Difference between revisions of "Frenzy"
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Onderduiker (talk | contribs) m (Added image, other minor changes) |
Onderduiker (talk | contribs) m (Velocity -> Movement speed) |
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|min( [50 * [ (110*slvl) / (slvl+6) ] / 100] , 50) | |min( [50 * [ (110*slvl) / (slvl+6) ] / 100] , 50) | ||
|- | |- | ||
− | !align=left|First Hit + [[ | + | !align=left|First Hit +% [[Movement speed]] |
|47 | |47 | ||
|- | |- | ||
− | !align=left|Maximum + | + | !align=left|Maximum +% Movement speed |
|min(20 + [180 * [ (110*slvl) / (slvl+6) ] / 100] , 200) | |min(20 + [180 * [ (110*slvl) / (slvl+6) ] / 100] , 200) | ||
|} | |} | ||
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*[[Mana]] cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1.5 mana even though it will cost 3 mana. | *[[Mana]] cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1.5 mana even though it will cost 3 mana. | ||
*[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] only calculates attack rate breakpoints accurately when first attack in sequence is unsuccessful, or when both weapons have the same [[weapon speed]] and [[Increased Attack Speed]]; [http://diablo3.ingame.de/forum/attachment.php?attachmentid=8331&d=1266106848 this script] (download) does so when it's successful (this results in the remainder of the sequence being calculated using the ''secondary'' weapon's IAS, and weapon speed is recalculated). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82221&view=findpost&p=907215] | *[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] only calculates attack rate breakpoints accurately when first attack in sequence is unsuccessful, or when both weapons have the same [[weapon speed]] and [[Increased Attack Speed]]; [http://diablo3.ingame.de/forum/attachment.php?attachmentid=8331&d=1266106848 this script] (download) does so when it's successful (this results in the remainder of the sequence being calculated using the ''secondary'' weapon's IAS, and weapon speed is recalculated). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82221&view=findpost&p=907215] | ||
− | *First successful attack results in frenzy, applying + attack rate and + | + | *First successful attack results in frenzy, applying + attack rate and +% movement speed until duration expires. Each subsequent successful attack with either weapon resets duration and applies + attack rate and +% movement speed for next level, so it takes 20 successful attacks to apply level 20 + attack rate and +% movement speed. |
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− | *Switching to another attack while in frenzy will result in + attack rate and + | + | *Switching to another attack while in frenzy will result in + attack rate and +% movement speed being applied to that attack until duration expires. |
*Sequence cannot be interrupted by [[block]]ing, [[Cast rate|casting]], [[hit recovery]], being [[Knockback|knocked back]] or [[Stun length|stunned]]. | *Sequence cannot be interrupted by [[block]]ing, [[Cast rate|casting]], [[hit recovery]], being [[Knockback|knocked back]] or [[Stun length|stunned]]. | ||
*{{Warn|=While the synergy bonus displayed is Berserk: +% Magic Damage per Level, suggesting 20 points would result in 20% magic damage being ''added'' to physical damage, 20% of physical damage would actually be ''converted'' to magic damage, resulting in 80% physical and 20% magic damage.}} | *{{Warn|=While the synergy bonus displayed is Berserk: +% Magic Damage per Level, suggesting 20 points would result in 20% magic damage being ''added'' to physical damage, 20% of physical damage would actually be ''converted'' to magic damage, resulting in 80% physical and 20% magic damage.}} | ||
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|7||13||18||22||25||27||29||31||33||34 | |7||13||18||22||25||27||29||31||33||34 | ||
|- | |- | ||
− | !align=left|Maximum + | + | !align=left|Maximum +% Movement speed |
|47||68||84||99||110||119||126||131||138||142 | |47||68||84||99||110||119||126||131||138||142 | ||
|} | |} | ||
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|35||36||37||38||39||40||40||41||41||42 | |35||36||37||38||39||40||40||41||41||42 | ||
|- | |- | ||
− | !align=left|Maximum + | + | !align=left|Maximum +% Movement speed |
|147||151||155||158||160||164||165||167||169||171 | |147||151||155||158||160||164||165||167||169||171 | ||
|} | |} | ||
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|42||43||43||44||44||44||45||45||45||45 | |42||43||43||44||44||44||45||45||45||45 | ||
|- | |- | ||
− | !align=left|Maximum + | + | !align=left|Maximum +% Movement speed |
|173||174||176||178||178||180||182||182||183||183 | |173||174||176||178||178||180||182||182||183||183 | ||
|} | |} | ||
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|46||46||46||46||46||47||47||47||47||47 | |46||46||46||46||46||47||47||47||47||47 | ||
|- | |- | ||
− | !align=left|Maximum + | + | !align=left|Maximum +% Movement speed |
|185||185||187||187||187||189||189||191||191||191 | |185||185||187||187||187||189||189||191||191||191 | ||
|} | |} | ||
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|47||48||48||48||48||48||48||48||49||49 | |47||48||48||48||48||48||48||48||49||49 | ||
|- | |- | ||
− | !align=left|Maximum + | + | !align=left|Maximum +% Movement speed |
|191||192||192||192||194||194||194||194||196||196 | |191||192||192||192||194||194||194||194||196||196 | ||
|} | |} | ||
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|49||49||49||49||49||49||49||49||49||50 | |49||49||49||49||49||49||49||49||49||50 | ||
|- | |- | ||
− | !align=left|Maximum + | + | !align=left|Maximum +% Movement speed |
|196||196||196||198||198||198||198||198||198||200 | |196||196||196||198||198||198||198||198||198||200 | ||
|} | |} |
Revision as of 12:02, 4 August 2012
Although a Barbarian is capable of calculated blows and tactical fighting techniques, it is his fierce passion for battle that distinguishes him in battle. While using this skill, a Barbarian drives more and more force into each successive blow as his anger and bloodlust mounts.
Detail
SourceSkill bonus
Levels 1-60
Reference
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