Difference between revisions of "Bone Armor"
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− | {{PBS | + | {{Skill page |
+ | |Nav=PBS | ||
+ | |File=Poison and Bone Spells | ||
+ | |RS=None | ||
+ | |SS=Bone Wall, Bone Prison | ||
|Type=Personal buff | |Type=Personal buff | ||
|Tier=1 | |Tier=1 | ||
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|ANM=No | |ANM=No | ||
|WD=No | |WD=No | ||
− | |LB=No | + | |LB=No}} |
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{{U|=This spell summons a barrier created from the bones of fallen warriors. The armor revolves around the Necromancer, protecting him against all attacks. Although enchanted, the armor does take damage and will eventually crumble.}} | {{U|=This spell summons a barrier created from the bones of fallen warriors. The armor revolves around the Necromancer, protecting him against all attacks. Although enchanted, the armor does take damage and will eventually crumble.}} | ||
− | == | + | ==Detail== |
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{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|Physical Damage Absorbed | !align=left|Physical Damage Absorbed | ||
− | |10+(10*slvl) | + | |10 + (10*slvl) |
|- | |- | ||
!align=left|{{S|=Physical Damage Absorbed}} | !align=left|{{S|=Physical Damage Absorbed}} | ||
− | |15*(Bone Wall.blvl+Bone Prison.blvl) | + | |15 * ([[Bone Wall]].blvl+[[Bone Prison]].blvl) |
+ | |} | ||
+ | |||
+ | |||
+ | {|cellpadding=0 cellspacing=0 width=100% | ||
+ | |-valign=top | ||
+ | |width=33%| | ||
+ | |||
+ | |width=34%| | ||
+ | [[File:Bone Armor.gif|center|frame|Overlay around caster when active.]] | ||
+ | | | ||
+ | |||
|} | |} | ||
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*Applied to physical damage before anything else, including [[Energy Shield]]. | *Applied to physical damage before anything else, including [[Energy Shield]]. | ||
*Expires once it has absorbed stated physical damage: any remaining physical damage on expiry is then applied, although it may subsequently be reduced or even negated by other methods. Amount absorbed can be reset to maximum by casting again before expiry. | *Expires once it has absorbed stated physical damage: any remaining physical damage on expiry is then applied, although it may subsequently be reduced or even negated by other methods. Amount absorbed can be reset to maximum by casting again before expiry. | ||
+ | *Can be active at the same time as both [[Cyclone Armor]] and [[Blade Shield]] but not [[Chilling Armor]], or [[Frozen Armor]] or [[Shiver Armor]] (last one cast is active). | ||
<br> | <br> | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Bone Armor (Necromancer Only) can spawn on ilvl <25 | + | *+(1-3) Bone Armor ([[Necromancer]] Only) can spawn on ilvl <25 [[wand]]s and [[shrunken head]]s. |
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===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
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====[[When Struck]]==== | ====[[When Struck]]==== | ||
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<br> | <br> | ||
− | == | + | ==Levels 1-60== |
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{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- |
Latest revision as of 17:01, 14 October 2012
This spell summons a barrier created from the bones of fallen warriors. The armor revolves around the Necromancer, protecting him against all attacks. Although enchanted, the armor does take damage and will eventually crumble.
Detail
Source
Skill bonus
Chance to CastWhen Struck
Levels 1-60
Reference
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