Difference between revisions of "Freezes Target"
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*Freezes target can freeze normal or minion monsters, and chill all other units, when applied with a successful weapon attack, as long as they are not [[Immune to Cold]] and they do not have 0 [[chill effectiveness]]. | *Freezes target can freeze normal or minion monsters, and chill all other units, when applied with a successful weapon attack, as long as they are not [[Immune to Cold]] and they do not have 0 [[chill effectiveness]]. | ||
*Bonuses from multiple sources are summed, although when [[two weapons]] are equipped only that of the primary or attacking weapon is added (that of the other weapon is ignored). | *Bonuses from multiple sources are summed, although when [[two weapons]] are equipped only that of the primary or attacking weapon is added (that of the other weapon is ignored). | ||
− | *Applied by any melee or ranged attack with the exception of [[ | + | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). |
Revision as of 19:05, 26 July 2012
Body armor
Weapon
Axe
Claw
Club
Crossbow
Hammer
Mace
Polearm
Sword
Auric shield
Gloves
Set bonus
Reference
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