Difference between revisions of "Stun length"
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Onderduiker (talk | contribs) m (moved D2 Stun length to Stun length) |
Onderduiker (talk | contribs) m |
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− | {{ | + | {{Movement nav}} |
− | + | [[File:Stun.gif|right|frame|Stunned]] | |
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− | [[File:Stun.gif | ||
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*When this overlay displays above a unit, stun length is applied. | *When this overlay displays above a unit, stun length is applied. | ||
− | *Can be active at the same time as a [[ | + | *Can be active at the same time as a [[curse]], [[Inner Sight]] and [[Slow Missiles]]. |
*Normal and minion monsters are completely incapacitated until length expires. | *Normal and minion monsters are completely incapacitated until length expires. | ||
− | *Only 10% chance of applying to [[ | + | *Only 10% chance of applying to [[Champion]], [[Unique (monster)|Unique]] and [[Super Unique]] monsters, who will still be completely incapacitated until length expires. |
− | *Players are not incapacitated but they are always put into [[ | + | *Players are not incapacitated but they are always put into [[hit recovery]] when hit before length expires, even when no damage is applied. |
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*Length is not subject to any penalties, but there is normally a 10 second ceiling. {{Warn|=Skill description does not always apply this ceiling to stun length.}} | *Length is not subject to any penalties, but there is normally a 10 second ceiling. {{Warn|=Skill description does not always apply this ceiling to stun length.}} | ||
*Only the most recent of multiple sources of stun length is applied: if a 2 second stun length is applied 2 seconds after a 10 second stun length, only 4 second stun length is applied in total. | *Only the most recent of multiple sources of stun length is applied: if a 2 second stun length is applied 2 seconds after a 10 second stun length, only 4 second stun length is applied in total. | ||
− | *Does not apply to [[ | + | *Does not apply to [[boss]]es, or the following static units: |
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | !align=left|Animal | + | !align=left|[[Animal]] |
− | !align=left colspan=2|Construct | + | !align=left colspan=2|[[Construct]] |
− | !align=left|Demon | + | !align=left|[[Demon]] |
|-valign=top | |-valign=top | ||
− | |width= | + | |width=192| |
− | *[[ | + | *[[Blood Hawk Nest]] |
− | *[[ | + | *[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]] |
− | *[[ | + | *[[Sand Maggot Egg]] |
− | *[[ | + | *[[Tentacle Beast]] |
− | |width= | + | |width=192 rowspan=2| |
− | *[[ | + | *[[Barricade]] |
− | *[[ | + | *[[Barricaded Door]] |
− | *[[ | + | *[[Barricaded Tower]] |
− | *[[ | + | *[[Catapult]] |
− | *[[ | + | *[[Evil Demon Hut]] |
− | *[[ | + | *[[Fire Tower]] |
− | |width= | + | |width=192| |
− | *[[ | + | *[[Gargoyle Trap]] |
− | *[[ | + | *[[Lightning Spire]] |
− | *[[ | + | *[[Prison Door]] |
− | *[[ | + | *[[Mummy Sarcophagus]] |
− | *[[ | + | *[[Trapped Soul]] |
− | *[[ | + | *[[Window]] |
| | | | ||
− | *[[ | + | *[[Festering Appendage]] |
|} | |} | ||
Line 57: | Line 46: | ||
{{Number table}} | {{Number table}} | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=144 rowspan=2 align=left|Skill |
!colspan=6 align=center|Level | !colspan=6 align=center|Level | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=128|1-8 |
− | !width= | + | !width=128|9-16 |
− | !width= | + | !width=128|17-22 |
− | !width= | + | !width=128|23-28 |
− | !width= | + | !width=128|>28 |
− | !width= | + | !width=128|Ceiling |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Smite]] |
− | |( | + | |align=center colspan=5|min(0.4 + (0.2*slvl) , 10) |
+ | |align=center|10 ('''48''') | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Stun]] |
− | | | + | |align=center colspan=2|1 + (0.2*slvl) |
+ | |align=center colspan=3|min(2.92 + (0.08*slvl) , 10) | ||
+ | |align=center|10 ({{Warn|='''89'''}}) | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Maul]] |
− | |colspan=5 align=center|min(0.4+([90*[(110* | + | |colspan=5 align=center|min(0.4 + ( [90 * [ (110*lvl) / (lvl+6) ] / 100] / 25) , 4) |
+ | |align=center|4 ({{Warn|='''114'''}}) | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Twister]] |
− | | | + | |align=center colspan=5|0.4 |
+ | |align=center|0.4 ('''1''') | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Shock Wave]] |
− | |( | + | |align=center colspan=5|min(1 + (0.6*slvl) , 10) |
+ | |align=center|10 ('''15''') | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Mind Blast]] |
− | |( | + | |align=center colspan=5|min(1.8 + (0.2*slvl) , 10) |
+ | |align=center|10 ('''41''') | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[War Cry]] |
− | |( | + | |align=center colspan=5|min(0.8 + (0.2*slvl) , 10) |
+ | |align=center|10 ('''46''') | ||
|} | |} | ||
− | * | + | *{{Warn|=Red ceiling levels are beyond reach in the unmodified game.}} |
+ | *[[Maul#Detail|Maul]]: lvl = 3 + [slvl/2] is the ''charge'' level, not the skill level (slvl): lvl = 60 corresponds to slvl {{Warn|=114-115}}. | ||
+ | *Stun receives a synergy bonus from War Cry, increasing stun length by 5% per skill point. This lowers the skill level at which its stun length reaches the 10 second ceiling: | ||
Line 96: | Line 95: | ||
|-valign=top | |-valign=top | ||
!width=150 rowspan=2 align=left|Stun | !width=150 rowspan=2 align=left|Stun | ||
− | !colspan=20 align=center|War Cry blvl | + | !colspan=20 align=center|War Cry.blvl |
|-align=center | |-align=center | ||
!width=18|1 | !width=18|1 | ||
Line 120: | Line 119: | ||
|- | |- | ||
!align=left|Ceiling Level | !align=left|Ceiling Level | ||
− | |83||78||73||68||64||60||57||53||50||47||45||42||40||38||35||33||32||30||28||26 | + | |{{Warn|=83}}||{{Warn|=78}}||{{Warn|=73}}||{{Warn|=68}}||{{Warn|=64}}||{{Warn|=60}}||{{C|=57}}||53||50||47||45||42||40||38||35||33||32||30||28||26 |
|} | |} | ||
− | + | *{{Warn|=[[Summon Grizzly|Grizzly]] Bear Smite only applied stun length prior to 1.10.}} | |
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− | *{{Warn|=[[ | ||
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Latest revision as of 17:14, 14 October 2012
Skill
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