||
|Item={{Ub|=Scroll of Inifuss}} | |Item={{Ub|=Scroll of Inifuss}} | ||
− | |Reward=Ring from Akara<br>Deckard Cain identifies items for free, for remainder of [[difficulty]] level | + | |Reward=Ring from Akara<br>Cost of buying items in [[Rogue Encampment]] reduced by 10%<br>Deckard Cain identifies items for free, for remainder of [[difficulty]] level |
}} | }} | ||
{{U|=It is clear that we are facing an Evil difficult to comprehend, let alone combat.}} | {{U|=It is clear that we are facing an Evil difficult to comprehend, let alone combat.}} | ||
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|60 | |60 | ||
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+ | *10% discount applies to cost of items bought anywhere in [[Rogue Encampment]] after rescuing [[Deckard Cain]]. Discount does not apply to items gambled, repaired or sold by player. | ||
+ | *Discount does not sum with [[Reduces All Vendor Prices]], but is applied separately: combined with Reduces All Vendor Prices 30%, cost of items bought is reduced by 37% (10 + (90*30/100) ). | ||
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{{U|=I fear even worse, my friend... I fear that Diablo has taken possession of the hero who sought to slay him. If true, Diablo will become more powerful than ever before.}} | {{U|=I fear even worse, my friend... I fear that Diablo has taken possession of the hero who sought to slay him. If true, Diablo will become more powerful than ever before.}} | ||
− | {{U|=You must stop him or all will be lost.}} - | + | {{U|=You must stop him or all will be lost.}} - Deckard Cain |
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− | *He will still accompany character from town to town (except for [[Rogue Encampment]]), although identifying items now costs 100 gold per item. Since Scrolls of Identify cost | + | *He will still accompany character from town to town (except for [[Rogue Encampment]]), although identifying items now costs 100 gold per item. Since Scrolls of Identify cost at most 80 gold each (only 72 when discounted), from a cost perspective Deckard Cain should either be rescued or not used at all to identify items (although convenience of identifying multiple items at once, rather than individually, may be worth 28 gold premium). |
*Although inconsistent, character can still return to Act 1 to rescue him, even after finding and talking to him in another town. | *Although inconsistent, character can still return to Act 1 to rescue him, even after finding and talking to him in another town. |
Revision as of 12:29, 22 May 2012
It is clear that we are facing an Evil difficult to comprehend, let alone combat. There is only one Horadrim sage, schooled in the most arcane history and lore, who could advise us... His name is Deckard Cain. You must go to Tristram and find him, my friend. I pray that he still lives. - Akara
Tristram is too far to journey by foot... Cain would likely be dead, when you arrived. However, there is a magical portal that will take you there instantly. To open it, one must stand within the circle of Cairn Stones and touch them in a certain order. The proper order can be found in the runes written on the bark of the Tree of Inifuss. You must find the sacred Tree of Inifuss and bring back its bark. I will translate the runes to unlock the Stones' mystic pattern. - Akara
ObjectiveAh, very good. I have translated the runes on this scroll. You must find the Cairn Stones and touch them in the order that I have written. - Akara
RewardYou have risked your life to rescue Cain. For that we thank you. We must seek his counsel immediately. - Akara
As a token of my gratitude, I will identify items for you at no charge.
As you know, some time ago Diablo was slain beneath Tristram. And when our hero emerged triumphant from the labyrinth beneath town, we held a grand celebration that lasted several days. Yet, as the weeks passed, our hero became increasingly aloof. He kept his distance from the rest of the townsfolk and seemed to lapse into a dark, brooding depression. I thought that perhaps his ordeal had been so disturbing that he simply could not put it out of his mind. The hero seemed more tormented every passing day. I remember he awoke many times -- screaming in the night -- always something about 'the East'. One day, he simply left. And shortly thereafter Tristram was attacked by legions of foul demons. Many were slain, and the demons left me to die in that cursed cage. I believe now that Tristram's hero was that Dark Wanderer who passed this way before the Monastery fell. I fear even worse, my friend... I fear that Diablo has taken possession of the hero who sought to slay him. If true, Diablo will become more powerful than ever before. You must stop him or all will be lost. - Deckard Cain
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