Difference between revisions of "Enhanced Damage"

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m (Added Enhanced Maximum Damage (moved from Maximum Damage page))
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|75
 
|75
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
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|}
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<br>
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==Enhanced Maximum Damage==
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*% Enhanced Maximum Damage (Based on Character Level) is added to any weapon % Enhanced Damage applied to weapon's maximum damage, '''before''' any + [[Maximum Damage]] is added.
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<br>
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===Axe===
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{{Skill bonus}}
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|-
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| +(2.5*lvl)%
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!align=left|[[Messerschmidt's Reaver|{{U|=Messerschmidt's Reaver}}]]
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|70
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|No
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|-
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| +(3*lvl)%
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!align=left|[[Hellslayer|{{U|=Hellslayer Decapitator}}]]
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|66
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|No
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|}
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<br>
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===Bow===
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{{Skill bonus}}
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|-
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| +(2*lvl)%
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!align=left|[[Eaglehorn|{{U|=Eaglehorn Crusader Bow}}]]
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|69
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|No
 
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Revision as of 07:59, 29 July 2012