Difference between revisions of "Skill training"

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*Skill: Engineering increases ship's Power Grid by 5% per skill level
 
*Skill: Engineering increases ship's Power Grid by 5% per skill level
 
*Modules: Power Diagnostic Systems, Reactor Control Units and Auxiliary Power Controls increase Power Grid
 
*Modules: Power Diagnostic Systems, Reactor Control Units and Auxiliary Power Controls increase Power Grid
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====Essential Fives====
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The following is a listing of recommended Level V skills for all pilots. Some are obviously more important than others (like Structure and Armor points on [[Gallente]] ships)...
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{|cellpadding=0 cellspacing=0 width=100%
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|-valign=top
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|width=25%|
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;Hit Point Boosts
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* Shield Operation
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* Shield Management
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* Mechanic
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* Hull Upgrades
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|width=25%|
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;Capacitor Boosts
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* Energy Systems Operation
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* Energy Management
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|width=25%|
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;Fitting Skills
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* Engineering
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* Electronics
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* Weapon Upgrades
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* Advanced Weapon Upgrades<br>(Long-Term, Battleship/T2 fittings)
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|width=25%|
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;Miscellaneous
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* Navigation
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* Cybernetics (Long-Term)
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|}
 
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Latest revision as of 14:24, 16 September 2012