Difference between revisions of "Hunger"
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Onderduiker (talk | contribs) (Reformatted head of page) |
Onderduiker (talk | contribs) m (Minor changes) |
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|Nav=Shape | |Nav=Shape | ||
|File=Shape Shifting | |File=Shape Shifting | ||
− | |RS= | + | |RS=Fire Claws |
|SS=None | |SS=None | ||
|Type=Single target melee attack | |Type=Single target melee attack | ||
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− | == | + | ==Detail== |
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{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|+[[% Attack Rating]] | !align=left|+[[% Attack Rating]] | ||
− | |(10*slvl) | + | |40 + (10*slvl) |
|- | |- | ||
!align=left|Physical Damage | !align=left|Physical Damage | ||
Line 29: | Line 26: | ||
|- | |- | ||
!align=left|% [[Life Stolen]] per hit | !align=left|% [[Life Stolen]] per hit | ||
− | |min(50+[150*[(110*slvl)/(slvl+6)]/100],200) | + | |min(50 + [150 * [ (110*slvl) / (slvl+6) ] / 100] , 200) |
|- | |- | ||
!align=left|% [[Mana Stolen]] per hit | !align=left|% [[Mana Stolen]] per hit | ||
− | |min(50+[150*[(110*slvl)/(slvl+6)]/100],200) | + | |min(50 + [150 * [ (110*slvl) / (slvl+6) ] / 100] , 200) |
|} | |} | ||
− | + | *Damage penalty only applies to final physical attack damage, so it cannot be countered by +[[% Damage]]: with 100 physical weapon damage and +400% Damage, 125 physical attack damage is applied (100 * (100+400) / 100 = 500; 500 - (500 * 75/100) = 125). | |
− | *Damage penalty only applies to final physical attack damage, so it cannot be countered by +[[% Damage]]: with 100 physical weapon damage and +400% Damage, 125 (100*(100+400)/100 = 500; 500-(500*75/100)) | ||
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]]. | *[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]]. | ||
+ | *{{Warn|=At certain attack rate breakpoints only every other attack is actually executed: this is always true for a [[Werebear]], so despite a minimum 4 frame attack ''animation'' [[the Mighty Kodiak]]'s maximum attack rate is effectively '''8''' frames.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84540] | ||
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Hunger (Druid Only) can spawn on ilvl >24 | + | *+(1-3) Hunger ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >24 [[pelt (item type)|pelt]]s. |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- |
Revision as of 09:58, 7 July 2012
Nature gives life, but it can also snatch it back. When a Druid using this ability bites an opponent, he drains some of his victim's vital essence, replenishing his own.
Detail
SourceSkill bonus
Levels 1-60
Reference
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