Difference between revisions of "Open Wounds"
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Onderduiker (talk | contribs) m (Prime Evil -> Evil) |
Onderduiker (talk | contribs) m (Minor formatting changes) |
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{{Attribute nav}} | {{Attribute nav}} | ||
{{Intro}} | {{Intro}} | ||
− | * | + | *% Chance of Open Wounds can cause target to bleed uncontrollably when applied with a successful weapon attack, draining life and stopping [[damage regeneration]] for its 8 second (200 frame) duration. {{Warn|=Bleeding occurs even when life drain cannot be applied to target.}} |
− | * | + | *Chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). >100% is redundant. |
− | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). | + | *Applied by any [[melee]] or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). |
*Always applied to another player, but only applied to other units (monster, [[mercenary]] or [[pet]]) if their life value changes, either due to damage taken or regenerated. If no damage is taken then OW will not be applied if regeneration has already been stopped by [[Prevent Monster Heal]]. | *Always applied to another player, but only applied to other units (monster, [[mercenary]] or [[pet]]) if their life value changes, either due to damage taken or regenerated. If no damage is taken then OW will not be applied if regeneration has already been stopped by [[Prevent Monster Heal]]. | ||
− | *Life drain is dependent on the level of the player, mercenary or [[Iron Golem]] applying it. Life drain per frame in bits ( | + | *Life drain is dependent on the level of the player, mercenary or [[Iron Golem]] applying it. Life drain per frame in bits (1/256 points) is currently calculated as follows: |
{{Number table}} | {{Number table}} | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=115 rowspan=2 align=left|Stat |
!colspan=5 align=center|Level | !colspan=5 align=center|Level | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=91|1-15 |
− | !width= | + | !width=91|16-30 |
− | !width= | + | !width=91|31-45 |
− | !width= | + | !width=91|46-60 |
− | !width= | + | !width=91|>60 |
|- | |- | ||
!align=left|Bit Life Drain/Frame | !align=left|Bit Life Drain/Frame | ||
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− | {{ | + | {{Text table}} |
|-valign=top | |-valign=top | ||
− | !width= | + | !width=91 rowspan=2|Target |
!colspan=2 align=center|Bit Life Drain Multiplier | !colspan=2 align=center|Bit Life Drain Multiplier | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=91|Melee |
− | !width= | + | !width=91|Ranged |
|- | |- | ||
− | ! | + | !Special Unit |
− | |1/2 | + | |align=center|1/2 |
− | |1/2 | + | |align=center|1/2 |
|- | |- | ||
!align=left|Player | !align=left|Player | ||
− | |1/4 | + | |align=center|1/4 |
− | |1/8 | + | |align=center|1/8 |
|} | |} | ||
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=10&t=44308] | [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=10&t=44308] | ||
Line 57: | Line 57: | ||
{{Text table}} | {{Text table}} | ||
− | !width= | + | !width=139|Life Drain |
− | !width= | + | !width=139 align=center|Multiplier |
|- | |- | ||
!Points/Second | !Points/Second | ||
Line 73: | Line 73: | ||
*[[Poison Damage]] and length can be applied separately and simultaneously. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164&view=findpost&p=915355] | *[[Poison Damage]] and length can be applied separately and simultaneously. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164&view=findpost&p=915355] | ||
*Replenish Life and + Life After Each (Demon) Kill from items, and healing from [[potion]]s, [[Prayer]] (including its passive bonuses to Cleansing and [[Meditation]]) and [[Holy Bolt]] still apply while active. | *Replenish Life and + Life After Each (Demon) Kill from items, and healing from [[potion]]s, [[Prayer]] (including its passive bonuses to Cleansing and [[Meditation]]) and [[Holy Bolt]] still apply while active. | ||
− | *Replenish Life from items is a direct counter: OW applied by a level 30 player's melee attack on another player would result in 109 bit life drain per frame, which | + | *Replenish Life from items is a direct counter: OW applied by a level 30 player's melee attack on another player would result in 109 bit life drain per frame, which RL +109 would counter entirely; a ranged attack would result in 54 bit life drain per frame, which RL +54 would counter entirely. |
Line 386: | Line 386: | ||
|- | |- | ||
|20% | |20% | ||
− | |align=left|[[Infernal Tools|{{Ub|=Infernal Tools}}]] ( | + | |align=left|[[Infernal Tools|{{Ub|=Infernal Tools}}]] (Full) |
|5||No | |5||No | ||
|} | |} |
Revision as of 14:40, 13 August 2012
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