Difference between revisions of "Frenzy"

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m (Added image, other minor changes)
m (Velocity -> Movement speed)
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|min( [50 * [ (110*slvl) / (slvl+6) ] / 100] , 50)
 
|min( [50 * [ (110*slvl) / (slvl+6) ] / 100] , 50)
 
|-
 
|-
!align=left|First Hit + [[Velocity]]
+
!align=left|First Hit +% [[Movement speed]]
 
|47
 
|47
 
|-
 
|-
!align=left|Maximum + Velocity
+
!align=left|Maximum +% Movement speed
 
|min(20 + [180 * [ (110*slvl) / (slvl+6) ] / 100] , 200)
 
|min(20 + [180 * [ (110*slvl) / (slvl+6) ] / 100] , 200)
 
|}
 
|}
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*[[Mana]] cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1.5 mana even though it will cost 3 mana.
 
*[[Mana]] cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1.5 mana even though it will cost 3 mana.
 
*[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] only calculates attack rate breakpoints accurately when first attack in sequence is unsuccessful, or when both weapons have the same [[weapon speed]] and [[Increased Attack Speed]]; [http://diablo3.ingame.de/forum/attachment.php?attachmentid=8331&d=1266106848 this script] (download) does so when it's successful (this results in the remainder of the sequence being calculated using the ''secondary'' weapon's IAS, and weapon speed is recalculated). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82221&view=findpost&p=907215]
 
*[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] only calculates attack rate breakpoints accurately when first attack in sequence is unsuccessful, or when both weapons have the same [[weapon speed]] and [[Increased Attack Speed]]; [http://diablo3.ingame.de/forum/attachment.php?attachmentid=8331&d=1266106848 this script] (download) does so when it's successful (this results in the remainder of the sequence being calculated using the ''secondary'' weapon's IAS, and weapon speed is recalculated). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82221&view=findpost&p=907215]
*First successful attack results in frenzy, applying + attack rate and + velocity until duration expires. Each subsequent successful attack with either weapon resets duration and applies + attack rate and + velocity for next level, so it takes 20 successful attacks to apply level 20 + attack rate and + velocity.
+
*First successful attack results in frenzy, applying + attack rate and +% movement speed until duration expires. Each subsequent successful attack with either weapon resets duration and applies + attack rate and +% movement speed for next level, so it takes 20 successful attacks to apply level 20 + attack rate and +% movement speed.
  
  
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*Switching to another attack while in frenzy will result in + attack rate and + velocity being applied to that attack until duration expires.
+
*Switching to another attack while in frenzy will result in + attack rate and +% movement speed being applied to that attack until duration expires.
 
*Sequence cannot be interrupted by [[block]]ing, [[Cast rate|casting]], [[hit recovery]], being [[Knockback|knocked back]] or [[Stun length|stunned]].
 
*Sequence cannot be interrupted by [[block]]ing, [[Cast rate|casting]], [[hit recovery]], being [[Knockback|knocked back]] or [[Stun length|stunned]].
 
*{{Warn|=While the synergy bonus displayed is Berserk: +% Magic Damage per Level, suggesting 20 points would result in 20% magic damage being ''added'' to physical damage, 20% of physical damage would actually be ''converted'' to magic damage, resulting in 80% physical and 20% magic damage.}}
 
*{{Warn|=While the synergy bonus displayed is Berserk: +% Magic Damage per Level, suggesting 20 points would result in 20% magic damage being ''added'' to physical damage, 20% of physical damage would actually be ''converted'' to magic damage, resulting in 80% physical and 20% magic damage.}}
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!align=left|Maximum + Velocity
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!align=left|Maximum +% Movement speed
 
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!align=left|Maximum +% Movement speed
 
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Revision as of 12:02, 4 August 2012