Difference between revisions of "Sanctuary (skill)"
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Onderduiker (talk | contribs) m (Added image, other minor changes) |
Onderduiker (talk | contribs) m (Added image, other minor changes) |
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|Town=Yes | |Town=Yes | ||
|Mana=None | |Mana=None | ||
− | |ANM= | + | |ANM=No |
|WD=No | |WD=No | ||
|LB=No}} | |LB=No}} | ||
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− | + | {|cellpadding=0 cellspacing=0 width=100% | |
− | + | |-valign=top | |
− | + | |width=50%| | |
− | [[File:Sanctuary knockback.gif|center|frame|Overlay when undead | + | [[File:Sanctuary.gif|center|frame|Overlay displayed at feet when active.]] |
+ | | | ||
+ | [[File:Sanctuary knockback.gif|center|frame|Overlay when applied to undead within radius.]] | ||
+ | |} | ||
− | *[[Magic Resist]] isn't pierced: | + | *Radial magic damage is only applied to hostile [[undead]] within radius once every two seconds. If a hostile undead is within the radius of multiple auras, then the radial magic damage of all of them is applied. |
+ | *[[Magic Resist]] isn't pierced: it will still reduce radial magic damage, and [[Immune to Magic]] undead won't be damaged. | ||
*All eligible hostile undead within radius will be [[Knockback|knocked back]]. | *All eligible hostile undead within radius will be [[Knockback|knocked back]]. | ||
*Does not knock back or apply radial magic damage to undead [[boss]]es [[Griswold (boss)|{{Ub|=Griswold}}]] and [[Radament (boss)|{{Ub|=Radament}}]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79727&view=findpost&p=885017] | *Does not knock back or apply radial magic damage to undead [[boss]]es [[Griswold (boss)|{{Ub|=Griswold}}]] and [[Radament (boss)|{{Ub|=Radament}}]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79727&view=findpost&p=885017] | ||
*{{Warn|=+ AR Against Undead and +% Damage to Undead aren't applied.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=34218] | *{{Warn|=+ AR Against Undead and +% Damage to Undead aren't applied.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=34218] | ||
− | *[[Damage Resist]] of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when [[Immune to Physical]]. However, DR % is not pierced when calculating [[Crushing Blow]] damage: | + | *[[Damage Resist]] of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when [[Immune to Physical]]. However, DR % is '''not''' pierced when calculating [[Crushing Blow]] damage: it remains completely ineffective against Immune to Physical undead. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=72385&view=findpost&p=810075] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845714] |
*Since DR of undead is pierced after DR -% from [[Amplify Damage]] or [[Decrepify]] is applied, it's redundant when DR <= 0%: if AD or Decrepify don't result in DR <= 0%, then ''they'' are redundant. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845615] | *Since DR of undead is pierced after DR -% from [[Amplify Damage]] or [[Decrepify]] is applied, it's redundant when DR <= 0%: if AD or Decrepify don't result in DR <= 0%, then ''they'' are redundant. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845615] | ||
*Piercing of hostile undead DR only applies to the supplier's physical damage and not to that of allies: it also applies to undead targets ''beyond'' its radius. | *Piercing of hostile undead DR only applies to the supplier's physical damage and not to that of allies: it also applies to undead targets ''beyond'' its radius. |
Revision as of 16:34, 28 July 2012
This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the undead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin's convictions.
Detail
SourceSkill bonus
Aura When Equipped
Levels 1-60
Reference
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