Difference between revisions of "Cold Damage"
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{{Damage nav}} | {{Damage nav}} | ||
{{Intro}} | {{Intro}} | ||
− | *Cold length reduces [[attack rate]] and [[ | + | [[File:Cold Damage.gif|right|frame|Target overlay when cold damage is applied.]] |
+ | *Cold length reduces [[attack rate]] and [[movement speed]], and sums with [[Slows Target]], [[Holy Freeze]] and [[Decrepify]]. | ||
*Cold length applied by player, [[mercenary]] or [[pet]]s is reduced to 1/2 in Nightmare and 1/4 in Hell. | *Cold length applied by player, [[mercenary]] or [[pet]]s is reduced to 1/2 in Nightmare and 1/4 in Hell. | ||
*[[Cold Resist]] reduces both cold damage and cold length. | *[[Cold Resist]] reduces both cold damage and cold length. | ||
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==Charm== | ==Charm== | ||
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===Small Charm=== | ===Small Charm=== |
Revision as of 12:15, 4 August 2012
Skill
CharmSmall Charm
Large Charm
Grand Charm
Any socket
Helm
Circlet
Amulet
Body armor
Weapon
Melee weapon
Axe
Claw
Club
Hammer
Mace
Polearm
Scepter
Staff
Sword
Wand
Missile weapon
Bow
Crossbow
Throwing weapon
Shield
Ring
Belt
Gloves
Set bonus
Reference
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