Difference between revisions of "Charges"
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*Number of remaining charges is displayed in the skill description or in the bottom left corner of the skill icon. | *Number of remaining charges is displayed in the skill description or in the bottom left corner of the skill icon. | ||
*Bought or gambled items with charges are fully charged, as are [[Rune Word|{{Ub|=Rune Words}}]], and the [[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]]; otherwise the number of charges left when spawned is a random figure from {1 + [max/8], 2 + [max/8] ... max}. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83506&view=findpost&p=918940] [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=67042#p67042] | *Bought or gambled items with charges are fully charged, as are [[Rune Word|{{Ub|=Rune Words}}]], and the [[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]]; otherwise the number of charges left when spawned is a random figure from {1 + [max/8], 2 + [max/8] ... max}. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83506&view=findpost&p=918940] [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=67042#p67042] | ||
− | *Items may be recharged by repairing them at | + | *Items may be recharged by repairing them at any blacksmith, or using the [[Horadric Cube#Repair and recharge|{{Ub|=Horadric Cube}}]]. |
*Skill level of charges cannot be increased: equipping multiple items with the same charges only increases the number of charges (although they will be listed as separate sources). | *Skill level of charges cannot be increased: equipping multiple items with the same charges only increases the number of charges (although they will be listed as separate sources). | ||
*Charges receive passive bonuses including synergy bonuses, but they do not apply bonuses to other skills. | *Charges receive passive bonuses including synergy bonuses, but they do not apply bonuses to other skills. |
Revision as of 18:07, 20 November 2012
Amazon skill
Assassin skill
Barbarian skill
Druid skill
1 Raven disappears almost immediately after being summoned unless the charges are used by a Druid with at least one point invested in the skill. [3]
Necromancer skill
2 Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level. 3 Paladin will lose 1/8 of maximum life whenever he uses Revive. [4]
Paladin skill
Sorceress skill
Reference
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