Difference between revisions of "Barbarian (Diablo III)"

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The Barbarian is one of the first 2 characters confirmed to be in the game by Blizzard, and is the first character in the gameplay video.
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{{Diablo III nav|Barbarian=}}
 +
{{Intro}}
 +
The Barbarian is one of the first two characters confirmed to be in the game by Blizzard, and he is the first character in the [http://battle.net/d3/media/videos/?view#/gameplay gameplay] video. The voiceover states that the Barbarian "overcomes his enemies with pure brute force". He engages in melee combat mostly, but some old Barbarian skills like Leap and Whirlwind are also seen. Barbarians use Fury as their resource. Fury is gained when dealing or taken damage, and decays over time.
  
__TOC__
 
  
==Gameplay==
+
*[http://battle.net/d3/class/barbarian/ Barbarian]
The gameplay video voiceover states that the Barbarian "overcomes his enemies with pure brute force". He engages in melee combat mostly, but some old Barbarian skills like Leap and Whirlwind are also seen.
+
*[http://us.battle.net/d3/en/blog/3390853 Class Resource Systems]
 +
 
 +
 
 +
Use our [http://www.theamazonbasin.com/d3/forums/index.php?/forum/6-barbarian/ Barbarian] forum for strategy discussion, and feel free to add any resulting guides here.
 +
|}
 +
 
  
 
==Skills==
 
==Skills==
 +
*[http://battle.net/d3/calculator/barbarian Skill Calculator]
 +
*{{Warn|=Information on this page is based on a level 60 character, and was last updated April 2012.}}
 +
<br>
 +
 +
===Primary===
 +
{{Skill header
 +
|Resource=Fury}}
 +
 +
{{Skill stats
 +
|Skill=Bash
 +
|Level=1
 +
|Resource=+6/attack
 +
|Cooldown=None
 +
|SD=Brutally smash an enemy for 150% weapon damage with a 20% chance to Knockback
 +
 +
|U1=6
 +
|R1=Clobber
 +
|D1=Instead of Knockback, each hit has a 20% chance to Stun the target for 3 seconds.
 +
 +
|U2=13
 +
|R2=Onslaught
 +
|D2=Add 2 reverberations that cause 22% weapon damage per strike. Removes the chance for Knockback.
 +
 +
|U3=26
 +
|R3=Punish
 +
|D3=Increases the damage of your skills by 6% for 5 seconds after using Bash.
 +
 +
|U4=44
 +
|R4=Instigation
 +
|D4=Generate 6 additional Fury per attack.
 +
 +
|U5=52
 +
|R5=Pulverize
 +
|D5=Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.}}
 +
 +
{{Skill stats
 +
|Skill=Cleave
 +
|Level=3
 +
|Resource=+5/attack
 +
|Cooldown=None
 +
|SD=Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing.
 +
 +
|U1=9
 +
|R1=Rupture
 +
|D1=Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
 +
 +
|U2=18
 +
|R2=Reaping Swing
 +
|D2=Generate 3 additional Fury per enemy hit.
 +
 +
|U3=30
 +
|R3=Scattering Blast
 +
|D3=On Critical Hits, knock enemies back 14 yards and inflict 60% weapon damage to enemies where they land.
 +
 +
|U4=47
 +
|R4=Broad Sweep
 +
|D4=Increase damage to 156% weapon damage.
 +
 +
|U5=55
 +
|R5=Gathering Storm
 +
|D5=Enemies cleaved have their movement speed reduced by 80% for 1 second.}}
 +
 +
{{Skill stats
 +
|Skill=Frenzy
 +
|Level=11
 +
|Resource=+3/attack
 +
|Cooldown=None
 +
|SD=Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
 +
 +
|U1=17
 +
|R1=Sidearm
 +
|D1=Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
 +
 +
|U2=22
 +
|R2=Triumph
 +
|D2=Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
 +
 +
|U3=34
 +
|R3=Vanguard
 +
|D3=While under the effects of Frenzy, you gain 15% increased movement speed.
 +
 +
|U4=51
 +
|R4=Smite
 +
|D4=Add a 10% chance to call down a bolt of lightning from above, stunning your target for 2 seconds.
  
{| border="1" cellpadding="2"
+
|U5=59
|-
+
|R5=Maniac
| Fury Generator || Unlocked at || Generates || Cooldown || Description
+
|D5=Each Frenzy effect also increases your damage by 4%.}}
|-
+
<br>
| Bash || lvl 1 || 6 Fury per attack || None || Brutally smash an enemy for 145% weapon damage with a 20% chance to knock the enemy back.
+
 
|- style="background: #DDDDDD"
+
===Secondary===
| || Runes || Alabaster || Pulverize || Cause a shockwave that inflicts 80% weapon damage to enemies in a 26 yard line behind the targeted enemy.
+
{{Skill header
|- style="background: #CC2222"
+
|Resource=Fury}}
| || || Crimson || Onslaught || Add 7 reverberation that causes 18% weapon damage per strike.
+
 
|-
+
{{Skill stats
| || || Golden || Unleashed || Generate 7 additional Fury per attack.
+
|Skill=Hammer of the Ancients
|-
+
|Level=2
| || || Indigo || Punish || Each attack grants a 10% damage boost for 5 seconds. This effect stacks up to 8 times.
+
|Resource=-20
|-
+
|Cooldown=None
| ||  || Obsidian || Clobber || Gives each hit a 20% chance to stun the target for 3.5 seconds.
+
|SD=Call forth a massive hammer to smash enemies directly in front of you for 200% weapon damage. Hammer of the Ancients has a 5% increased Critical Hit Chance.
|-
+
 
| Cleave || lvl 4 || 4 Fury per attack || None || Swing in a wide arc to deal 120% weapon damage to the targeted enemy and 60% weapon damage to any other enemies caught in the swing.
+
|U1=7
|- style="background: #DDDDDD"
+
|R1=Rolling Thunder
| || Runes || Alabaster || Rupture || Enemies slain by this attack have a 100% chance to explode, causing 150% physical damage to all other enemies within 19 yards.
+
|D1=Create a shockwave that deals 155% weapon damage to all enemies within 22 yards in front of you.
|- style="background: #CC2222"
+
 
| || || Crimson || Broad Sweep || Increases damage to 260% weapon damage to the targeted enemy and 130% weapon damage to others in the arc.
+
|U2=15
|-
+
|R2=Smash
| ||  || Golden || Reaping Swing || Generate 1 Fury per enemy hit, up to 7 additional Fury total.
+
|D2=Strike a smaller area for 270% weapon damage.
|-
+
 
| ||  || Indigo || Gathering Storm || Draw enemies in from 26 yards away before the strike lands.
+
|U3=27
|-
+
|R3=The Devil's Anvil
| ||  || Obsidian || Scattering Blast || On critical hits, knock enemies back 22 yards and inflict 175% weapon damage to enemies where they land. Enemies knock each other back up to 8 times.
+
|D3=Create a tremor at the point of impact for 2 seconds that slows the movement speed of enemies by 60%.
|-
+
 
| Leap Attack || lvl 6 || 15 Fury || 10 seconds || Leap into the air, dealing 40% weapon damage to all enemies within 8 yards of your destination. Only generates Fury if you hit an enemy.
+
|U4=39
|- style="background: #DDDDDD"
+
|R4=Thunderstrike
| || Runes || Alabaster || Death from Above || Land with such force that enemies suffer a 100% chance to become stunned for 3 seconds.
+
|D4=Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
|- style="background: #CC2222"
+
 
| || || Crimson || Call of Arreat || Shockwaves burst forth from the ground at the destination and knock enemies toward you from 45.0 yards away.
+
|U5=53
|-
+
|R5=Birthright
|| || Golden || Iron Impact || Gain 700% additional armor for 4 seconds after landing.
+
|D5=Critical Hits have a 10% chance to cause enemies to drop treasure or health globes.}}
|-
+
 
| || || Indigo || Toppling Impact || Send enemies hurtling 6 yards into other nearby enemies who suffer 80% weapon damage and are pushed back in a chain up to 2 times.
+
{{Skill stats
|-
+
|Skill=Rend
| || || Obsidian || Launch || Jump into the air with such great force that enemies within 7.5 yards of the origin of the jump take 160% weapon damage.
+
|Level=5
|-
+
|Resource=-20
| Ground Stomp || lvl 8 || 15 Fury || 12 seconds || Shake the ground to inflict 30% weapon damage to all enemies within 12 yards and stun them for 3 seconds. Only generates Fury if you hit an enemy.
+
|Cooldown=None
|- style="background: #DDDDDD"
+
|SD=A sweeping strike causes all nearby enemies to Bleed for 210% weapon damage damage as Physical over 3 seconds.
| || Runes || Alabaster || Deafening Crash || Enemies in the area are slowed for 10-12 seconds after they recover from being stunned.
+
 
|- style="background: #CC2222"
+
|U1=11
| || || Crimson || Trembling Stomp || Increase damage to 102% weapon damage.
+
|R1=Ravage
|-
+
|D1=Increase the range of Rend to hit all enemies within 17 yards.
| || || Golden || Foot of the Mountain || Increase Fury gained to 43 Fury per stomp.
+
 
|-
+
|U2=19
| || || Indigo || Wrenching Smash || Increase the area of effect to 33 yards. Enemies are pulled closer before the strike lands.
+
|R2=Blood Lust
|-
+
|D2=Gain 9% of the damage done by Rend as Life.
| || || Obsidian || Avalanche || Enemies are knocked back 15 yards and inflict 175% weapon damage where they land.
+
 
|-
+
|U3=33
| Frenzy || lvl 11 || 3 Fury per attack || None || Swing for 80% weapon damage. Each swing increases attack speed of Frenzy by 15% for 4 seconds. This effect can stack up to 5 times for a total bonus of 75% attack speed.
+
|R3=Lacerate
|- style="background: #DDDDDD"
+
|D3=Increase damage to 271% weapon damage as Physical over 3 seconds.
| || Runes || Alabaster || Triumph || Killing a creature with Frenzy heals you for 25% Life over 6 seconds
+
 
|- style="background: #CC2222"
+
|U4=45
| ||  || Crimson || Maniac || Each Frenzy effect also increases your damage by 24%
+
|R4=Mutilate
|-
+
|D4=Increase bleeding duration to 5 seconds.
| ||  || Golden || Smite || Adds a 35% chance to call down a bolt of lightning from above, stunning your target from 3 seconds
+
 
|-
+
|U5=56
| || || Indigo || Sidearm || Each strike has a 55% chance to throw a piercing axe at a nearby enemy that deals 100% weapon damage to all enemies in its path.
+
|R5=Bloodbath
|-
+
|D5=Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 60% weapon damage as Physical over 3 seconds.}}
| || || Obsidian || Relentless || While under the effects of Frenzy you gain 22% increased movement speed.
+
 
|-
+
{{Skill stats
| War Cry || lvl 14 || 30 Fury || 30 seconds || Unleash a rallying cry to increase the armor of you and all allies within 30 yeards by 100% for 60 seconds.
+
|Skill=Seismic Slam
|- style="background: #DDDDDD"
+
|Level=12
| || Runes || Alabaster || Invigorate || Increases maximum Life by 50% and regenerates 479 Life per second while affected by War Cry.
+
|Resource=-30
|- style="background: #CC2222"
+
|Cooldown=None
| ||  || Crimson || Hardened Wrath || Increases the armor bonus to 260%.
+
|SD=Slam the ground and cause a wave of destruction that deals 155% weapon damage and Knockback to targets in a 45 yard arc.
|-
+
 
| ||  || Golden || Charge! || Increases the Fury generated to 51 when used.
+
|U1=18
|-
+
|R1=Stagger
|| || Indigo || Veteran's Warning || War Cry also grants 27% dodge bonus.
+
|D1=Add a 70% chance of stunning enemies for 1.5 seconds.
|-
+
 
| ||  || Obsidian || Impunity || All of your resistances are increased by 80% while affected by War Cry.
+
|U2=25
|-
+
|R2=Shattered Ground
| Furious Charge || lvl 16 || 15 Fury || 10 seconds || Rush forward knocking back enemies and inflicting 60% weapon damage to enemies at the destination and 30% damage to enemies along the path of the charge. Only generates Fury if you hit an enemy.
+
|D2=Increase damage to 202% weapon damage and increases Knockback distance by 100%.
|- style="background: #DDDDDD"
+
 
| || Runes || Alabaster || Merciless Assault || Cooldown is reduced by 1 second for every target hit. This effect can reduce the cooldown by up to 8 seconds.
+
|U3=35
|- style="background: #CC2222"
+
|R3=Rumble
| || || Crimson || Battering Ram || Increase damage at the destination to 300% weapon damage.
+
|D3=The ground continues to shudder after the initial strike, damaging enemies in the area for 30% weapon damage.
|-
+
 
| ||  || Golden || Stamina || Generate 8 Fury for each target hit while charging.
+
|U4=48
|-
+
|R4=Strength from Earth
| || || Indigo || Juggernaut || Regain 5% of your maximum Life for each target hit by Furious Charge.
+
|D4=Reduce Fury cost to 15 Fury.
|-
+
 
| || || Obsidian || Bull Rush || Any targets who are critically hit by Furious Charge will be stunned for 5.0 seconds.
+
|U5=57
|-
+
|R5=Cracking Rift
| Ancient Spear || lvl 22 || 15 Fury || 10 seconds || Throw a spear up to 45 yards to pull an enemy back to you, slowing target's movement by 50% and dealing 55% weapon damage.
+
|D5=Focus the seismic shockwaves along a narrow path to inflict 255% weapon damage to targets along a 42 yard path.}}
|- style="background: #DDDDDD"
+
| || Runes || Alabaster || Rage Flip || Enemies hit with Ancient Spear will be tossed in the opposite direction and damage is increased to 143% weapon damage.
+
{{Skill stats
|- style="background: #CC2222"
+
|Skill=Whirlwind
| || || Crimson || Harpoon || Pierce through up to 8 enemies in a straight line and drag them all back.
+
|Level=20
|-
+
|Resource=-16
| ||  || Golden || Skirmish || Increases Fury gain to 38.
+
|Cooldown=None
|-
+
|SD=Deliver multiple attacks to everything in your path for 110% weapon damage.
| || || Indigo || Grappling Hooks || Throw 8 spears. Each spear will pull back the enemy that it hits.
+
 
|-
+
|U1=24
| || || Obsidian || Siphon || Gain Life equal to 700% of the damage inflicted.
+
|R1=Dust Devils
|}
+
|D1=Generate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
 +
 
 +
|U2=29
 +
|R2=Hurricane
 +
|D2=Allows you to move at your movement speed while using Whirlwind.
 +
 
 +
|U3=37
 +
|R3=Blood Funnel
 +
|D3=Critical Hits restore 1.0% of your maximum Life.
 +
 
 +
|U4=44
 +
|R4=Wind Shear
 +
|D4=Gain 1 Fury for every enemy struck.
 +
 
 +
|U5=59
 +
|R5=Volcanic Eruption
 +
|D5=Turns Whirlwind into a torrent of magma that inflicts 143% weapon damage as Fire.}}
 +
<br>
 +
 
 +
===Defensive===
 +
{{Skill header
 +
|Resource=Fury}}
 +
 
 +
{{Skill stats
 +
|Skill=Ground Stomp
 +
|Level=4
 +
|Resource=+15
 +
|Cooldown=12 s
 +
|SD=Smash the groung, stunning all enemies within 12 yards for 4 seconds.
 +
 
 +
|U1=12
 +
|R1=Deafening Crash
 +
|D1=Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
 +
 
 +
|U2=18
 +
|R2=Wrenching Smash
 +
|D2=Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
 +
 
 +
|U3=28
 +
|R3=Trembling Stomp
 +
|D3=Enemies in the area also take 76% weapon damage.
 +
 
 +
|U4=40
 +
|R4=Foot of the Mountain
 +
|D4=Increase Fury gained to 30.
 +
 
 +
|U5=54
 +
|R5=Avalanche
 +
|D5=Enemies are knocked back 12 yards and inflict 55% weapon damage to enemies in the landing area.}}
 +
 
 +
{{Skill stats
 +
|Skill=Leap
 +
|Level=8
 +
|Resource=+15
 +
|Cooldown=10 s
 +
|SD=Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
 +
 
 +
|U1=14
 +
|R1=Iron Impact
 +
|D1=Gain 300% additional Armor for 4 seconds after landing.
 +
 
 +
|U2=21
 +
|R2=Toppling Impact
 +
|D2=Send enemies hurtling away from where you land.
 +
 
 +
|U3=32
 +
|R3=Call of Arreat
 +
|D3=Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
 +
 
 +
|U4=44
 +
|R4=Call of Arreat
 +
|D4=Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
 +
 
 +
|U5=60
 +
|R5=Death from Above
 +
|D5=Land with such force that enemies have a 100% chance to be stunned for 3 seconds.}}
 +
 
 +
{{Skill stats
 +
|Skill=Sprint
 +
|Level=16
 +
|Resource=+20
 +
|Cooldown=None
 +
|SD=Increase movement speed by 40% for 3 seconds.
 +
 
 +
|U1=23
 +
|R1=Rush
 +
|D1=Increases Dodge Chance by 12% while sprinting.
 +
 
 +
|U2=29
 +
|R2=Run Like the Wind
 +
|D2=Tornadoes rage in your wake, each one inflicting 60% weapon damage.
 +
 
 +
|U3=38
 +
|R3=Marathon
 +
|D3=Increases the movement speed bonus to 50% for 5 seconds.
 +
 
 +
|U4=46
 +
|R4=Gangway
 +
|D4=Slams through enemies, knocking them back and inflicting 25% weapon damage.
 +
 
 +
|U5=53
 +
|R5=Forced March
 +
|D5=Increase the movement speed of allies within 30 yards by 20% for 3 seconds.}}
 +
 
 +
{{Skill stats
 +
|Skill=Ignore Pain
 +
|Level=22
 +
|Resource=
 +
|Cooldown=30 s
 +
|SD=Reduces all damage taken by 65% for 5 seconds.
 +
 
 +
|U1=26
 +
|R1=Bravado
 +
|D1=When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
 +
 
 +
|U2=31
 +
|R2=Iron Hide
 +
|D2=Increases duration to 7 seconds.
 +
 
 +
|U3=36
 +
|R3=Ignorance is Bliss
 +
|D3=While Ignore Pain is active, gain 20% of all damage dealt as Life.
 +
 
 +
|U4=43
 +
|R4=Mob Rule
 +
|D4=Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
 +
 
 +
|U5=58
 +
|R5=Contempt for Weakness
 +
|D5=Reflects 50% of ignored damage back at the enemy.}}
 +
<br>
 +
 
 +
===Might===
 +
{{Skill header
 +
|Resource=Fury}}
 +
 
 +
{{Skill stats
 +
|Skill=Ancient Spear
 +
|Level=9
 +
|Resource=+15
 +
|Cooldown=10 s
 +
|SD=Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
 +
 
 +
|U1=15
 +
|R1=Grappling Hooks
 +
|D1=Throw 3 spears. Each spear will pull back the enemy that it hits.
 +
 
 +
|U2=23
 +
|R2=Skirmish
 +
|D2=Increases Fury gained to 30.
 +
 
 +
|U3=32
 +
|R3=Dread Spear
 +
|D3=Gain Life equal to 60% of the damage inflicted.
 +
 
 +
|U4=39
 +
|R4=Harpoon
 +
|D4=Pierce through multiple enemies in a straight line and drag them all back.
 +
 
 +
|U5=49
 +
|R5=Rage Flip
 +
|D5=Enemies hit with Ancient Spear are pulled in the opposite direction and damage is increased to 213% weapon damage.}}
 +
 
 +
{{Skill stats
 +
|Skill=Revenge
 +
|Level=13
 +
|Resource=
 +
|Cooldown=None
 +
|SD=Revenge has a 15% chance to become active each time you are hit.<br>Inflict 220% weapon damage to all nearby enemies. You heal 6.0% of your maximum Life for each enemy hit.
 +
 
 +
|U1=19
 +
|R1=Vengeance is Mine
 +
|D1=Gain 5 Fury and heal for 10.0% of your maximum Life for each enemy hit.
 +
 
 +
|U2=25
 +
|R2=Retribution
 +
|D2=Increase damage to 286% weapon damage.
 +
 
 +
|U3=36
 +
|R3=Grudge
 +
|D3=Knocks enemies back 24 yards whenever Revenge is used.
 +
 
 +
|U4=41
 +
|R4=Grudge
 +
|D4=Knocks enemies back 24 yards whenever Revenge is used.
 +
 
 +
|U5=52
 +
|R5=Provocation
 +
|D5=Increases the chance Revenge will become active to 30% each time you are hit by an attack.}}
 +
 
 +
{{Skill stats
 +
|Skill=Furious Charge
 +
|Level=21
 +
|Resource=+15
 +
|Cooldown=10 s
 +
|SD=Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
 +
 
 +
|U1=27
 +
|R1=Battering Ram
 +
|D1=Increase damage at the destination to 283% weapon damage.
 +
 
 +
|U2=33
 +
|R2=Merciless Assault
 +
|D2=Cooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
 +
 
 +
|U3=38
 +
|R3=Stamina
 +
|D3=Generate 8 additional Fury for each target hit while charging.
 +
 
 +
|U4=47
 +
|R4=Bull Rush
 +
|D4=Any targets who are critically hit by Furious Charge will be stunned for 2.5 seconds.
 +
 
 +
|U5=56
 +
|R5=Dreadnought
 +
|D5=Regain 8% of your maximum Life for each target hit by Furious Charge.}}
 +
 
 +
{{Skill stats
 +
|Skill=Overpower
 +
|Level=26
 +
|Resource=
 +
|Cooldown=15 s
 +
|SD=Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
 +
 
 +
|U1=29
 +
|R1=Storm of Steel
 +
|D1=Throw up to 3 axes at nearby enemies which inflict 50% weapon damage each.
 +
 
 +
|U2=34
 +
|R2=Killing Spree
 +
|D2=Your Critical Hit Chance is increased by 10% for 6 seconds.
 +
 
 +
|U3=42
 +
|R3=Crushing Advance
 +
|D3=Reflect 30% of incoming melee damage for 6 seconds after Overpower is activated.
 +
 
 +
|U4=48
 +
|R4=Momentum
 +
|D4=Generate 12 Fury for each enemy hit by Overpower.
 +
 
 +
|U5=59
 +
|R5=Revel
 +
|D5=Heal 10% of your maximum Life for every enemy hit.}}
 +
<br>
 +
 
 +
===Tactics===
 +
{{Skill header
 +
|Resource=Fury}}
 +
 
 +
{{Skill stats
 +
|Skill=Weapon Throw
 +
|Level=14
 +
|Resource=-10
 +
|Cooldown=None
 +
|SD=Hurl a throwing weapon at an enemy for 120% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
 +
 
 +
|U1=21
 +
|R1=Mighty Throw
 +
|D1=Increase thrown weapon damage to 156% weapon damage.
 +
 
 +
|U2=25
 +
|R2=Ricochet
 +
|D2=Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
 +
 
 +
|U3=33
 +
|R3=Throwing Hammer
 +
|D3=Hurl a hammer with a 75% chance to Stun the target for 2 seconds.
 +
 
 +
|U4=42
 +
|R4=Stupefy
 +
|D4=Aim for the head, gaining a 20% chance of causing your target to be Confused and attack other enemies for 6 seconds.
 +
 
 +
|U5=54
 +
|R5=Dread Bomb
 +
|D5=Expend all remaining Fury to throw a corpse which inflicts an additional 3% weapon damage for each point of Fury expended to all enemies within 12 yards of the target.}}
 +
 
 +
{{Skill stats
 +
|Skill=Threatening Shout
 +
|Level=17
 +
|Resource=+15
 +
|Cooldown=15 s
 +
|SD=Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
 +
 
 +
|U1=23
 +
|R1=Intimidate
 +
|D1=Affected enemies also have their movement speed reduced by 30%.
 +
 
 +
|U2=28
 +
|R2=Grim Harvest
 +
|D2=Enemies are badly shaken and have a 15% chance to drop additional treasure.
 +
 
 +
|U3=37
 +
|R3=Demoralize
 +
|D3=Affected enemies are also taunted to attack you for 3 seconds.
 +
 
 +
|U4=43
 +
|R4=Demoralize
 +
|D4=Affected enemies are also taunted to attack you for 3 seconds.
 +
 
 +
|U5=57
 +
|R5=Terrify
 +
|D5=Enemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.}}
 +
 
 +
{{Skill stats
 +
|Skill=Battle Rage
 +
|Level=22
 +
|Resource=-20
 +
|Cooldown=None
 +
|SD=Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 30 seconds.
 +
 
 +
|U1=26
 +
|R1=Marauder's Rage
 +
|D1=Increase damage bonus to 30%.
 +
 
 +
|U2=31
 +
|R2=Ferocity
 +
|D2=While under the effects of Battle Rage, Critical Hits have a chance to increase the duration of Battle Rage by 2 seconds.
  
 +
|U3=38
 +
|R3=Swords to Ploughshares
 +
|D3=While under the effects of Battle Rage, Critical Hits have up to a 5% chance to cause enemies to drop additional health globes.
  
 +
|U4=46
 +
|R4=Into the Fray
 +
|D4=While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
  
 +
|U5=54
 +
|R5=Bloodshed
 +
|D5=While under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.}}
 +
 +
{{Skill stats
 +
|Skill=War Cry
 +
|Level=28
 +
|Resource=+30
 +
|Cooldown=30 s
 +
|SD=Unleash a rallying cry to increase Armor for you and all allies within 30 yards by 20% for 60 seconds.
  
 +
|U1=32
 +
|R1=Hardened Wrath
 +
|D1=Increases the Armor bonus to 40%.
  
 +
|U2=35
 +
|R2=Charge!
 +
|D2=Increases Fury gained to 60.
  
{| border="1" cellpadding="2"
+
|U3=41
|-
+
|R3=Invigorate
| Fury Spender || Unlocked at || Cost ||  || Description
+
|D3=Increases maximum Life by 10% and regenerates 310 Life per second while affected by War Cry.
|-
 
| Threatening Shout || lvl 1 || 20 Fury ||  || Shout with great ferocity, reducing damage done by enemies within 25 yards by 50% for 15 seconds.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Grim Harvest || Enemies are severely demoralized. Each enemy has a 28% chance to flee for 2-9 seconds.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Demoralize || Affected enemies are also taunted to attack you for 9 seconds.
 
|-
 
|  ||  || Golden || Stagger || Affected enemies also have their attack speed reduced by 55%.
 
|-
 
|  ||  || Indigo || Intimidate || Affected enemies also have their movement speed reduced by 62%.
 
|-
 
|  ||  || Obsidian || Terrify || Enemies are badly shaken and have a 22% chance to drop additional treasure.
 
|-
 
| Hammer of the Ancients || lvl 2 || 20 Fury ||  || Call forth a massive hammer to smash enemies directly in front of you for 180% weapon damage. Hammer of the Ancients has a 15% increased chance to critical hit.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Thunderstrike || Whenever you kill an enemy with Hammer of the Ancients every other nearby enemy has a 65% chance to be stunned for 3 seconds.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Smash || Strike a smaller area for 396% weapon damage.
 
|-
 
|  ||  || Golden || Birthright || Critical hits have a 55% chance to cause enemies to drop treasure or health globes.
 
|-
 
|  ||  || Indigo || Rolling Thunder || Modifies the strike to create a shockwave that deals 172% weapon damage to all enemies in front of you.
 
|-
 
|  ||  || Obsidian || The Devil's Anvil || Create a tremor at the point of impact that slows the movement speed of enemies by 40% and deals an additional 117% weapon damage over 2 seconds.
 
|-
 
| Battle Rage || lvl 3 || 20 Fury ||  || Enter a rage which increases damage by 30% and critical hit chance by 4% for 30 seconds.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Bloodshed || While under the effects of Battle Rage, critical hits cause an explosion of blood dealing 55% weapon damage to all nearby enemies.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Marauder's Rage || Increase damage bonus to 100%.
 
|-
 
|  ||  || Golden || Into the Fray || Critical hits generate 7 additional Fury.
 
|-
 
|  ||  || Indigo || Ferocity || Critical hits increase the duration of the Battle Rage effect by 4.0 seconds.
 
|-
 
|  ||  || Obsidian || Swords to Ploughshares || Critical hits have a 20% chance to cause enemies to drop additional treasure or health globes.
 
|-
 
| Weapon Throw || lvl 7 || 20 Fury ||  || Hurl a throwing weapon at an enemy for 210% weapon damage and slowing the movement by 70% for 4 seconds.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Stupefy || Aim for the head, causing your target to be confused and attack other enemies for 9 seconds.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Mighty Throw || Increase thrown weapon damage to 462% weapon damage.
 
|-
 
|  ||  || Golden || Dread Shot || Expend all remaining Fury to throw a fallen foe which inflicts an additional 9% weapon damage for each point of Fury expended to all enemies within 22 yards of the target.
 
|-
 
|  ||  || Indigo || Ricochet || Angle the weapon to ricochet and hit up to 8 targets within 20 yards of each other.
 
|-
 
|  ||  || Obsidian || Throwing Hammer || Hurl a hammer with a 33% chance to stun the target for 3 seconds.
 
|-
 
| Rend || lvl 9 || 20 Fury ||  || Perform a vicious strike to all enemies within 9 yards, dealing 60% weapon damage every second for 3 seconds
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Bloodbath || Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 100% weapon damage.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Lacerate || Increases damage to 123% weapon damage every second for 3 seconds.
 
|-
 
|  ||  || Golden || Blood Lust || Gain 40% of the damage done by Rend as Life.
 
|-
 
|  ||  || Indigo || Ravage || Increases the range to deal 96% weapon damage every second for 3 seconds to all enemies within 14 yards.
 
|-
 
|  ||  || Obsidian || Mutilate || Increase bleeding duration to 10 seconds.
 
|-
 
| Seismic Slam || lvl 19 || 30 Fury ||  || Slam the ground to cause a wave of destruction that deals 215% weapon damage and knockback to targets in a 45 yard arc.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Cracking Rift || Focus the seismic shockwaves along a narrow path to inflict 441% weapon damage to targets along a 42 yard path.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Shattered Ground || Increase damage to 366% weapon damage and increases the knockback by 225%.
 
|-
 
|  ||  || Golden || Strength from Earth || Reduce Fury cost to 16 Fury.
 
|-
 
|  ||  || Indigo || Rumble || The ground continues to shudder after the initial strike, damaging enemies in the area for 160% weapon damage.
 
|-
 
|  ||  || Obsidian || Stagger || Adds a 100% chance of stunning enemies for 3 seconds.
 
|-
 
| Sprint || lvl 24 || 20 Fury ||  || Increase movement speed by 40% for 6 seconds.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Gangway || Slams through enemies, knocking them back and inflicting 200% weapon damage.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Marathon || Increases the movement speed bonus to 110% for 20 seconds.
 
|-
 
|  ||  || Golden || Forced March || Increase the movement speed of allies within 30 yards by 40% for 6 seconds.
 
|-
 
|  ||  || Indigo || Scramble || Increase dodge chance by 22% while sprinting.
 
|-
 
|  ||  || Obsidian || Run Life the Wind || Tornadoes rage in the wake of the Sprint, each one inflicting 200% weapon damage.
 
|-
 
| Whirlwind || lvl 27 || 8 Fury per second ||  || Deliver multiple attacks to everything in your path for 44% weapon damage every 0.40 seconds.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Blood Funnel || Critical strikes restore 7% of your maximum Life.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Volcanic Eruption || Turns Whirlwind into a torrent of magma that inflicts 84% weapon damage every 0.40 seconds.
 
|-
 
|  ||  || Golden || Eye of the Storm || Reduce the cost of Whirlwind to 4.5 Fury per second.
 
|-
 
|  ||  || Indigo || Dust Devils || Generate harsh tornadoes that inflict 90% weapon damage to enemies in their path.
 
|-
 
|  ||  || Obsidian || Hurricane || Increase the movement speed of Whirlwind by 85%.
 
|}
 
  
 +
|U4=49
 +
|R4=Veteran's Warning
 +
|D4=War Cry also grants a 15% bonus to Dodge Chance.
  
 +
|U5=60
 +
|R5=Impunity
 +
|D5=All of your resistances are increased by 50% while affected by War Cry.}}
 +
<br>
  
 +
===Rage===
 +
{{Skill header
 +
|Resource=Fury}}
  
{| border="1" cellpadding="2"
+
{{Skill stats
|-
+
|Skill=Earthquake
| Situational || Unlocked at || Cost || Cooldown || Description
+
|Level=19
|-
+
|Resource=-50
| Ignore Pain || lvl 5 ||  || 60 seconds || Reduces all damage taken by 65% for 5 seconds.
+
|Cooldown=120 s
|- style="background: #DDDDDD"
+
|SD=Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
|  || Runes || Alabaster || Ignorance is Bliss || While Ignore Pain is active, gain 40% of all damage dealt as Life.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Contempt for Weakness || Reflects 65% of ignored damage back at the enemy.
 
|-  
 
|  ||  || Golden || Bravado || Knocks back all enemies within 28 yards when triggered and reduces cooldown time to 25 seconds. Also deals 50% weapon damage on affected enemies.
 
|-
 
|  ||  || Indigo || Iron Hide || Increases duration to 13 seconds.
 
|-
 
|  ||  || Obsidian || Mob Rule || Extend the effect to nearby allies, reducing damage taken by 65% for 5.0 seconds.
 
|-
 
| Revenge || lvl 12 ||  ||  || Inflict 150% weapon damage to all enemies within 8 yards and gain 5.0% Life for each enemy hit.
 
Revenge has a 10% chance to become active for a short time each time you are hit by an attack.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Best Served Cold || After using Revenge, your critical strike chance is increased by 27% for 10 seconds.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Retribution || Increase damage to 255% weapon damage.
 
|-
 
|  ||  || Golden || Vengeance is Mine || Gain 7 Fury each time Revenge is used and improve Life gained from each enemy hit to 12.0%
 
|-
 
|  ||  || Indigo || Provocation || Increases the chance Revenge will become active for use to 31% each time you are hit by an attack.
 
|-
 
|  ||  || Obsidian || Grudge || Knocks enemies back 30 yards when Revenge is used.
 
|-
 
| Overpower || lvl 18 ||  ||  || Press the advantage of a powerful attack to overwhelm the enemy for 150% weapon damage to all targets within 9 yards.
 
Overpower becomes available whenever you make a critical hit against an enemy.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Crushing Advance || Reflect 45% of incoming melee damage for 17 seconds after Overpower is activated.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Killing Spree || Whenever used, your chance to critical hit is increased by 22% for 6.0 seconds.
 
|-
 
|  ||  || Golden || Momentum || Overpower generates 7 Fury for every enemy hit.
 
|-
 
|  ||  || Indigo || Storm of Steel || Throw up to 9 axes at nearby enemies which inflict 240% weapon damage each.
 
|-
 
|  ||  || Obsidian || Revel || Heal 18% of your maximum Life whenever Overpower is used.
 
|-
 
| Earthquake || lvl 21 || 75 Fury || 120 seconds || Shake the ground violently dealing 240% weapon damage followed by an additional 150% weapon damage per second for 8 seconds to all enemies within 15 yards.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Flying Boulder || Project secondary tremors up to 12 yards ahead of you that inflict 260% weapon damage.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Aftershocks || Secondary tremors knock enemies back and inflict 260% weapon damage.
 
|-
 
|  ||  || Golden || The Mountain's Call || Reduce Fury cost to 40 Fury and the cooldown to 50 seconds.
 
|-
 
|  ||  || Indigo || Giant's Stride || Secondary tremors follow your movement and inflict 260% weapon damage.
 
|-
 
|  ||  || Obsidian || Chilling Earth || Creates an icy patch causing Earthquake's damage to turn cold and slow the movement of enemies by 62%.
 
|-
 
| Call of the Ancients || lvl 25 || 75 Fury || 120 seconds || Summon the ancient Barbarians Talic, Korlic, and Madawc to inflict 100% weapon damage with each attack as they join the battle for 15 seconds.
 
Talic wields a sword and shield and uses the Shirlwind skill.
 
Korlic wields a massive polearm and uses the Cleave skill.
 
Madawc dual-wields axes and uses the Weapon Throw skill.
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Talic's Anger || Talic gains the ability Leap Attack which deals 360% of your weapon damage to enemies in the area of the leap.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Korlic's Might || Korlic gains the ability Furious Charge which deals 280% of your weapon damage to all enemies in a line.
 
|-
 
|  ||  || Golden || Duty to the Clan || Increase duration to 85 seconds.
 
|-
 
|  ||  || Indigo || The Council Rises || The Ancients inflict 275% weapon damage with each attack and have 175% additional armor.
 
|-
 
|  ||  || Obsidian || Madawc's Madness || Madawc gains the ability Seismic Slam which deals 205% of your weapon damage to enemies in an arc.
 
|-
 
| Wrath of the Berserker || lvl 29 || 75 Fury || 120 seconds || Enter a berserker rage which raises several attributes for 15 seconds.
 
Critical Hit: 10%
 
Attack Speed: 45%
 
Dodge Chance: 20%
 
Movement Speed: 20%
 
|- style="background: #DDDDDD"
 
|  || Runes || Alabaster || Slaughter || Killing an enemy while Wrath of the Berserker is active causes them to explode dealing 450% weapon damage to all enemies within 15 yards.
 
|- style="background: #CC2222"
 
|  ||  || Crimson || Insanity || While active your damage is also increased by 75%.
 
|-
 
|  ||  || Golden || Thrive on Chaos || Every 9 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
 
|-
 
|  ||  || Indigo || Arreat's Wail || Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 550% weapon damage to them.
 
|-
 
|  ||  || Obsidian || Mountainous Form || Increase the bonus dodge chance granted to 60%.
 
|}
 
  
 +
|U1=24
 +
|R1=Giant's Stride
 +
|D1=Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
  
{| border="1" cellpadding="2"
+
|U2=29
|-
+
|R2=Chilling Earth
| Passive Skills || Unlocked at || Description
+
|D2=Creates an icy patch, causing Earthquake's damage to turn Cold and Slow the movement of enemies by 80%.
|-
 
| Ignore Pain || lvl 10 || Gain 10% of all damage done as Life.
 
|-
 
| Pound of Flesh || lvl 10 || Increases the chance of finding a health globe by 25% and you gain 100% additional health from health globes.
 
|-
 
| Ruthless || lvl 12 || Critical hit chance increased by 5%. Critical hit damage increased by 50%. Many skills and runestone effects rely on critical hits to trigger their effects.
 
|-
 
| Weapons Master || lvl 13 || Gain a bonus based on the weapon type of your main hand weapon: Swords/Daggers: 10% increased damage; Maces/Axes: 5% chance to critical hit; Polearms/Spears: 10% attack speed; Mighty Weapons: 1 Fury per hit
 
|-
 
| Inspiring Presence || lvl 15 || The duration of your shouts is doubled. While benefiting from War Cry or Battle Rage you regenerate 60% of your total Life per minute. Your shouts are: Battle Rage, Threatening Shout, War Cry
 
|-
 
| Berserker Rage || lvl 17 || You inflict an additional 20% damage while at maximum Fury.
 
|-
 
| Animosity || lvl 19 || Increases Fury generation by 10% and maximum Fury is increased by 20. Fury is used to fuel your most powerful attacks.
 
|-
 
| Superstition || lvl 20 || Reduces all non-physical damage by 20%. Whenever you take damage from a ranged or elemental attack you gain 3 Fury.
 
|-
 
| Tough as Nails || lvl 22 || Increases armor by 100%. Thorns damage dealt increased by 100%.
 
|-
 
| No Escape || lvl 23 || Increases the damage of Ancient Spear and Weapon Throw by 100%. In addition, killing an enemy with Ancient Spear automatically resets the cooldown and killing an enemy with Weapon Throw returns 20 Fury.
 
|-
 
| Relentless || lvl 25 || While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
 
|-
 
| Brawler || lvl 26 || As long as there are 5 enemies within 8 yards, all of your damage is increased by 30%.
 
|-
 
| Juggernaut || lvl 28 || The duration of control impairing effects on you are reduced by 20%. In addition, whenever you become stunned, feared or charmed you recover 15% of your maximum Life.
 
|-
 
| Boon of Bul-Kathos || lvl 30 || The cooldown on your Earthquake, Call of the Ancients and Wrath of the Berserker skills is reduced by 30 seconds.
 
|-
 
| Unforgiving || lvl 30 || You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
 
|}
 
  
 +
|U3=39
 +
|R3=The Mountain's Call
 +
|D3=Removes the Fury cost and reduces the cooldown to 105 seconds.
  
 +
|U4=50
 +
|R4=Aftershocks
 +
|D4=Secondary tremors knock enemies back and inflict 65% weapon damage as Fire.
  
 +
|U5=56
 +
|R5=Path of Fire
 +
|D5=Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.}}
  
Examples<br>
+
{{Skill stats
http://img.photobucket.com/albums/v514/martini_5697/Barbarian-BattleCry.jpg
+
|Skill=Call of the Ancients
<br><small>(source: Blizzard Gameplay video, 28-Jun-08)</small>
+
|Level=25
 +
|Resource=-50
 +
|Cooldown=120 s
 +
|SD=Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
 +
*Talic wields a sword and shield and uses the Whirlwind skill.
 +
*Korlic wields a massive polearm and uses the Cleave skill.
 +
*Madawc dual-wields axes and uses the Weapon Throw skill.
  
http://img.photobucket.com/albums/v514/martini_5697/Barbarian-FuriousCharge.jpg
+
|U1=31
<br><small>(source: Blizzard Gameplay video, 28-Jun-08)</small>
+
|R1=The Council Rises
 +
|D1=The Ancients inflict 66% weapon damage with each attack and have 100% additional Armor.
  
http://img.photobucket.com/albums/v514/martini_5697/Barbarian-HammeroftheAncients.jpg
+
|U2=37
<br><small>(source: Blizzard Gameplay video, 28-Jun-08)</small>
+
|R2=Duty to the Clan
 +
|D2=Increase duration to 20 seconds.
  
http://img.photobucket.com/albums/v514/martini_5697/Barbarian-Whirlwind.jpg
+
|U3=45
<br><small>(source: Blizzard Gameplay video, 28-Jun-08)</small>
+
|R3=Korlic's Might
 +
|D3=Korlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
  
==Builds and Guides==
+
|U4=51
None yet.
+
|R4=Madawc's Madness
 +
|D4=Madawc gains the skill Seismic Slam which deals 180% of your weapon damage to enemies in an arc.
  
==Lore==
+
|U5=58
The Barbarian character is apparantly the same character as the D2 Barbarian, so he likely comes from the Mount Arreat region originally. No word yet on what he's been doing for the last 20 years.
+
|R5=Talic's Anger
 +
|D5=Talic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.}}
  
 +
{{Skill stats
 +
|Skill=Wrath of the Berserker
 +
|Level=30
 +
|Resource=-50
 +
|Cooldown=120 s
 +
|SD=Enter a berserker rage which raises several attributes for 15 seconds.
 +
*Critical Hit Chance: 10%
 +
*Attack Speed: 25%
 +
*Dodge Chance: 20%
 +
*Movement Speed: 20%
  
''In my journey to catalogue the various denizens, civilizations, and fauna of our world, I have traveled far and wide, but never before have I been struck with such dismay as when standing upon the ramparts of the ancient fortress of Bastion's Keep. I came to see firsthand the barbarians, those near-legendary, immense, relentless, dual-wielding furies of combat dwelling upon their sacred Mount Arreat.''
+
|U1=36
 +
|R1=Arreat's Wail
 +
|D1=Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
  
''Instead, I stand here looking at a mountain that has been torn asunder by some extraordinary force. The sight, I must confess, is incomprehensible. Yet what I see before me cannot be denied.''
+
|U2=40
 +
|R2=Insanity
 +
|D2=While active your damage is also increased by 100%.
  
''What truly happened here? Where are those majestic warriors of old?''
+
|U3=46
 +
|R3=Slaughter
 +
|D3=While Wrath of the Berserker is active, Critical Hits have a chance to cause an eruption of blood dealing 155% weapon damage to enemies within 15 yards.
  
''Though they were once misunderstood as simple, bloodthirsty invaders, the long and noble history of these proud people is now rightly acknowledged. And therein lies the greater tragedy here, for those of us familiar with the nobility of the barbarians remember too what they call their "vigil", the concept that lay at the very heart of their culture. The barbarians consider it their sworn duty to protect Mount Arreat and the mysterious object within. They believe that if they fail to uphold their duty to the great mount, or are not given a proper burial upon its slopes, they will be denied a true warrior's death, and their spirits shall roam the land without honor for all eternity.''
+
|U4=52
 +
|R4=Striding Giant
 +
|D4=Increases bonus to Dodge Chance to 60%.
  
''If there are any barbarians left alive, they must truly be without hope. Perhaps this is the genesis of the rumors of monstrous things reported to resemble the barbarians in size and ferocity, but that are in reality nothing more than unreasoning, inhuman beasts. Could the destruction of not only their home but also their very beliefs have actually brought this magnificent race so low?'' - [http://www.blizzard.com/diablo3 www.blizzard.com/diablo3]
+
|U5=60
 +
|R5=Thrive on Chaos
 +
|D5=Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.}}
 +
<br>
  
[[Category:Diablo III]]
+
===Passive===
 +
{{Text table}} width=100%
 +
|-valign=top align=center
 +
!width=139 align=left|Skill
 +
!width=43|Unlock<br>Level
 +
!align=left|Description
 +
|-valign=top
 +
!Pound of Flesh
 +
|align=center|10
 +
|Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
 +
|-valign=top
 +
!Ruthless
 +
|align=center|10
 +
|Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%. Many skills and runes rely on Critical Hits to trigger their effects.
 +
|-valign=top
 +
!Nerves of Steel
 +
|align=center|13
 +
|Your armor is increased by 100% of your Vitality.
 +
|-valign=top
 +
!Weapons Master
 +
|align=center|16
 +
|Gain a bonus based on the weapon type of your main hand weapon:
 +
*Swords/Daggers: 15% increased damage
 +
*Maces/Axes: 10% Critical Hit Chance
 +
*Polearms/Spears: 10% attack speed
 +
*Mighty Weapons: 3 Fury per hit
 +
|-valign=top
 +
!Berserker Rage
 +
|align=center|20
 +
|You inflict an additional 25% damage while at maximum Fury.
 +
|-valign=top
 +
!Inspiring Presence
 +
|align=center|20
 +
|The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds. Your shouts are: Battle Rage, Threatening Shout, War Cry
 +
|-valign=top
 +
!Bloodthirst
 +
|align=center|24
 +
|Gain 3% of all damage done as Life.
 +
|-valign=top
 +
!Animosity
 +
|align=center|27
 +
|Increases Fury generation by 10% and maximum Fury is increased by 20. Fury is used to fuel your most powerful attacks.
 +
|-valign=top
 +
!Superstition
 +
|align=center|30
 +
|Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
 +
|-valign=top
 +
!Tough as Nails
 +
|align=center|30
 +
|Increases Armor by 50%. Thorns damage dealt increased by 50%.
 +
|-valign=top
 +
!No Escape
 +
|align=center|35
 +
|Increases the damage of Anciant Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
 +
|-valign=top
 +
!Relentless
 +
|align=center|40
 +
|While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
 +
|-valign=top
 +
!Brawler
 +
|align=center|45
 +
|As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
 +
|-valign=top
 +
!Juggernaut
 +
|align=center|50
 +
|The duration of control impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
 +
|-valign=top
 +
!Unforgiving
 +
|align=center|55
 +
|You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
 +
|-valign=top
 +
!Boon of Bul-Kathos
 +
|align=center|60
 +
|The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.
 +
|}

Latest revision as of 19:30, 16 September 2012