Difference between revisions of "Den of Evil (area)"

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{{Act 1 nav}}
 
{{Act 1 nav}}
 
Act 1 - Cave 1<br>
 
Act 1 - Cave 1<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Blood Moor]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Den of Evil (area)#zombie1|zombie1]] || Zombie || 1 || 7-12 || 33 || 1-3 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Zombie|Zombie]]|| [[Den of Evil (area)#zombie1|zombie1]] || 1 || 9 || 33 || style="background:lightgray" | 3 || || || || || || 8 || 5 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Den of Evil (area)#brute1|brute1]] || Gargantuan Beast || 2 || 11-19 || 48 || 2-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Gargantuan Beast|Gargantuan Beast]]|| [[Den of Evil (area)#brute1|brute1]] || 2 || 15 || 48 || style="background:lightgray" | 4 || || || || || || 12 || 10 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#fallenshaman1|fallenshaman1]] || Fallen Shaman || 2 || 5-9 || 32 || 1-3 || 12 || 10 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Den of Evil (area)#fallenshaman1|fallenshaman1]] || 2 || 7 || 32 || style="background:lightgray" | 2 || || style="background:pink" | 3 || || || || 12 || 10 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#fallenshaman1|fallen1]] || Fallen || 1 || 1-4 || 18 || 1-2 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fallen|Fallen]]|| [[Den of Evil (area)#fallenshaman1|fallen1]] || 1 || 2 || 18 || style="background:lightgray" | 2 || || || || || || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#Corpsefire - zombie1|Corpsefire - zombie1]] || [[Corpsefire]] || 4 || 28-48 || 165 || 2-6 || 26 || 5 || 0 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:skyblue" | 20 || style="background:palegreen" | 50
+
| [[Corpsefire|Corpsefire]]|| [[Den of Evil (area)#Corpsefire - zombie1|Corpsefire - zombie1]] || 4 || 38 || 165 || style="background:lightgray" | 5 || style="background:gold" | 3 || style="background:pink" | 3 || style="background:palegoldenrod" | 3 || style="background:skyblue" | 3 || style="background:palegreen" | 1 || 26 || 5 || 0 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:skyblue" | 20 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Den of Evil (area)#zombie1 (Nightmare)|zombie1]] || Zombie || 36 || 551-787 || 2696 || 18-46 || 774-811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Zombie|Zombie]]|| [[Den of Evil (area)#zombie1 (Nightmare)|zombie1]] || 36 || 669 || 2696 || style="background:lightgray" | 34 || || || || || || 811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Den of Evil (area)#brute1 (Nightmare)|brute1]] || Gargantuan Beast || 36 || 761-1102 || 3081 || 21-43 || 701-738 || 448 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Gargantuan Beast|Gargantuan Beast]]|| [[Den of Evil (area)#brute1 (Nightmare)|brute1]] || 36 || 931 || 3081 || style="background:lightgray" | 39 || || || || || || 738 || 448 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#fallenshaman1 (Nightmare)|fallenshaman1]] || Fallen Shaman || 36 || 288-472 || 3852 || 13-27 || 774 || 396 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Den of Evil (area)#fallenshaman1 (Nightmare)|fallenshaman1]] || 36 || 380 || 3852 || style="background:lightgray" | 20 || || style="background:pink" | 33 || || || || 774 || 396 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#fallenshaman1 (Nightmare)|fallen1]] || Fallen || 36 || 131-288 || 1669 || 13-31 || 627-664 || 369 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fallen|Fallen]]|| [[Den of Evil (area)#fallenshaman1 (Nightmare)|fallen1]] || 36 || 209 || 1669 || style="background:lightgray" | 23 || || style="background:pink" | 8 || || || || 664 || 369 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#Corpsefire - zombie1 (Nightmare)|Corpsefire - zombie1]] || [[Corpsefire]] || 39 || 1653-2361 || 13480 || 19-49 || 831-871 || 422 || 0 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:skyblue" | 20 || style="background:palegreen" | 75
+
| [[Corpsefire|Corpsefire]]|| [[Den of Evil (area)#Corpsefire - zombie1 (Nightmare)|Corpsefire - zombie1]] || 39 || 2007 || 13480 || style="background:lightgray" | 36 || style="background:gold" | 27 || style="background:pink" | 27 || style="background:palegoldenrod" | 27 || style="background:skyblue" | 27 || style="background:palegreen" | 5 || 871 || 422 || 0 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:skyblue" | 20 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Den of Evil (area)#zombie1 (Hell)|zombie1]] || Zombie || 79 || 5766-8238 || 45193 || 54-136 || 3339-3498 || 1236 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || style="background:palegreen" | 75
+
| [[Zombie|Zombie]]|| [[Den of Evil (area)#zombie1 (Hell)|zombie1]] || 79 || 7002 || 45193 || style="background:lightgray" | 100 || || || || || || 3498 || 1236 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Den of Evil (area)#brute1 (Hell)|brute1]] || Gargantuan Beast || 79 || 7963-11533 || 51649 || 63-127 || 3021-3180 || 1314 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 100 || 0
+
| [[Gargantuan Beast|Gargantuan Beast]]|| [[Den of Evil (area)#brute1 (Hell)|brute1]] || 79 || 9748 || 51649 || style="background:lightgray" | 114 || || || || || || 3180 || 1314 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 100 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#fallenshaman1 (Hell)|fallenshaman1]] || Fallen Shaman || 79 || 3020-4942 || 64561 || 40-81 || 3339 || 1159 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Den of Evil (area)#fallenshaman1 (Hell)|fallenshaman1]] || 79 || 3981 || 64561 || style="background:lightgray" | 61 || || style="background:pink" | 73 || || || || 3339 || 1159 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || 0 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#fallenshaman1 (Hell)|fallen1]] || Fallen || 79 || 1373-3020 || 27976 || 40-91 || 2703-2862 || 1082 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
+
| [[Fallen|Fallen]]|| [[Den of Evil (area)#fallenshaman1 (Hell)|fallen1]] || 79 || 2196 || 27976 || style="background:lightgray" | 68 || || style="background:pink" | 23 || || || || 2862 || 1082 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
 
|-  
 
|-  
| [[Den of Evil (area)#Corpsefire - zombie1 (Hell)|Corpsefire - zombie1]] || [[Corpsefire]] || 82 || 11532-16476 || 225965 || 55-139 || 3458-3623 || 1236 || style="background:lightgray" | 50 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 120 || style="background:palegreen" | 75
+
| [[Corpsefire|Corpsefire]]|| [[Den of Evil (area)#Corpsefire - zombie1 (Hell)|Corpsefire - zombie1]] || 82 || 14004 || 225965 || style="background:lightgray" | 102 || style="background:gold" | 77 || style="background:pink" | 77 || style="background:palegoldenrod" | 77 || style="background:skyblue" | 77 || style="background:palegreen" | 13 || 3623 || 1236 || style="background:lightgray" | 50 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 120 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===zombie1===
 
===zombie1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 5
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [30,10, ,20, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Zombie'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7-12<br>
+
| HP 7-12
| Defense 5<br>
+
| Experience 33
| Experience 33<br>
+
| TC: [[Act 1 H2H A]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (8 AR) <br>
+
Mode A1 (8 AR) 1-3 <br>
A2 2-3 (8 AR) <br>
+
Mode A2 (8 AR) 2-3 <br>
 
+
|}
|}<br>
 
 
===brute1===
 
===brute1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Gargantuan Beast'''<br>  
+
| '''Common stats for [[Gargantuan Beast]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 10
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,100,45, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Gargantuan Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 11-19<br>
+
| HP 11-19
| Defense 10<br>
+
| Experience 48
| Experience 48<br>
+
| TC: [[Act 1 H2H A]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (12 AR) <br>
+
Mode A1 (12 AR) 2-3 <br>
A2 3-4 (12 AR) <br>
+
Mode A2 (12 AR) 3-4 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1===
 
===fallenshaman1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Resistances:
 +
| style="background:pink" | Fire 25
 +
|}
 +
{| cellpadding="5"
 +
| Defense 10
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 1 [[D2_Skill_Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [45,60,100,24,15, , , ] aidel:15<br><br>
Skill2 seq_shamanresurrect Level 1 [[D2_Skill_ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 1 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 1 [[D2_Missiles_#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 1 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 1 - 4<br>
+
::Fire:1-4<br>
::ExplosionMissile: Level 1 [[D2_Missiles_#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5-9<br>
+
| HP 5-9
| Defense 10<br>
+
| Experience 32
| Experience 32<br>
+
| TC: [[Act 1 Cast A]]
| TC: [[ D2_Act 1 Cast A | Act 1 Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Fallen'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [30,10,50,20, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1-4<br>
+
| HP 1-4
| Defense 5<br>
+
| Experience 18
| Experience 18<br>
+
| TC: [[Act 1 H2H A]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-2 (8 AR) <br>
+
Mode A1 (8 AR) 1-2 <br>
A2 1-2 (8 AR) <br>
+
Mode A2 (8 AR) 1-2 <br>
E1 A1 0% chance of fire<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===Corpsefire - zombie1===
 
===Corpsefire - zombie1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 20
+
| Resistances:  
| style="background:palegoldenrod" | Lit res 20
+
| style="background:palegreen" | Poison 50
| style="background:royalblue" | Cold res 20
+
|}
| style="background:palegreen" | Poison res 50
+
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [30,10, ,20, , , , ] aidel:15<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 4 (Superunique)'''<br>
+
'''Level 4 Corpsefire (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:pink" | Fire 20
 +
| style="background:palegoldenrod" | Lightning 20
 +
| style="background:skyblue" | Cold 20
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 28-48<br>
+
| HP 28-48
| Defense 5<br>
+
| Experience 165
| Experience 165<br>
+
| TC: [[Act 1 Super A]]
| TC: [[ D2_Act 1 Super A | Act 1 Super A ]]<br>
 
| FE damage 0-1 Physical, 0-1 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 2-6 (26 AR) <br>
+
Mode A1 (26 AR) 2-6 <br>
A2 4-6 (26 AR) <br>
+
Mode A2 (26 AR) 4-6 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Spectral Hit]]<br>
+
:[[Spectral Hit]] - 2-4 rand (40 ticks (1.60 seconds))<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 4 (Minion)'''<br>
+
'''Level 4 Zombie (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 21-36<br>
+
| HP 21-36
| Defense 5<br>
+
| Experience 165
| Experience 33<br>
+
| TC: [[Act 1 H2H A]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 2-6 (26 AR) <br>
+
Mode A1 (26 AR) 2-6 <br>
A2 4-6 (26 AR) <br>
+
Mode A2 (26 AR) 4-6 <br>
 
+
|}
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===zombie1 (Nightmare)===
 
===zombie1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Defense 422
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [40,15, ,25, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Zombie'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 551-787<br>
+
| HP 551-787
| Defense 422<br>
+
| Experience 2696
| Experience 2696<br>
+
| TC: [[Act 1 (N) H2H A]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 18-43 (774 AR) <br>
+
Mode A1 (774 AR) 18-43 <br>
A2 21-46 (811 AR) <br>
+
Mode A2 (811 AR) 21-46 <br>
 
+
|}
|}<br>
 
 
===brute1 (Nightmare)===
 
===brute1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Gargantuan Beast'''<br>  
+
| '''Common stats for [[Gargantuan Beast]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 448
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,100,45, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Gargantuan Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 761-1102<br>
+
| HP 761-1102
| Defense 448<br>
+
| Experience 3081
| Experience 3081<br>
+
| TC: [[Act 1 (N) H2H A]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 21-37 (701 AR) <br>
+
Mode A1 (701 AR) 21-37 <br>
A2 34-43 (738 AR) <br>
+
Mode A2 (738 AR) 34-43 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1 (Nightmare)===
 
===fallenshaman1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 50
+
| Resistances:
 +
| style="background:pink" | Fire 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 396
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 4 [[D2_Skill_Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [50,65,90,24,15, , , ] aidel:14<br><br>
Skill2 seq_shamanresurrect Level 4 [[D2_Skill_ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 4 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 4 [[D2_Missiles_#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 4 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 31 - 34<br>
+
::Fire:31-34<br>
::ExplosionMissile: Level 4 [[D2_Missiles_#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 288-472<br>
+
| HP 288-472
| Defense 396<br>
+
| Experience 3852
| Experience 3852<br>
+
| TC: [[Act 1 (N) Cast A]]
| TC: [[ D2_Act 1 (N) Cast A | Act 1 (N) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-27 (774 AR) <br>
+
Mode A1 (774 AR) 13-27 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Fallen'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 369
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [40,15,60,25, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 131-288<br>
+
| HP 131-288
| Defense 369<br>
+
| Experience 1669
| Experience 1669<br>
+
| TC: [[Act 1 (N) H2H A]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-27 (664 AR) <br>
+
Mode A1 (664 AR) 13-27, 10% chance of 6-9 fire <br>
A2 15-31 (627 AR) <br>
+
Mode A2 (627 AR) 15-31 <br>
E1 A1 10% chance of 6 - 9 fire<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===Corpsefire - zombie1 (Nightmare)===
 
===Corpsefire - zombie1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 20
+
| Resistances:  
| style="background:palegoldenrod" | Lit res 20
+
| style="background:palegreen" | Poison 75
| style="background:royalblue" | Cold res 20
+
|}
| style="background:palegreen" | Poison res 75
+
{| cellpadding="5"  
 +
| Defense 422
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [40,15, ,25, , , , ] aidel:14<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 39 (Superunique)'''<br>
+
'''Level 39 Corpsefire (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:pink" | Fire 20
 +
| style="background:palegoldenrod" | Lightning 20
 +
| style="background:skyblue" | Cold 20
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1653-2361<br>
+
| HP 1653-2361
| Defense 422<br>
+
| Experience 13480
| Experience 13480<br>
+
| TC: [[Act 1 (N) Super A]]
| TC: [[ D2_Act 1 (N) Super A | Act 1 (N) Super A ]]<br>
 
| FE damage 41-68 Physical, 41-68 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 19-46 (831 AR) <br>
+
Mode A1 (831 AR) 19-46 <br>
A2 23-49 (871 AR) <br>
+
Mode A2 (871 AR) 23-49 <br>
 +
FE damage 13-22 Physical, 13-22 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Spectral Hit]]<br>
+
:[[Spectral Hit]] - 21-33 rand (40 ticks (1.60 seconds))<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 39 (Minion)'''<br>
+
'''Level 39 Zombie (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 964-1377<br>
+
| HP 964-1377
| Defense 422<br>
+
| Experience 13480
| Experience 2696<br>
+
| TC: [[Act 1 (N) H2H A]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 19-46 (831 AR) <br>
+
Mode A1 (831 AR) 19-46 <br>
A2 23-49 (871 AR) <br>
+
Mode A2 (871 AR) 23-49 <br>
 
+
Bonuses: <br>
|}<br>
+
10-16 rand (40 ticks (1.60 seconds))<br>
 +
|}
 
==Hell==
 
==Hell==
 
===zombie1 (Hell)===
 
===zombie1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:blue" | Cold res 120
+
| style="background:lightgray" | Physical 50
| style="background:palegreen" | Poison res 75
+
| style="background:blue" | Cold 120
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1236
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 79'''<br>
+
'''Level 79 Zombie'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5766-8238<br>
+
| HP 5766-8238
| Defense 1236<br>
+
| Experience 45193
| Experience 45193<br>
+
| TC: [[Act 4 (H) H2H A]]
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 54-127 (3339 AR) <br>
+
Mode A1 (3339 AR) 54-127 <br>
A2 63-136 (3498 AR) <br>
+
Mode A2 (3498 AR) 63-136 <br>
 
+
|}
|}<br>
 
 
===brute1 (Hell)===
 
===brute1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Gargantuan Beast'''<br>  
+
| '''Common stats for [[Gargantuan Beast]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:blue" | Cold 100
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1314
| style="background:blue" | Cold res 100
 
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,100,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 79'''<br>
+
'''Level 79 Gargantuan Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7963-11533<br>
+
| HP 7963-11533
| Defense 1314<br>
+
| Experience 51649
| Experience 51649<br>
+
| TC: [[Act 4 (H) H2H A]]
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 63-109 (3021 AR) <br>
+
Mode A1 (3021 AR) 63-109 <br>
A2 100-127 (3180 AR) <br>
+
Mode A2 (3180 AR) 100-127 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1 (Hell)===
 
===fallenshaman1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Resistances:
| style="background:red" | Fire res 100
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 100
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1159
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 66
 
| Drain 66
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 8 [[D2_Skill_Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [55,70,80,26,15, , , ] aidel:13<br><br>
Skill2 seq_shamanresurrect Level 8 [[D2_Skill_ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 8 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 8 [[D2_Missiles_#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 8 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 71 - 74<br>
+
::Fire:71-74<br>
::ExplosionMissile: Level 8 [[D2_Missiles_#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 79'''<br>
+
'''Level 79 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3020-4942<br>
+
| HP 3020-4942
| Defense 1159<br>
+
| Experience 64561
| Experience 64561<br>
+
| TC: [[Act 4 (H) Cast A]]
| TC: [[ D2_Act 4 (H) Cast A | Act 4 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 40-81 (3339 AR) <br>
+
Mode A1 (3339 AR) 40-81 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Fallen'''<br>  
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 100
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 1082
| style="background:red" | Fire res 100
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,20,70,30, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 79'''<br>
+
'''Level 79 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1373-3020<br>
+
| HP 1373-3020
| Defense 1082<br>
+
| Experience 27976
| Experience 27976<br>
+
| TC: [[Act 4 (H) H2H A]]
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 40-81 (2862 AR) <br>
+
Mode A1 (2862 AR) 40-81, 20% chance of 18-27 fire <br>
A2 45-91 (2703 AR) <br>
+
Mode A2 (2703 AR) 45-91 <br>
E1 A1 20% chance of 18 - 27 fire<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===Corpsefire - zombie1 (Hell)===
 
===Corpsefire - zombie1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:pink" | Fire res 20
+
| style="background:lightgray" | Physical 50
| style="background:palegoldenrod" | Lit res 20
+
| style="background:blue" | Cold 120
| style="background:blue" | Cold res 120
+
| style="background:palegreen" | Poison 75
| style="background:palegreen" | Poison res 75
+
|}
 +
{| cellpadding="5"  
 +
| Defense 1236
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:13<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 82 (Superunique)'''<br>
+
'''Level 82 Corpsefire (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:pink" | Fire 20
 +
| style="background:palegoldenrod" | Lightning 20
 +
| style="background:blue" | Cold 120
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 11532-16476<br>
+
| HP 11532-16476
| Defense 1236<br>
+
| Experience 225965
| Experience 225965<br>
+
| TC: [[Act 4 (H) Super A]]
| TC: [[ D2_Act 4 (H) Super A | Act 4 (H) Super A ]]<br>
 
| FE damage 61-102 Physical, 61-102 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 55-130 (3458 AR) <br>
+
Mode A1 (3458 AR) 55-130 <br>
A2 65-139 (3623 AR) <br>
+
Mode A2 (3623 AR) 65-139 <br>
 +
FE damage 123-205 Physical, 123-205 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Spectral Hit]]<br>
+
:[[Spectral Hit]] - 61-93 rand (40 ticks (1.60 seconds))<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 82 (Minion)'''<br>
+
'''Level 82 Zombie (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8649-12357<br>
+
| HP 8649-12357
| Defense 1236<br>
+
| Experience 225965
| Experience 45193<br>
+
| TC: [[Act 5 (H) H2H A]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 55-130 (3458 AR) <br>
+
Mode A1 (3458 AR) 55-130 <br>
A2 65-139 (3623 AR) <br>
+
Mode A2 (3623 AR) 65-139 <br>
 
+
Bonuses: <br>
 +
30-46 rand (40 ticks (1.60 seconds))<br>
 
|}
 
|}

Latest revision as of 05:47, 7 October 2012