Difference between revisions of "Golem Mastery"
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Onderduiker (talk | contribs) (Reformatted head of page) |
Onderduiker (talk | contribs) m (Minor changes) |
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|Town=No | |Town=No | ||
|Mana=None | |Mana=None | ||
− | |ANM= | + | |ANM=No |
− | |WD= | + | |WD=No |
− | |LB= | + | |LB=No}} |
{{U|=Developing this skill permits the Necromancer to divert more of his will and energies into his artificial creations. This allows the Necromancer to create more robust golems and control them with greater finesse.}} | {{U|=Developing this skill permits the Necromancer to divert more of his will and energies into his artificial creations. This allows the Necromancer to create more robust golems and control them with greater finesse.}} | ||
− | == | + | ==Detail== |
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{{Stat}} | {{Stat}} | ||
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!align=left|+ [[Velocity]] | !align=left|+ [[Velocity]] | ||
− | |[40*[(110*slvl)/(slvl+6)]/100] | + | |min( [40 * [ (110*slvl) / (slvl+6) ] / 100] , 40) |
|- | |- | ||
!align=left|+ [[Attack Rating]] | !align=left|+ [[Attack Rating]] | ||
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*Applies to the following: | *Applies to the following: | ||
− | **Clay Golem | + | **[[Clay Golem (skill)|Clay Golem]] |
− | **Blood Golem | + | **[[Blood Golem (skill)|Blood Golem]] |
− | **Iron Golem | + | **[[Iron Golem (skill)|Iron Golem]] |
− | **Fire Golem | + | **[[Fire Golem (skill)|Fire Golem]] |
− | *Bonuses are | + | *Bonuses are applied at time of summoning: increasing or decreasing skill level after summoning has no effect. |
*+% Life is added to Blood Golem synergy bonus and applied before +% life from [[Battle Orders]] and [[Oak Sage (skill)|Oak Sage]]. | *+% Life is added to Blood Golem synergy bonus and applied before +% life from [[Battle Orders]] and [[Oak Sage (skill)|Oak Sage]]. | ||
<br> | <br> | ||
==Source== | ==Source== | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Golem Mastery (Necromancer Only) can spawn on ilvl >11 | + | *+(1-3) Golem Mastery ([[Necromancer]] Only) can spawn on ilvl >11 [[wand (item type)|wand]]s and [[shrunken head (item type)|shrunken head]]s. |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
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{{Levels 1-10}} | {{Levels 1-10}} | ||
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Revision as of 18:35, 15 July 2012
Developing this skill permits the Necromancer to divert more of his will and energies into his artificial creations. This allows the Necromancer to create more robust golems and control them with greater finesse.
Detail
SourceSkill bonus
Levels 1-60
Reference
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