Difference between revisions of "Mausoleum"

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{{Act 1 nav}}
 
{{Act 1 nav}}
 
 
 
Act 1 - Crypt 2 A<br>
 
Act 1 - Crypt 2 A<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Burial Grounds]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Mausoleum#skeleton1|skeleton1]] || Skeleton || 2 || 7-11 || 34 || 1-3 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Skeleton|Skeleton]]|| [[Mausoleum#skeleton1|skeleton1]] || 2 || 9 || 34 || style="background:lightgray" | 2 || || || || || || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Mausoleum#zombie2|zombie2]] || Hungry Dead || 2 || 9-16 || 44 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Hungry Dead|Hungry Dead]]|| [[Mausoleum#zombie2|zombie2]] || 2 || 12 || 44 || style="background:lightgray" | 4 || || || || || || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Mausoleum#skeleton1 (Nightmare)|skeleton1]] || Skeleton || 37 || 391-559 || 2333 || 12-32 || 907-945 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Skeleton|Skeleton]]|| [[Mausoleum#skeleton1 (Nightmare)|skeleton1]] || 37 || 475 || 2333 || style="background:lightgray" | 22 || || || || || || 945 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Mausoleum#zombie2 (Nightmare)|zombie2]] || Hungry Dead || 37 || 586-838 || 2882 || 18-46 || 793-831 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Hungry Dead|Hungry Dead]]|| [[Mausoleum#zombie2 (Nightmare)|zombie2]] || 37 || 712 || 2882 || style="background:lightgray" | 34 || || || || || || 831 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Mausoleum#skeleton1 (Hell)|skeleton1]] || Skeleton || 85 || 4327-6182 || 43515 || 38-100 || 4089-4260 || 1651 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
+
| [[Skeleton|Skeleton]]|| [[Mausoleum#skeleton1 (Hell)|skeleton1]] || 85 || 5254 || 43515 || style="background:lightgray" | 69 || || || || || || 4260 || 1651 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Mausoleum#zombie2 (Hell)|zombie2]] || Hungry Dead || 85 || 6491-9273 || 53754 || 57-144 || 3578-3748 || 1320 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[Hungry Dead|Hungry Dead]]|| [[Mausoleum#zombie2 (Hell)|zombie2]] || 85 || 7882 || 53754 || style="background:lightgray" | 106 || || || || || || 3748 || 1320 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===skeleton1===
 
===skeleton1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Defense 10
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [60,15,75,75, , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7-11<br>
+
| HP 7-11
| Defense 10<br>
+
| Experience 34
| Experience 34<br>
+
| TC: [[Act 1 H2H A]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
A2 1-3 (12 AR) <br>
+
Mode A2 (12 AR) 1-3 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 4 (Champion)'''<br>
+
'''Level 4 Skeleton (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 21-33<br>
+
| HP 21-33
| Defense 10<br>
+
| Experience 102
| Experience 102<br>
+
| TC: [[Act 1 Champ A]]
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 1-4 (26 AR) <br>
+
Mode A1 (26 AR) 1-4 <br>
A2 1-4 (26 AR) <br>
+
Mode A2 (26 AR) 1-4 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 5 (Unique)'''<br>
+
'''Level 5 Skeleton (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 28-44<br>
+
| HP 28-44
| Defense 10<br>
+
| Experience 170
| Experience 170<br>
+
| TC: [[Act 1 Unique A]]
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| FE damage 0-1 Physical, 0-1 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 1-4 (35 AR) <br>
+
Mode A1 (35 AR) 1-4 <br>
A2 1-4 (35 AR) <br>
+
Mode A2 (35 AR) 1-4 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 5 (Minion)'''<br>
+
'''Level 5 Skeleton (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 21-33<br>
+
| HP 21-33
| Defense 10<br>
+
| Experience 170
| Experience 34<br>
+
| TC: [[Act 1 H2H A]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 1-4 (35 AR) <br>
+
Mode A1 (35 AR) 1-4 <br>
A2 1-4 (35 AR) <br>
+
Mode A2 (35 AR) 1-4 <br>
 
+
|}
|}<br>
 
 
===zombie2===
 
===zombie2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 10
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [40,15, ,25, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9-16<br>
+
| HP 9-16
| Defense 10<br>
+
| Experience 44
| Experience 44<br>
+
| TC: [[Act 1 H2H A]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
A2 3-4 (12 AR) <br>
+
Mode A2 (12 AR) 3-4 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 4 (Champion)'''<br>
+
'''Level 4 Hungry Dead (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 27-48<br>
+
| HP 27-48
| Defense 10<br>
+
| Experience 132
| Experience 132<br>
+
| TC: [[Act 1 Champ A]]
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 1-4 (26 AR) <br>
+
Mode A1 (26 AR) 1-4 <br>
A2 4-5 (26 AR) <br>
+
Mode A2 (26 AR) 4-5 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 5 (Unique)'''<br>
+
'''Level 5 Hungry Dead (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 36-64<br>
+
| HP 36-64
| Defense 10<br>
+
| Experience 220
| Experience 220<br>
+
| TC: [[Act 1 Unique A]]
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| FE damage 1-1 Physical, 1-1 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 1-4 (35 AR) <br>
+
Mode A1 (35 AR) 1-4 <br>
A2 4-5 (35 AR) <br>
+
Mode A2 (35 AR) 4-5 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 5 (Minion)'''<br>
+
'''Level 5 Hungry Dead (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 27-48<br>
+
| HP 27-48
| Defense 10<br>
+
| Experience 220
| Experience 44<br>
+
| TC: [[Act 1 H2H A]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 1-4 (35 AR) <br>
+
Mode A1 (35 AR) 1-4 <br>
A2 4-5 (35 AR) <br>
+
Mode A2 (35 AR) 4-5 <br>
 
+
|}
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===skeleton1 (Nightmare)===
 
===skeleton1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 540
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [65,12,80,75, , , , ] aidel:14<br><br>
 +
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 391-559<br>
+
| HP 391-559
| Defense 540<br>
+
| Experience 2333
| Experience 2333<br>
+
| TC: [[Act 1 (N) H2H A]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 12-31 (907 AR) <br>
+
Mode A1 (907 AR) 12-31 <br>
A2 12-32 (945 AR) <br>
+
Mode A2 (945 AR) 12-32 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Skeleton (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 977-1397<br>
+
| HP 977-1397
| Defense 540<br>
+
| Experience 6999
| Experience 6999<br>
+
| TC: [[Act 1 (N) Champ A]]
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 13-33 (950 AR) <br>
+
Mode A1 (950 AR) 13-33 <br>
A2 13-34 (990 AR) <br>
+
Mode A2 (990 AR) 13-34 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Skeleton (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1173-1677<br>
+
| HP 1173-1677
| Defense 540<br>
+
| Experience 11665
| Experience 11665<br>
+
| TC: [[Act 1 (N) Unique B]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 29-48 Physical, 29-48 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 13-33 (972 AR) <br>
+
Mode A1 (972 AR) 13-33 <br>
A2 13-34 (1012 AR) <br>
+
Mode A2 (1012 AR) 13-34 <br>
 +
FE damage 9-16 Physical, 9-16 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Skeleton (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 684-978<br>
+
| HP 684-978
| Defense 540<br>
+
| Experience 11665
| Experience 2333<br>
+
| TC: [[Act 1 (N) H2H B]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 13-33 (972 AR) <br>
+
Mode A1 (972 AR) 13-33 <br>
A2 13-34 (1012 AR) <br>
+
Mode A2 (1012 AR) 13-34 <br>
 
+
|}
|}<br>
 
 
===zombie2 (Nightmare)===
 
===zombie2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Defense 432
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 586-838<br>
+
| HP 586-838
| Defense 432<br>
+
| Experience 2882
| Experience 2882<br>
+
| TC: [[Act 1 (N) H2H A]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 18-43 (793 AR) <br>
+
Mode A1 (793 AR) 18-43 <br>
A2 21-46 (831 AR) <br>
+
Mode A2 (831 AR) 21-46 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Hungry Dead (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1465-2095<br>
+
| HP 1465-2095
| Defense 432<br>
+
| Experience 8646
| Experience 8646<br>
+
| TC: [[Act 1 (N) Champ A]]
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 19-46 (831 AR) <br>
+
Mode A1 (831 AR) 19-46 <br>
A2 23-49 (871 AR) <br>
+
Mode A2 (871 AR) 23-49 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Hungry Dead (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1758-2514<br>
+
| HP 1758-2514
| Defense 432<br>
+
| Experience 14410
| Experience 14410<br>
+
| TC: [[Act 1 (N) Unique B]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 43-73 Physical, 43-73 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 19-46 (850 AR) <br>
+
Mode A1 (850 AR) 19-46 <br>
A2 23-49 (891 AR) <br>
+
Mode A2 (891 AR) 23-49 <br>
 +
FE damage 14-24 Physical, 14-24 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Hungry Dead (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1025-1466<br>
+
| HP 1025-1466
| Defense 432<br>
+
| Experience 14410
| Experience 2882<br>
+
| TC: [[Act 1 (N) H2H B]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 19-46 (850 AR) <br>
+
Mode A1 (850 AR) 19-46 <br>
A2 23-49 (891 AR) <br>
+
Mode A2 (891 AR) 23-49 <br>
 
+
|}
|}<br>
 
 
==Hell==
 
==Hell==
 
===skeleton1 (Hell)===
 
===skeleton1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:yellow" | Lightning 100
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1651
| style="background:yellow" | Lit res 100
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [70,10,85,75, , , , ] aidel:13<br><br>
 +
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 85'''<br>
+
'''Level 85 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4327-6182<br>
+
| HP 4327-6182
| Defense 1651<br>
+
| Experience 43515
| Experience 43515<br>
+
| TC: [[Act 5 (H) H2H C]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 38-96 (4089 AR) <br>
+
Mode A1 (4089 AR) 38-96 <br>
A2 38-100 (4260 AR) <br>
+
Mode A2 (4260 AR) 38-100 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 87 (Champion)'''<br>
+
'''Level 87 Skeleton (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 8654-12364<br>
+
| HP 8654-12364
| Defense 1651<br>
+
| Experience 130545
| Experience 130545<br>
+
| TC: [[Act 5 (H) Champ C]]
| TC: [[ D2_Act 5 (H) Champ C | Act 5 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 39-98 (4180 AR) <br>
+
Mode A1 (4180 AR) 39-98 <br>
A2 39-102 (4355 AR) <br>
+
Mode A2 (4355 AR) 39-102 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 88 (Unique)'''<br>
+
'''Level 88 Skeleton (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 8654-12364<br>
+
| HP 8654-12364
| Defense 1651<br>
+
| Experience 217575
| Experience 217575<br>
+
| TC: [[Act 5 (H) Unique C]]
| TC: [[ D2_Act 5 (H) Unique C | Act 5 (H) Unique C ]]<br>
 
| FE damage 46-77 Physical, 46-77 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 40-100 (4226 AR) <br>
+
Mode A1 (4226 AR) 40-100 <br>
A2 40-105 (4402 AR) <br>
+
Mode A2 (4402 AR) 40-105 <br>
 +
FE damage 92-154 Physical, 92-154 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 88 (Minion)'''<br>
+
'''Level 88 Skeleton (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 6490-9273<br>
+
| HP 6490-9273
| Defense 1651<br>
+
| Experience 217575
| Experience 43515<br>
+
| TC: [[Act 5 (H) H2H C]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 40-100 (4226 AR) <br>
+
Mode A1 (4226 AR) 40-100 <br>
A2 40-105 (4402 AR) <br>
+
Mode A2 (4402 AR) 40-105 <br>
 
+
|}
|}<br>
 
 
===zombie2 (Hell)===
 
===zombie2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:yellow" | Lit res 110
+
| style="background:lightgray" | Physical 50
| style="background:palegreen" | Poison res 75
+
| style="background:yellow" | Lightning 110
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1320
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 85'''<br>
+
'''Level 85 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 6491-9273<br>
+
| HP 6491-9273
| Defense 1320<br>
+
| Experience 53754
| Experience 53754<br>
+
| TC: [[Act 5 (H) H2H C]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 57-134 (3578 AR) <br>
+
Mode A1 (3578 AR) 57-134 <br>
A2 67-144 (3748 AR) <br>
+
Mode A2 (3748 AR) 67-144 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 87 (Champion)'''<br>
+
'''Level 87 Hungry Dead (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 12982-18546<br>
+
| HP 12982-18546
| Defense 1320<br>
+
| Experience 161262
| Experience 161262<br>
+
| TC: [[Act 5 (H) Champ C]]
| TC: [[ D2_Act 5 (H) Champ C | Act 5 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 58-137 (3658 AR) <br>
+
Mode A1 (3658 AR) 58-137 <br>
A2 68-147 (3832 AR) <br>
+
Mode A2 (3832 AR) 68-147 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 88 (Unique)'''<br>
+
'''Level 88 Hungry Dead (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 12982-18546<br>
+
| HP 12982-18546
| Defense 1320<br>
+
| Experience 268770
| Experience 268770<br>
+
| TC: [[Act 5 (H) Unique C]]
| TC: [[ D2_Act 5 (H) Unique C | Act 5 (H) Unique C ]]<br>
 
| FE damage 69-115 Physical, 69-115 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 60-140 (3698 AR) <br>
+
Mode A1 (3698 AR) 60-140 <br>
A2 70-150 (3874 AR) <br>
+
Mode A2 (3874 AR) 70-150 <br>
 +
FE damage 139-231 Physical, 139-231 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 88 (Minion)'''<br>
+
'''Level 88 Hungry Dead (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 9736-13909<br>
+
| HP 9736-13909
| Defense 1320<br>
+
| Experience 268770
| Experience 53754<br>
+
| TC: [[Act 5 (H) H2H C]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 60-140 (3698 AR) <br>
+
Mode A1 (3698 AR) 60-140 <br>
A2 70-150 (3874 AR) <br>
+
Mode A2 (3874 AR) 70-150 <br>
 
 
 
|}
 
|}

Latest revision as of 06:06, 7 October 2012