Difference between revisions of "Grim Ward"
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Onderduiker (talk | contribs) (Reformatted head of page) |
Onderduiker (talk | contribs) (Added images, other minor changes) |
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|Nav=Warcries | |Nav=Warcries | ||
|File=Warcries | |File=Warcries | ||
− | |RS= | + | |RS=Find Item |
|SS=None | |SS=None | ||
|Type=Corpse cast and area effect debuff | |Type=Corpse cast and area effect debuff | ||
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− | == | + | ==Detail== |
− | |||
− | |||
− | |||
{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|[[Radius]] (Yards) | !align=left|[[Radius]] (Yards) | ||
− | |(2+slvl)*2/3 | + | |(2+slvl) * 2/3 |
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
Line 36: | Line 33: | ||
!align=left|[[Next Delay]] (Frames) | !align=left|[[Next Delay]] (Frames) | ||
|6 | |6 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *Appearance of ward varies depending on [[size]] of [[corpse]], but this does not have any meaningful effect. | ||
+ | |||
+ | |||
+ | {|cellpadding=0 cellspacing=0 width=100% | ||
+ | |-valign=top | ||
+ | |width=33%| | ||
+ | [[File:Grim Ward (small).gif|center|frame|Ward summoned from small corpse.]] | ||
+ | |width=34%| | ||
+ | [[File:Grim Ward (medium).gif|center|frame|Ward summoned from medium corpse.]] | ||
+ | | | ||
+ | [[File:Grim Ward (large).gif|center|frame|Ward summoned from large corpse.]] | ||
|} | |} | ||
Line 41: | Line 52: | ||
*[[Cast rate]] | *[[Cast rate]] | ||
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration. | *Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration. | ||
+ | |||
+ | |||
+ | [[File:Terror.gif|center|frame|Overlay above fleeing target.]] | ||
+ | |||
+ | |||
*Targets within area of effect will flee upon effect in opposite direction to ''the caster'', not the ward. | *Targets within area of effect will flee upon effect in opposite direction to ''the caster'', not the ward. | ||
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | *Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | ||
Line 46: | Line 62: | ||
#[[Terror]] | #[[Terror]] | ||
#[[Hit Causes Monster to Flee]] | #[[Hit Causes Monster to Flee]] | ||
− | #Howl [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033] | + | #[[Howl]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033] |
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Grim Ward (Barbarian Only) can spawn on ilvl >24 [[primal helm (item type)|primal helm]]s. | + | *+(1-3) Grim Ward ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl >24 [[primal helm (item type)|primal helm]]s. |
Line 76: | Line 91: | ||
{{Skill charged}} | {{Skill charged}} | ||
|- | |- | ||
− | |39||54||69||84||99||{{ | + | |39||54||69||84||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |67||75||82||90||97||{{ | + | |67||75||82||90||97||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | * | + | *[[Primal helm (item type)|Primal helm]] |
|24||30||30 | |24||30||30 | ||
|- | |- | ||
− | |61||98||{{ | + | |61||98||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |22||25||{{ | + | |22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Amulet | + | *[[Amulet (item type)|Amulet]] |
|24||60||60 | |24||60||60 | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- |
Revision as of 15:15, 4 July 2012
This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.
Detail
SourceSkill bonus
Charges
Charged suffix
Levels 1-60
Reference
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