Difference between revisions of "Tools of the Trade"

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*Best to imbue item which cannot be gambled, or which has less chance of being gambled:
 
*Best to imbue item which cannot be gambled, or which has less chance of being gambled:
 
**Exceptional or Elite
 
**Exceptional or Elite
**[[Ethereal]], particularly weapon [[item type]]s (may not be useful if [[Repairs Durability]] suffix is not selected, or [[Replenishes Quantity]] suffix in case of [[javelin (item type)|javelin]], [[throwing axe (item type)|throwing axe]] or [[throwing knife (item type)|throwing knife]])
+
**[[Ethereal]], particularly weapon [[item type]]s (may not be useful if [[Repairs Durability]] suffix is not selected, or [[Replenishes Quantity]] suffix in case of [[javelin]], [[throwing axe]] or [[throwing knife]])
 
**Ethereal [[Crystal Sword]] or [[Dimensional Blade]] (resulting rare can be [[Horadric_Cube#Rare_item_3|upgraded]] to [[Phase Blade]], which is [[Indestructible]])
 
**Ethereal [[Crystal Sword]] or [[Dimensional Blade]] (resulting rare can be [[Horadric_Cube#Rare_item_3|upgraded]] to [[Phase Blade]], which is [[Indestructible]])
 
**[[Diadem]] (combination of quality and magic levels ensures all possible affixes can be picked, even at character level 8)
 
**[[Diadem]] (combination of quality and magic levels ensures all possible affixes can be picked, even at character level 8)
**[[Scepter (item type)|Scepter]]
+
**[[Scepter]]
**[[Staff (item type)|Staff]]
+
**[[Staff]]
**[[Wand (item type)|Wand]]
+
**[[Wand]]
 
**Class-specific:
 
**Class-specific:
***[[Amazon bow (item type)|Amazon bow]]
+
***[[Amazon bow]]
***[[Amazon javelin (item type)|Amazon javelin]]
+
***[[Amazon javelin]]
***[[Amazon spear (item type)|Amazon spear]]
+
***[[Amazon spear]]
***[[Auric shield (item type)|Auric shield]]
+
***[[Auric shield]]
***[[Orb (item type)|Orb]]
+
***[[Orb]]
***[[Pelt (item type)|Pelt]]
+
***[[Pelt]]
***[[Primal helm (item type)|Primal helm]]
+
***[[Primal helm]]
***[[Shrunken head (item type)|Shrunken head]]
+
***[[Shrunken head]]
 
*Any existing [[skill bonus]]es, or auto-affixes on class-specific items, will be lost and picked again.
 
*Any existing [[skill bonus]]es, or auto-affixes on class-specific items, will be lost and picked again.
 
*One skill bonus is always picked when imbuing item which can have them, and chance of two or three skill bonuses being picked increases based on rare item level (and thus character level):
 
*One skill bonus is always picked when imbuing item which can have them, and chance of two or three skill bonuses being picked increases based on rare item level (and thus character level):

Revision as of 11:18, 14 October 2012