Difference between revisions of "Barbarian (Diablo III)"

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{{Diablo III nav|Barbarian=}}
 
{{Diablo III nav|Barbarian=}}
{|cellpadding=0 cellspacing=0 style=background:darkgray width=100%
+
{{Intro}}
|-valign=top
 
|width=216|
 
__ToC__
 
|[[File:Barbarian.jpg|611px]]
 
|}
 
 
The Barbarian is one of the first two characters confirmed to be in the game by Blizzard, and he is the first character in the [http://battle.net/d3/media/videos/?view#/gameplay gameplay] video. The voiceover states that the Barbarian "overcomes his enemies with pure brute force". He engages in melee combat mostly, but some old Barbarian skills like Leap and Whirlwind are also seen. Barbarians use Fury as their resource. Fury is gained when dealing or taken damage, and decays over time.
 
The Barbarian is one of the first two characters confirmed to be in the game by Blizzard, and he is the first character in the [http://battle.net/d3/media/videos/?view#/gameplay gameplay] video. The voiceover states that the Barbarian "overcomes his enemies with pure brute force". He engages in melee combat mostly, but some old Barbarian skills like Leap and Whirlwind are also seen. Barbarians use Fury as their resource. Fury is gained when dealing or taken damage, and decays over time.
  
  
*[http://blizzard.com/diablo3/characters/barbarian.xml Lore]
 
 
*[http://battle.net/d3/class/barbarian/ Barbarian]
 
*[http://battle.net/d3/class/barbarian/ Barbarian]
 
*[http://us.battle.net/d3/en/blog/3390853 Class Resource Systems]
 
*[http://us.battle.net/d3/en/blog/3390853 Class Resource Systems]
  
  
==Builds and Guides==
+
Use our [http://www.theamazonbasin.com/d3/forums/index.php?/forum/6-barbarian/ Barbarian] forum for strategy discussion, and feel free to add any resulting guides here.
Please use our [http://www.theamazonbasin.com/d3/forums/index.php?/forum/6-barbarian/ Barbarian] forum to hash out the details of any builds. Once a build is theorycrafted and tested, feel free to post it here. Ideally, build posts would include significant commentary about the skills used, choices made, etc.
+
|}
<br>
+
 
<br>
+
 
==Theorycraft==
 
Please post any class-specific theory that isn't included in Blizzard's documentation. Similar to the build section, use the forums for the preliminary discussion, and post here once the details are known and agreed upon.
 
<br>
 
<br>
 
 
==Skills==
 
==Skills==
 
*[http://battle.net/d3/calculator/barbarian Skill Calculator]
 
*[http://battle.net/d3/calculator/barbarian Skill Calculator]
Information on this page is based on a level 60 character and rank 7 runestones, and was last updated September 2011.
+
*{{Warn|=Information on this page is based on a level 60 character, and was last updated April 2012.}}
 
<br>
 
<br>
<br>
+
 
===Fury Generator===
+
===Primary===
 
{{Skill header
 
{{Skill header
 
|Resource=Fury}}
 
|Resource=Fury}}
 +
 
{{Skill stats
 
{{Skill stats
 
|Skill=Bash
 
|Skill=Bash
Line 35: Line 26:
 
|Resource=+6/attack
 
|Resource=+6/attack
 
|Cooldown=None
 
|Cooldown=None
|SD=Brutally smash an enemy for 145% weapon damage with a 20% chance to knock the enemy back.
+
|SD=Brutally smash an enemy for 150% weapon damage with a 20% chance to Knockback
|A=Pulverize
+
 
|AD=Cause a shockwave that inflicts 80% weapon damage to enemies in a 26 yard line behind the targeted enemy.
+
|U1=6
|C=Onslaught
+
|R1=Clobber
|CD=Add 7 reverberation that causes 18% weapon damage per strike.
+
|D1=Instead of Knockback, each hit has a 20% chance to Stun the target for 3 seconds.
|G=Unleashed
+
 
|GD=Generate 7 additional Fury per attack.
+
|U2=13
|I=Punish
+
|R2=Onslaught
|ID=Each attack grants a 10% damage boost for 5 seconds. This effect stacks up to 8 times.
+
|D2=Add 2 reverberations that cause 22% weapon damage per strike. Removes the chance for Knockback.
|O=Clobber
+
 
|OD=Gives each hit a 20% chance to stun the target for 3.5 seconds.
+
|U3=26
}}
+
|R3=Punish
 +
|D3=Increases the damage of your skills by 6% for 5 seconds after using Bash.
 +
 
 +
|U4=44
 +
|R4=Instigation
 +
|D4=Generate 6 additional Fury per attack.
 +
 
 +
|U5=52
 +
|R5=Pulverize
 +
|D5=Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.}}
 +
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Cleave
 
|Skill=Cleave
|Level=4
+
|Level=3
|Resource=+4/attack
+
|Resource=+5/attack
 
|Cooldown=None
 
|Cooldown=None
|SD=Swing in a wide arc to deal 120% weapon damage to the targeted enemy and 60% weapon damage to any other enemies caught in the swing.
+
|SD=Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing.
|A=Rupture
+
 
|AD=Enemies slain by this attack have a 100% chance to explode, causing 150% physical damage to all other enemies within 19 yards.
+
|U1=9
|C=Broad Sweep
+
|R1=Rupture
|CD=Increases damage to 260% weapon damage to the targeted enemy and 130% weapon damage to others in the arc.
+
|D1=Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
|G=Reaping Swing
+
 
|GD=Generate 1 Fury per enemy hit, up to 7 additional Fury total.
+
|U2=18
|I=Gathering Storm
+
|R2=Reaping Swing
|ID=Draw enemies in from 26 yards away before the strike lands.
+
|D2=Generate 3 additional Fury per enemy hit.
|O=Scattering Blast
+
 
|OD=On critical hits, knock enemies back 22 yards and inflict 175% weapon damage to enemies where they land. Enemies knock each other back up to 8 times.
+
|U3=30
}}
+
|R3=Scattering Blast
{{Skill stats
+
|D3=On Critical Hits, knock enemies back 14 yards and inflict 60% weapon damage to enemies where they land.
|Skill=Leap Attack
+
 
|Level=6
+
|U4=47
|Resource=+15
+
|R4=Broad Sweep
|Cooldown=10 s
+
|D4=Increase damage to 156% weapon damage.
|SD=Leap into the air, dealing 40% weapon damage to all enemies within 8 yards of your destination. Only generates Fury if you hit an enemy.
+
 
|A=Death from Above
+
|U5=55
|AD=Land with such force that enemies suffer a 100% chance to become stunned for 3 seconds.
+
|R5=Gathering Storm
|C=Call of Arreat
+
|D5=Enemies cleaved have their movement speed reduced by 80% for 1 second.}}
|CD=Shockwaves burst forth from the ground at the destination and knock enemies toward you from 45.0 yards away.
+
 
|G=Iron Impact
+
{{Skill stats  
|GD=Gain 700% additional armor for 4 seconds after landing.
 
|I=Toppling Impact
 
|ID=Send enemies hurtling 6 yards into other nearby enemies who suffer 80% weapon damage and are pushed back in a chain up to 2 times.
 
|O=Launch
 
|OD=Jump into the air with such great force that enemies within 7.5 yards of the origin of the jump take 160% weapon damage.
 
}}
 
{{Skill stats
 
|Skill=Ground Stomp
 
|Level=8
 
|Resource=+15
 
|Cooldown=12 s
 
|SD=Shake the ground to inflict 30% weapon damage to all enemies within 12 yards and stun them for 3 seconds. Only generates Fury if you hit an enemy.
 
|A=Deafening Crash
 
|AD=Enemies in the area are slowed for 10-12 seconds after they recover from being stunned.
 
|C=Trembling Stomp
 
|CD=Increase damage to 102% weapon damage.
 
|G=Foot of the Mountain
 
|GD=Increase Fury gained to 43 Fury per stomp.
 
|I=Wrenching Smash
 
|ID=Increase the area of effect to 33 yards. Enemies are pulled closer before the strike lands.
 
|O=Avalanche
 
|OD=Enemies are knocked back 15 yards and inflict 175% weapon damage where they land.
 
}}
 
{{Skill stats
 
 
|Skill=Frenzy
 
|Skill=Frenzy
 
|Level=11
 
|Level=11
 
|Resource=+3/attack
 
|Resource=+3/attack
 
|Cooldown=None
 
|Cooldown=None
|SD=Swing for 80% weapon damage. Each swing increases attack speed of Frenzy by 15% for 4 seconds. This effect can stack up to 5 times for a total bonus of 75% attack speed.
+
|SD=Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
|A=Triumph
+
 
|AD=Killing a creature with Frenzy heals you for 25% Life over 6 seconds.
+
|U1=17
|C=Maniac
+
|R1=Sidearm
|CD=Each Frenzy effect also increases your damage by 24%.
+
|D1=Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
|G=Smite
+
 
|GD=Adds a 35% chance to call down a bolt of lightning from above, stunning your target from 3 seconds.
+
|U2=22
|I=Sidearm
+
|R2=Triumph
|ID=Each strike has a 55% chance to throw a piercing axe at a nearby enemy that deals 100% weapon damage to all enemies in its path.
+
|D2=Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
|O=Relentless
+
 
|OD=While under the effects of Frenzy you gain 22% increased movement speed.
+
|U3=34
}}
+
|R3=Vanguard
{{Skill stats
+
|D3=While under the effects of Frenzy, you gain 15% increased movement speed.
|Skill=War Cry
+
 
|Level=14
+
|U4=51
|Resource=+30
+
|R4=Smite
|Cooldown=30 s
+
|D4=Add a 10% chance to call down a bolt of lightning from above, stunning your target for 2 seconds.
|SD=Unleash a rallying cry to increase the armor of you and all allies within 30 yeards by 100% for 60 seconds.
+
 
|A=Invigorate
+
|U5=59
|AD=Increases maximum Life by 50% and regenerates 479 Life per second while affected by War Cry.
+
|R5=Maniac
|C=Hardened Wrath
+
|D5=Each Frenzy effect also increases your damage by 4%.}}
|CD=Increases the armor bonus to 260%.
 
|G=Charge!
 
|GD=Increases the Fury generated to 51 when used.
 
|I=Veteran's Warning
 
|ID=War Cry also grants 27% dodge bonus.
 
|O=Impunity
 
|OD=All of your resistances are increased by 80% while affected by War Cry.
 
}}
 
{{Skill stats
 
|Skill=Furious Charge
 
|Level=16
 
|Resource=+15
 
|Cooldown=10 s
 
|SD=Rush forward knocking back enemies and inflicting 60% weapon damage to enemies at the destination and 30% damage to enemies along the path of the charge. Only generates Fury if you hit an enemy.
 
|A=Merciless Assault
 
|AD=Cooldown is reduced by 1 second for every target hit. This effect can reduce the cooldown by up to 8 seconds.
 
|C=Battering Ram
 
|CD=Increase damage at the destination to 300% weapon damage.
 
|G=Stamina
 
|GD=Generate 8 Fury for each target hit while charging.
 
|I=Juggernaut
 
|ID=Regain 5% of your maximum Life for each target hit by Furious Charge.
 
|O=Bull Rush
 
|OD=Any targets who are critically hit by Furious Charge will be stunned for 5.0 seconds.
 
}}
 
{{Skill stats
 
|Skill=Ancient Spear
 
|Level=22
 
|Resource=+15
 
|Cooldown=10 s
 
|SD=Throw a spear up to 45 yards to pull an enemy back to you, slowing target's movement by 50% and dealing 55% weapon damage.
 
|A=Rage Flip
 
|AD=Enemies hit with Ancient Spear will be tossed in the opposite direction and damage is increased to 143% weapon damage.
 
|C=Harpoon
 
|CD=Pierce through up to 8 enemies in a straight line and drag them all back.
 
|G=Skirmish
 
|GD=Increases Fury gain to 38.
 
|I=Grappling Hooks
 
|ID=Throw 8 spears. Each spear will pull back the enemy that it hits.
 
|O=Siphon
 
|OD=Gain Life equal to 700% of the damage inflicted.
 
}}
 
 
<br>
 
<br>
  
===Fury Spender===
+
===Secondary===
 
{{Skill header
 
{{Skill header
|Resource=Fury}}  
+
|Resource=Fury}}
{{Skill stats
+
 
|Skill=Threatening Shout
 
|Level=1
 
|Resource=-20
 
|Cooldown=None
 
|SD=Shout with great ferocity, reducing damage done by enemies within 25 yards by 50% for 15 seconds.
 
|A=Grim Harvest
 
|AD=Enemies are severely demoralized. Each enemy has a 28% chance to flee for 2-9 seconds.
 
|C=Demoralize
 
|CD=Affected enemies are also taunted to attack you for 9 seconds.
 
|G=Stagger
 
|GD=Affected enemies also have their attack speed reduced by 55%.
 
|I=Intimidate
 
|ID=Affected enemies also have their movement speed reduced by 62%.
 
|O=Terrify
 
|OD=Enemies are badly shaken and have a 22% chance to drop additional treasure.
 
}}
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Hammer of the Ancients
 
|Skill=Hammer of the Ancients
Line 193: Line 112:
 
|Resource=-20
 
|Resource=-20
 
|Cooldown=None
 
|Cooldown=None
|SD=Call forth a massive hammer to smash enemies directly in front of you for 180% weapon damage. Hammer of the Ancients has a 15% increased chance to critical hit.
+
|SD=Call forth a massive hammer to smash enemies directly in front of you for 200% weapon damage. Hammer of the Ancients has a 5% increased Critical Hit Chance.
|A=Thunderstrike
+
 
|AD=Whenever you kill an enemy with Hammer of the Ancients every other nearby enemy has a 65% chance to be stunned for 3 seconds.
+
|U1=7
|C=Smash
+
|R1=Rolling Thunder
|CD=Strike a smaller area for 396% weapon damage.
+
|D1=Create a shockwave that deals 155% weapon damage to all enemies within 22 yards in front of you.
|G=Birthright
+
 
|GD=Critical hits have a 55% chance to cause enemies to drop treasure or health globes.
+
|U2=15
|I=Rolling Thunder
+
|R2=Smash
|ID=Modifies the strike to create a shockwave that deals 172% weapon damage to all enemies in front of you.
+
|D2=Strike a smaller area for 270% weapon damage.
|O=The Devil's Anvil
+
 
|OD=Create a tremor at the point of impact that slows the movement speed of enemies by 40% and deals an additional 117% weapon damage over 2 seconds.
+
|U3=27
}}
+
|R3=The Devil's Anvil
{{Skill stats
+
|D3=Create a tremor at the point of impact for 2 seconds that slows the movement speed of enemies by 60%.
|Skill=Battle Rage
+
 
|Level=3
+
|U4=39
|Resource=-20
+
|R4=Thunderstrike
|Cooldown=None
+
|D4=Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
|SD=Enter a rage which increases damage by 30% and critical hit chance by 4% for 30 seconds.
+
 
|A=Bloodshed
+
|U5=53
|AD=While under the effects of Battle Rage, critical hits cause an explosion of blood dealing 55% weapon damage to all nearby enemies.
+
|R5=Birthright
|C=Marauder's Rage
+
|D5=Critical Hits have a 10% chance to cause enemies to drop treasure or health globes.}}
|CD=Increase damage bonus to 100%.
+
 
|G=Into the Fray
 
|GD=Critical hits generate 7 additional Fury.
 
|I=Ferocity
 
|ID=Critical hits increase the duration of the Battle Rage effect by 4.0 seconds.
 
|O=Swords to Ploughshares
 
|OD=Critical hits have a 20% chance to cause enemies to drop additional treasure or health globes.
 
}}
 
{{Skill stats
 
|Skill=Weapon Throw
 
|Level=7
 
|Resource=-20
 
|Cooldown=None
 
|SD=Hurl a throwing weapon at an enemy for 210% weapon damage and slowing the movement by 70% for 4 seconds.
 
|A=Stupefy
 
|AD=Aim for the head, causing your target to be confused and attack other enemies for 9 seconds.
 
|C=Mighty Throw
 
|CD=Increase thrown weapon damage to 462% weapon damage.
 
|G=Dread Shot
 
|GD=Expend all remaining Fury to throw a fallen foe which inflicts an additional 9% weapon damage for each point of Fury expended to all enemies within 22 yards of the target.
 
|I=Ricochet
 
|ID=Angle the weapon to ricochet and hit up to 8 targets within 20 yards of each other.
 
|O=Throwing Hammer
 
|OD=Hurl a hammer with a 33% chance to stun the target for 3 seconds.
 
}}
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Rend
 
|Skill=Rend
|Level=9
+
|Level=5
 
|Resource=-20
 
|Resource=-20
 
|Cooldown=None
 
|Cooldown=None
|SD=Perform a vicious strike to all enemies within 9 yards, dealing 60% weapon damage every second for 3 seconds
+
|SD=A sweeping strike causes all nearby enemies to Bleed for 210% weapon damage damage as Physical over 3 seconds.
|A=Bloodbath
+
 
|AD=Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 100% weapon damage.
+
|U1=11
|C=Lacerate
+
|R1=Ravage
|CD=Increases damage to 123% weapon damage every second for 3 seconds.
+
|D1=Increase the range of Rend to hit all enemies within 17 yards.
|G=Blood Lust
+
 
|GD=Gain 40% of the damage done by Rend as Life.
+
|U2=19
|I=Ravage
+
|R2=Blood Lust
|ID=Increases the range to deal 96% weapon damage every second for 3 seconds to all enemies within 14 yards.
+
|D2=Gain 9% of the damage done by Rend as Life.
|O=Mutilate
+
 
|OD=Increase bleeding duration to 10 seconds.
+
|U3=33
}}
+
|R3=Lacerate
 +
|D3=Increase damage to 271% weapon damage as Physical over 3 seconds.
 +
 
 +
|U4=45
 +
|R4=Mutilate
 +
|D4=Increase bleeding duration to 5 seconds.
 +
 
 +
|U5=56
 +
|R5=Bloodbath
 +
|D5=Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 60% weapon damage as Physical over 3 seconds.}}
 +
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Seismic Slam
 
|Skill=Seismic Slam
|Level=19
+
|Level=12
 
|Resource=-30
 
|Resource=-30
 
|Cooldown=None
 
|Cooldown=None
|SD=Slam the ground to cause a wave of destruction that deals 215% weapon damage and knockback to targets in a 45 yard arc.
+
|SD=Slam the ground and cause a wave of destruction that deals 155% weapon damage and Knockback to targets in a 45 yard arc.
|A=Cracking Rift
+
 
|AD=Focus the seismic shockwaves along a narrow path to inflict 441% weapon damage to targets along a 42 yard path.
+
|U1=18
|C=Shattered Ground
+
|R1=Stagger
|CD=Increase damage to 366% weapon damage and increases the knockback by 225%.
+
|D1=Add a 70% chance of stunning enemies for 1.5 seconds.
|G=Strength from Earth
+
 
|GD=Reduce Fury cost to 16 Fury.
+
|U2=25
|I=Rumble
+
|R2=Shattered Ground
|ID=The ground continues to shudder after the initial strike, damaging enemies in the area for 160% weapon damage.
+
|D2=Increase damage to 202% weapon damage and increases Knockback distance by 100%.
|O=Stagger
+
 
|OD=Adds a 100% chance of stunning enemies for 3 seconds.
+
|U3=35
}}
+
|R3=Rumble
{{Skill stats
+
|D3=The ground continues to shudder after the initial strike, damaging enemies in the area for 30% weapon damage.
|Skill=Sprint
+
 
|Level=24
+
|U4=48
|Resource=-20
+
|R4=Strength from Earth
|Cooldown=None
+
|D4=Reduce Fury cost to 15 Fury.
|SD=Increase movement speed by 40% for 6 seconds.
+
 
|A=Gangway
+
|U5=57
|AD=Slams through enemies, knocking them back and inflicting 200% weapon damage.
+
|R5=Cracking Rift
|C=Marathon
+
|D5=Focus the seismic shockwaves along a narrow path to inflict 255% weapon damage to targets along a 42 yard path.}}
|CD=Increases the movement speed bonus to 110% for 20 seconds.
+
|G=Forced March
 
|GD=Increase the movement speed of allies within 30 yards by 40% for 6 seconds.
 
|I=Scramble
 
|ID=Increase dodge chance by 22% while sprinting.
 
|O=Run Like the Wind
 
|OD=Tornadoes rage in the wake of the Sprint, each one inflicting 200% weapon damage.
 
}}
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Whirlwind
 
|Skill=Whirlwind
|Level=27
+
|Level=20
|Resource=-8/second
+
|Resource=-16
 
|Cooldown=None
 
|Cooldown=None
|SD=Deliver multiple attacks to everything in your path for 44% weapon damage every 0.40 seconds.
+
|SD=Deliver multiple attacks to everything in your path for 110% weapon damage.
|A=Blood Funnel
+
 
|AD=Critical strikes restore 7% of your maximum Life.
+
|U1=24
|C=Volcanic Eruption
+
|R1=Dust Devils
|CD=Turns Whirlwind into a torrent of magma that inflicts 84% weapon damage every 0.40 seconds.
+
|D1=Generate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
|G=Eye of the Storm
+
 
|GD=Reduce the cost of Whirlwind to 4.5 Fury per second.
+
|U2=29
|I=Dust Devils
+
|R2=Hurricane
|ID=Generate harsh tornadoes that inflict 90% weapon damage to enemies in their path.
+
|D2=Allows you to move at your movement speed while using Whirlwind.
|O=Hurricane
+
 
|OD=Increase the movement speed of Whirlwind by 85%.
+
|U3=37
}}
+
|R3=Blood Funnel
 +
|D3=Critical Hits restore 1.0% of your maximum Life.
 +
 
 +
|U4=44
 +
|R4=Wind Shear
 +
|D4=Gain 1 Fury for every enemy struck.
 +
 
 +
|U5=59
 +
|R5=Volcanic Eruption
 +
|D5=Turns Whirlwind into a torrent of magma that inflicts 143% weapon damage as Fire.}}
 
<br>
 
<br>
  
===Situational===
+
===Defensive===
 
{{Skill header
 
{{Skill header
 
|Resource=Fury}}
 
|Resource=Fury}}
 +
 +
{{Skill stats
 +
|Skill=Ground Stomp
 +
|Level=4
 +
|Resource=+15
 +
|Cooldown=12 s
 +
|SD=Smash the groung, stunning all enemies within 12 yards for 4 seconds.
 +
 +
|U1=12
 +
|R1=Deafening Crash
 +
|D1=Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
 +
 +
|U2=18
 +
|R2=Wrenching Smash
 +
|D2=Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
 +
 +
|U3=28
 +
|R3=Trembling Stomp
 +
|D3=Enemies in the area also take 76% weapon damage.
 +
 +
|U4=40
 +
|R4=Foot of the Mountain
 +
|D4=Increase Fury gained to 30.
 +
 +
|U5=54
 +
|R5=Avalanche
 +
|D5=Enemies are knocked back 12 yards and inflict 55% weapon damage to enemies in the landing area.}}
 +
 +
{{Skill stats
 +
|Skill=Leap
 +
|Level=8
 +
|Resource=+15
 +
|Cooldown=10 s
 +
|SD=Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
 +
 +
|U1=14
 +
|R1=Iron Impact
 +
|D1=Gain 300% additional Armor for 4 seconds after landing.
 +
 +
|U2=21
 +
|R2=Toppling Impact
 +
|D2=Send enemies hurtling away from where you land.
 +
 +
|U3=32
 +
|R3=Call of Arreat
 +
|D3=Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
 +
 +
|U4=44
 +
|R4=Call of Arreat
 +
|D4=Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
 +
 +
|U5=60
 +
|R5=Death from Above
 +
|D5=Land with such force that enemies have a 100% chance to be stunned for 3 seconds.}}
 +
 +
{{Skill stats
 +
|Skill=Sprint
 +
|Level=16
 +
|Resource=+20
 +
|Cooldown=None
 +
|SD=Increase movement speed by 40% for 3 seconds.
 +
 +
|U1=23
 +
|R1=Rush
 +
|D1=Increases Dodge Chance by 12% while sprinting.
 +
 +
|U2=29
 +
|R2=Run Like the Wind
 +
|D2=Tornadoes rage in your wake, each one inflicting 60% weapon damage.
 +
 +
|U3=38
 +
|R3=Marathon
 +
|D3=Increases the movement speed bonus to 50% for 5 seconds.
 +
 +
|U4=46
 +
|R4=Gangway
 +
|D4=Slams through enemies, knocking them back and inflicting 25% weapon damage.
 +
 +
|U5=53
 +
|R5=Forced March
 +
|D5=Increase the movement speed of allies within 30 yards by 20% for 3 seconds.}}
 +
 
{{Skill stats
 
{{Skill stats
 
|Skill=Ignore Pain
 
|Skill=Ignore Pain
|Level=5
+
|Level=22
|Resource=None
+
|Resource=
|Cooldown=60 s
+
|Cooldown=30 s
 
|SD=Reduces all damage taken by 65% for 5 seconds.
 
|SD=Reduces all damage taken by 65% for 5 seconds.
|A=Ignorance is Bliss
+
 
|AD=While Ignore Pain is active, gain 40% of all damage dealt as Life.
+
|U1=26
|C=Contempt for Weakness
+
|R1=Bravado
|CD=Reflects 65% of ignored damage back at the enemy.
+
|D1=When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
|G=Bravado
+
 
|GD=Knocks back all enemies within 28 yards when triggered and reduces cooldown time to 25 seconds. Also deals 50% weapon damage on affected enemies.
+
|U2=31
|I=Iron Hide
+
|R2=Iron Hide
|ID=Increases duration to 13 seconds.
+
|D2=Increases duration to 7 seconds.
|O=Mob Rule
+
 
|OD=Extend the effect to nearby allies, reducing damage taken by 65% for 5.0 seconds.
+
|U3=36
}}
+
|R3=Ignorance is Bliss
 +
|D3=While Ignore Pain is active, gain 20% of all damage dealt as Life.
 +
 
 +
|U4=43
 +
|R4=Mob Rule
 +
|D4=Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
 +
 
 +
|U5=58
 +
|R5=Contempt for Weakness
 +
|D5=Reflects 50% of ignored damage back at the enemy.}}
 +
<br>
 +
 
 +
===Might===
 +
{{Skill header
 +
|Resource=Fury}}
 +
 
 +
{{Skill stats
 +
|Skill=Ancient Spear
 +
|Level=9
 +
|Resource=+15
 +
|Cooldown=10 s
 +
|SD=Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
 +
 
 +
|U1=15
 +
|R1=Grappling Hooks
 +
|D1=Throw 3 spears. Each spear will pull back the enemy that it hits.
 +
 
 +
|U2=23
 +
|R2=Skirmish
 +
|D2=Increases Fury gained to 30.
 +
 
 +
|U3=32
 +
|R3=Dread Spear
 +
|D3=Gain Life equal to 60% of the damage inflicted.
 +
 
 +
|U4=39
 +
|R4=Harpoon
 +
|D4=Pierce through multiple enemies in a straight line and drag them all back.
 +
 
 +
|U5=49
 +
|R5=Rage Flip
 +
|D5=Enemies hit with Ancient Spear are pulled in the opposite direction and damage is increased to 213% weapon damage.}}
 +
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Revenge
 
|Skill=Revenge
|Level=12
+
|Level=13
|Resource=None
+
|Resource=
 
|Cooldown=None
 
|Cooldown=None
|SD=Inflict 150% weapon damage to all enemies within 8 yards and gain 5.0% Life for each enemy hit.
+
|SD=Revenge has a 15% chance to become active each time you are hit.<br>Inflict 220% weapon damage to all nearby enemies. You heal 6.0% of your maximum Life for each enemy hit.
Revenge has a 10% chance to become active for a short time each time you are hit by an attack.
+
 
|A=Best Served Cold
+
|U1=19
|AD=After using Revenge, your critical strike chance is increased by 27% for 10 seconds.
+
|R1=Vengeance is Mine
|C=Retribution
+
|D1=Gain 5 Fury and heal for 10.0% of your maximum Life for each enemy hit.
|CD=Increase damage to 255% weapon damage.
+
 
|G=Vengeance is Mine
+
|U2=25
|GD=Gain 7 Fury each time Revenge is used and improve Life gained from each enemy hit to 12.0%
+
|R2=Retribution
|I=Provocation
+
|D2=Increase damage to 286% weapon damage.
|ID=Increases the chance Revenge will become active for use to 31% each time you are hit by an attack.
+
 
|O=Grudge
+
|U3=36
|OD=Knocks enemies back 30 yards when Revenge is used.
+
|R3=Grudge
}}
+
|D3=Knocks enemies back 24 yards whenever Revenge is used.
 +
 
 +
|U4=41
 +
|R4=Grudge
 +
|D4=Knocks enemies back 24 yards whenever Revenge is used.
 +
 
 +
|U5=52
 +
|R5=Provocation
 +
|D5=Increases the chance Revenge will become active to 30% each time you are hit by an attack.}}
 +
 
 +
{{Skill stats
 +
|Skill=Furious Charge
 +
|Level=21
 +
|Resource=+15
 +
|Cooldown=10 s
 +
|SD=Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
 +
 
 +
|U1=27
 +
|R1=Battering Ram
 +
|D1=Increase damage at the destination to 283% weapon damage.
 +
 
 +
|U2=33
 +
|R2=Merciless Assault
 +
|D2=Cooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
 +
 
 +
|U3=38
 +
|R3=Stamina
 +
|D3=Generate 8 additional Fury for each target hit while charging.
 +
 
 +
|U4=47
 +
|R4=Bull Rush
 +
|D4=Any targets who are critically hit by Furious Charge will be stunned for 2.5 seconds.
 +
 
 +
|U5=56
 +
|R5=Dreadnought
 +
|D5=Regain 8% of your maximum Life for each target hit by Furious Charge.}}
 +
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Overpower
 
|Skill=Overpower
|Level=18
+
|Level=26
|Resource=None
+
|Resource=
 +
|Cooldown=15 s
 +
|SD=Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
 +
 
 +
|U1=29
 +
|R1=Storm of Steel
 +
|D1=Throw up to 3 axes at nearby enemies which inflict 50% weapon damage each.
 +
 
 +
|U2=34
 +
|R2=Killing Spree
 +
|D2=Your Critical Hit Chance is increased by 10% for 6 seconds.
 +
 
 +
|U3=42
 +
|R3=Crushing Advance
 +
|D3=Reflect 30% of incoming melee damage for 6 seconds after Overpower is activated.
 +
 
 +
|U4=48
 +
|R4=Momentum
 +
|D4=Generate 12 Fury for each enemy hit by Overpower.
 +
 
 +
|U5=59
 +
|R5=Revel
 +
|D5=Heal 10% of your maximum Life for every enemy hit.}}
 +
<br>
 +
 
 +
===Tactics===
 +
{{Skill header
 +
|Resource=Fury}}
 +
 
 +
{{Skill stats
 +
|Skill=Weapon Throw
 +
|Level=14
 +
|Resource=-10
 +
|Cooldown=None
 +
|SD=Hurl a throwing weapon at an enemy for 120% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
 +
 
 +
|U1=21
 +
|R1=Mighty Throw
 +
|D1=Increase thrown weapon damage to 156% weapon damage.
 +
 
 +
|U2=25
 +
|R2=Ricochet
 +
|D2=Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
 +
 
 +
|U3=33
 +
|R3=Throwing Hammer
 +
|D3=Hurl a hammer with a 75% chance to Stun the target for 2 seconds.
 +
 
 +
|U4=42
 +
|R4=Stupefy
 +
|D4=Aim for the head, gaining a 20% chance of causing your target to be Confused and attack other enemies for 6 seconds.
 +
 
 +
|U5=54
 +
|R5=Dread Bomb
 +
|D5=Expend all remaining Fury to throw a corpse which inflicts an additional 3% weapon damage for each point of Fury expended to all enemies within 12 yards of the target.}}
 +
 
 +
{{Skill stats
 +
|Skill=Threatening Shout
 +
|Level=17
 +
|Resource=+15
 +
|Cooldown=15 s
 +
|SD=Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
 +
 
 +
|U1=23
 +
|R1=Intimidate
 +
|D1=Affected enemies also have their movement speed reduced by 30%.
 +
 
 +
|U2=28
 +
|R2=Grim Harvest
 +
|D2=Enemies are badly shaken and have a 15% chance to drop additional treasure.
 +
 
 +
|U3=37
 +
|R3=Demoralize
 +
|D3=Affected enemies are also taunted to attack you for 3 seconds.
 +
 
 +
|U4=43
 +
|R4=Demoralize
 +
|D4=Affected enemies are also taunted to attack you for 3 seconds.
 +
 
 +
|U5=57
 +
|R5=Terrify
 +
|D5=Enemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.}}
 +
 
 +
{{Skill stats
 +
|Skill=Battle Rage
 +
|Level=22
 +
|Resource=-20
 
|Cooldown=None
 
|Cooldown=None
|SD=Press the advantage of a powerful attack to overwhelm the enemy for 150% weapon damage to all targets within 9 yards.
+
|SD=Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 30 seconds.
Overpower becomes available whenever you make a critical hit against an enemy.
+
 
|A=Crushing Advance
+
|U1=26
|AD=Reflect 45% of incoming melee damage for 17 seconds after Overpower is activated.
+
|R1=Marauder's Rage
|C=Killing Spree
+
|D1=Increase damage bonus to 30%.
|CD=Whenever used, your chance to critical hit is increased by 22% for 6.0 seconds.
+
 
|G=Momentum
+
|U2=31
|GD=Overpower generates 7 Fury for every enemy hit.
+
|R2=Ferocity
|I=Storm of Steel
+
|D2=While under the effects of Battle Rage, Critical Hits have a chance to increase the duration of Battle Rage by 2 seconds.
|ID=Throw up to 9 axes at nearby enemies which inflict 240% weapon damage each.
+
 
|O=Revel
+
|U3=38
|OD=Heal 18% of your maximum Life whenever Overpower is used.
+
|R3=Swords to Ploughshares
}}
+
|D3=While under the effects of Battle Rage, Critical Hits have up to a 5% chance to cause enemies to drop additional health globes.
 +
 
 +
|U4=46
 +
|R4=Into the Fray
 +
|D4=While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
 +
 
 +
|U5=54
 +
|R5=Bloodshed
 +
|D5=While under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.}}
 +
 +
{{Skill stats
 +
|Skill=War Cry
 +
|Level=28
 +
|Resource=+30
 +
|Cooldown=30 s
 +
|SD=Unleash a rallying cry to increase Armor for you and all allies within 30 yards by 20% for 60 seconds.
 +
 
 +
|U1=32
 +
|R1=Hardened Wrath
 +
|D1=Increases the Armor bonus to 40%.
 +
 
 +
|U2=35
 +
|R2=Charge!
 +
|D2=Increases Fury gained to 60.
 +
 
 +
|U3=41
 +
|R3=Invigorate
 +
|D3=Increases maximum Life by 10% and regenerates 310 Life per second while affected by War Cry.
 +
 
 +
|U4=49
 +
|R4=Veteran's Warning
 +
|D4=War Cry also grants a 15% bonus to Dodge Chance.
 +
 
 +
|U5=60
 +
|R5=Impunity
 +
|D5=All of your resistances are increased by 50% while affected by War Cry.}}
 +
<br>
 +
 
 +
===Rage===
 +
{{Skill header
 +
|Resource=Fury}}
 +
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Earthquake
 
|Skill=Earthquake
|Level=21
+
|Level=19
|Resource=-75
+
|Resource=-50
 
|Cooldown=120 s
 
|Cooldown=120 s
|SD=Shake the ground violently dealing 240% weapon damage followed by an additional 150% weapon damage per second for 8 seconds to all enemies within 15 yards.
+
|SD=Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
|A=Flying Boulder
+
 
|AD=Project secondary tremors up to 12 yards ahead of you that inflict 260% weapon damage.
+
|U1=24
|C=Aftershocks
+
|R1=Giant's Stride
|CD=Secondary tremors knock enemies back and inflict 260% weapon damage.
+
|D1=Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
|G=The Mountain's Call
+
 
|GD=Reduce Fury cost to 40 Fury and the cooldown to 50 seconds.
+
|U2=29
|I=Giant's Stride
+
|R2=Chilling Earth
|ID=Secondary tremors follow your movement and inflict 260% weapon damage.
+
|D2=Creates an icy patch, causing Earthquake's damage to turn Cold and Slow the movement of enemies by 80%.
|O=Chilling Earth
+
 
|OD=Creates an icy patch causing Earthquake's damage to turn cold and slow the movement of enemies by 62%.
+
|U3=39
}}
+
|R3=The Mountain's Call
 +
|D3=Removes the Fury cost and reduces the cooldown to 105 seconds.
 +
 
 +
|U4=50
 +
|R4=Aftershocks
 +
|D4=Secondary tremors knock enemies back and inflict 65% weapon damage as Fire.
 +
 
 +
|U5=56
 +
|R5=Path of Fire
 +
|D5=Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.}}
 +
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Call of the Ancients
 
|Skill=Call of the Ancients
 
|Level=25
 
|Level=25
|Resource=-75
+
|Resource=-50
 
|Cooldown=120 s
 
|Cooldown=120 s
|SD=Summon the ancient Barbarians Talic, Korlic, and Madawc to inflict 100% weapon damage with each attack as they join the battle for 15 seconds.
+
|SD=Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
 
*Talic wields a sword and shield and uses the Whirlwind skill.
 
*Talic wields a sword and shield and uses the Whirlwind skill.
 
*Korlic wields a massive polearm and uses the Cleave skill.
 
*Korlic wields a massive polearm and uses the Cleave skill.
 
*Madawc dual-wields axes and uses the Weapon Throw skill.
 
*Madawc dual-wields axes and uses the Weapon Throw skill.
|A=Talic's Anger
+
 
|AD=Talic gains the ability Leap Attack which deals 360% of your weapon damage to enemies in the area of the leap.
+
|U1=31
|C=Korlic's Might
+
|R1=The Council Rises
|CD=Korlic gains the ability Furious Charge which deals 280% of your weapon damage to all enemies in a line.
+
|D1=The Ancients inflict 66% weapon damage with each attack and have 100% additional Armor.
|G=Duty to the Clan
+
 
|GD=Increase duration to 85 seconds.
+
|U2=37
|I=The Council Rises
+
|R2=Duty to the Clan
|ID=The Ancients inflict 275% weapon damage with each attack and have 175% additional armor.
+
|D2=Increase duration to 20 seconds.
|O=Madawc's Madness
+
 
|OD=Madawc gains the ability Seismic Slam which deals 205% of your weapon damage to enemies in an arc.
+
|U3=45
}}
+
|R3=Korlic's Might
 +
|D3=Korlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
 +
 
 +
|U4=51
 +
|R4=Madawc's Madness
 +
|D4=Madawc gains the skill Seismic Slam which deals 180% of your weapon damage to enemies in an arc.
 +
 
 +
|U5=58
 +
|R5=Talic's Anger
 +
|D5=Talic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.}}
 +
 
 
{{Skill stats
 
{{Skill stats
 
|Skill=Wrath of the Berserker
 
|Skill=Wrath of the Berserker
|Level=29
+
|Level=30
|Resource=-75
+
|Resource=-50
 
|Cooldown=120 s
 
|Cooldown=120 s
 
|SD=Enter a berserker rage which raises several attributes for 15 seconds.
 
|SD=Enter a berserker rage which raises several attributes for 15 seconds.
*Critical Hit: 10%
+
*Critical Hit Chance: 10%
*Attack Speed: 45%
+
*Attack Speed: 25%
 
*Dodge Chance: 20%
 
*Dodge Chance: 20%
 
*Movement Speed: 20%
 
*Movement Speed: 20%
|A=Slaughter
+
 
|AD=Killing an enemy while Wrath of the Berserker is active causes them to explode dealing 450% weapon damage to all enemies within 15 yards.
+
|U1=36
|C=Insanity
+
|R1=Arreat's Wail
|CD=While active your damage is also increased by 75%.
+
|D1=Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
|G=Thrive on Chaos
+
 
|GD=Every 9 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
+
|U2=40
|I=Arreat's Wail
+
|R2=Insanity
|ID=Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 550% weapon damage to them.
+
|D2=While active your damage is also increased by 100%.
|O=Mountainous Form
+
 
|OD=Increase the bonus dodge chance granted to 60%.
+
|U3=46
}}
+
|R3=Slaughter
 +
|D3=While Wrath of the Berserker is active, Critical Hits have a chance to cause an eruption of blood dealing 155% weapon damage to enemies within 15 yards.
 +
 
 +
|U4=52
 +
|R4=Striding Giant
 +
|D4=Increases bonus to Dodge Chance to 60%.
 +
 
 +
|U5=60
 +
|R5=Thrive on Chaos
 +
|D5=Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.}}
 
<br>
 
<br>
  
Line 432: Line 655:
 
!align=left|Description
 
!align=left|Description
 
|-valign=top
 
|-valign=top
!Ignore Pain
+
!Pound of Flesh
 
|align=center|10
 
|align=center|10
|Gain 10% of all damage done as Life.
+
|Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
 
|-valign=top  
 
|-valign=top  
!Pound of Flesh
+
!Ruthless
 
|align=center|10
 
|align=center|10
|Increases the chance of finding a health globe by 25% and you gain 100% additional health from health globes.
+
|Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%. Many skills and runes rely on Critical Hits to trigger their effects.
 +
|-valign=top
 +
!Nerves of Steel
 +
|align=center|13
 +
|Your armor is increased by 100% of your Vitality.
 
|-valign=top  
 
|-valign=top  
!Ruthless
 
|align=center|12
 
|Critical hit chance increased by 5%. Critical hit damage increased by 50%. Many skills and runestone effects rely on critical hits to trigger their effects.
 
|-valign=top
 
 
!Weapons Master
 
!Weapons Master
|align=center|13
+
|align=center|16
|Gain a bonus based on the weapon type of your main hand weapon
+
|Gain a bonus based on the weapon type of your main hand weapon:
*Swords/Daggers: 10% increased damage
+
*Swords/Daggers: 15% increased damage
*Maces/Axes: 5% chance to critical hit
+
*Maces/Axes: 10% Critical Hit Chance
 
*Polearms/Spears: 10% attack speed
 
*Polearms/Spears: 10% attack speed
*Mighty Weapons: 1 Fury per hit
+
*Mighty Weapons: 3 Fury per hit
|-valign=top
+
|-valign=top
 +
!Berserker Rage
 +
|align=center|20
 +
|You inflict an additional 25% damage while at maximum Fury.
 +
|-valign=top  
 
!Inspiring Presence
 
!Inspiring Presence
|align=center|15
+
|align=center|20
|The duration of your shouts is doubled. While benefiting from War Cry or Battle Rage you regenerate 60% of your total Life per minute. Your shouts are:
+
|The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds. Your shouts are: Battle Rage, Threatening Shout, War Cry
*Battle Rage
+
|-valign=top  
*Threatening Shout
+
!Bloodthirst
*War Cry
+
|align=center|24
|-valign=top
+
|Gain 3% of all damage done as Life.
!Berserker Rage
+
|-valign=top  
|align=center|17
 
|You inflict an additional 20% damage while at maximum Fury.
 
|-valign=top
 
 
!Animosity
 
!Animosity
|align=center|19
+
|align=center|27
 
|Increases Fury generation by 10% and maximum Fury is increased by 20. Fury is used to fuel your most powerful attacks.
 
|Increases Fury generation by 10% and maximum Fury is increased by 20. Fury is used to fuel your most powerful attacks.
|-valign=top
+
|-valign=top  
 
!Superstition
 
!Superstition
|align=center|20
+
|align=center|30
|Reduces all non-physical damage by 20%. Whenever you take damage from a ranged or elemental attack you gain 3 Fury.
+
|Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
|-valign=top
+
|-valign=top  
 
!Tough as Nails
 
!Tough as Nails
|align=center|22
+
|align=center|30
|Increases armor by 100%. Thorns damage dealt increased by 100%.
+
|Increases Armor by 50%. Thorns damage dealt increased by 50%.
|-valign=top
+
|-valign=top  
 
!No Escape
 
!No Escape
|align=center|23
+
|align=center|35
|Increases the damage of Ancient Spear and Weapon Throw by 100%. In addition, killing an enemy with Ancient Spear automatically resets the cooldown and killing an enemy with Weapon Throw returns 20 Fury.
+
|Increases the damage of Anciant Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
|-valign=top
+
|-valign=top  
 
!Relentless
 
!Relentless
|align=center|25
+
|align=center|40
 
|While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
 
|While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
|-valign=top
+
|-valign=top  
 
!Brawler
 
!Brawler
|align=center|26
+
|align=center|45
|As long as there are 5 enemies within 8 yards, all of your damage is increased by 30%.
+
|As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
|-valign=top
+
|-valign=top  
 
!Juggernaut
 
!Juggernaut
|align=center|28
+
|align=center|50
|The duration of control impairing effects on you are reduced by 20%. In addition, whenever you become stunned, feared or charmed you recover 15% of your maximum Life.
+
|The duration of control impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
|-valign=top
+
|-valign=top  
!Boon of Bul-Kathos
 
|align=center|30
 
|The cooldown on your Earthquake, Call of the Ancients and Wrath of the Berserker skills is reduced by 30 seconds.
 
|-valign=top
 
 
!Unforgiving
 
!Unforgiving
|align=center|30
+
|align=center|55
 
|You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
 
|You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
 +
|-valign=top
 +
!Boon of Bul-Kathos
 +
|align=center|60
 +
|The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.
 
|}
 
|}

Latest revision as of 19:30, 16 September 2012