Difference between revisions of "Summon Resist"
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Summon Resist ([[Necromancer]] Only) can spawn on ilvl >24 [[ | + | *+(1-3) Summon Resist ([[Necromancer]] Only) can spawn on ilvl >24 [[wand]]s and [[shrunken head]]s. |
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Revision as of 18:03, 14 October 2012
Powerful heat, freezing cold and intense electrical attacks can take a serious toll on the bound servants of any Necromancer. By developing this skill, a Necromancer can permeate his summoned minions with a protective energy that strengthens their protection to the natural and mystical elements alike.
Detail
![]() A Clay Golem 's Cold Resist +50% and CR +50% from level 6 Summon Resist result in it becoming Immune to Cold, neither taking damage nor being chilled by Bone Mage ice bolts even though this immunity is not displayed. However, a Spirit Wolf summoned using a Crescent Moon rune word's level 18 Summon Spirit Wolf charges is killed because Summon Resist does not add to its CR +85%.
SourceSkill bonus
Levels 1-60
Reference
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