Difference between revisions of "Stamina"
Onderduiker (talk | contribs) m (→Set bonus) |
Onderduiker (talk | contribs) (Added image and introductory notes, some reformatting) |
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{{Attribute nav}} | {{Attribute nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | [[File:Stamina.png|thumb|600px|Current and maximum stamina are displayed both on the character screen and the interface bar (when the cursor is held over the stamina meter). Stamina meter turns red when current stamina is less than 25% maximum stamina, and blue when a Stamina [[Shrine]] or [[Stamina Potion]] is active.]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | Stamina normally drains whenever a player character runs in the wilderness; when it runs out, a character can no longer run, and must walk. Stamina displayed is rounded down to the nearest point, but the smallest unit is actually 1/256 point. Stamina varies depending on chosen class at start of game: | ||
+ | |||
+ | |||
+ | {{Number table}} width=100% | ||
+ | |-align=center | ||
+ | !width=14%|[[Amazon]] | ||
+ | !width=15%|[[Assassin]] | ||
+ | !width=14%|[[Barbarian (Diablo II)|Barbarian]] | ||
+ | !width=14%|[[Druid (Diablo II)|Druid]] | ||
+ | !width=14%|[[Necromancer]] | ||
+ | !width=15%|[[Paladin (Diablo II)|Paladin]] | ||
+ | !width=14%|[[Sorceress]] | ||
+ | |- | ||
+ | |84||95||92||84||79||89||74 | ||
+ | |} | ||
+ | |||
+ | |||
+ | Stamina gained as a character gains levels also varies depending on class: | ||
+ | |||
+ | |||
+ | {{Number table}} width=100% | ||
+ | |-align=center | ||
+ | !width=14%|Amazon | ||
+ | !width=15%|Assassin | ||
+ | !width=14%|Barbarian | ||
+ | !width=14%|Druid | ||
+ | !width=14%|Necromancer | ||
+ | !width=15%|Paladin | ||
+ | !width=14%|Sorceress | ||
+ | |- | ||
+ | | +1||+1.25||+1||+1||+1||+1||+1 | ||
+ | |} | ||
+ | |||
+ | |||
+ | Stamina can be increased by allocating attribute points to Vitality. Stamina gained from each additional point also varies depending on class: | ||
+ | |||
+ | |||
+ | {{Number table}} width=100% | ||
+ | |-align=center | ||
+ | !width=14%|Amazon | ||
+ | !width=15%|Assassin | ||
+ | !width=14%|Barbarian | ||
+ | !width=14%|Druid | ||
+ | !width=14%|Necromancer | ||
+ | !width=15%|Paladin | ||
+ | !width=14%|Sorceress | ||
+ | |- | ||
+ | | +1||+1.25||+1||+1||+1||+1||+1 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *Stamina can also be increased by bonuses applied in the order listed below. However, character typically gains sufficient stamina from gaining levels and allocating attribute points to Vitality to make these bonuses unnecessary. [[Faster Run/Walk]] and other [[movement speed]] modifiers also reduce the need for higher stamina, since taking less time to travel the same distance means less stamina is drained. | ||
|} | |} | ||
==Maximum Stamina== | ==Maximum Stamina== | ||
− | + | {{Mb|=Maximum Stamina}} from equipped items, and charms in inventory in [[Expansion]] games. | |
+ | <br> | ||
+ | <br> | ||
===Charm=== | ===Charm=== | ||
Line 261: | Line 319: | ||
==Increase Maximum Stamina %== | ==Increase Maximum Stamina %== | ||
− | + | Increase Maximum Stamina % only applies to the following: | |
− | + | *Base stamina | |
− | + | *Stamina gained from gaining levels | |
− | + | *Stamina gained from [[attribute]] points allocated to [[Vitality]] | |
− | + | *+ Maximum Stamina bonuses | |
− | + | It does '''not''' apply to the following: | |
− | + | *Stamina gained from + [[All Attributes]] bonuses | |
− | + | *Stamina gained from + Vitality bonuses | |
− | + | *+ [[Stamina#Maximum Stamina (Based on Character Level)|Maximum Stamina (Based on Character Level)]] bonus | |
− | + | Consequently maximum stamina may not be increased by the expected percentage. | |
<br> | <br> | ||
Line 299: | Line 357: | ||
==Maximum Stamina (Based on Character Level)== | ==Maximum Stamina (Based on Character Level)== | ||
− | + | {{Mb|=Maximum Stamina (Based on Character Level)}} bonus is not as desirable as + Maximum Stamina bonuses since it is added '''after''' Increase Maximum Stamina %. {{Warn|=Furthermore, displayed value is divided by 256 before being applied, so even at level 99 only <sub>99/256</sub> Maximum Stamina is actually added, '''not''' 99.}} | |
<br> | <br> | ||
Revision as of 13:51, 12 February 2013
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Maximum Stamina
Maximum Stamina from equipped items, and charms in inventory in Expansion games.
Charm
Small Charm
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(4-8) | Rugged Small Charm | 1 | 1 |
+(9-16) | Rugged Small Charm | 15 | 21 |
Large Charm
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(8-16) | Rugged Large Charm | 1 | 1 |
+(17-25) | Rugged Large Charm | 5 | 7 |
+(26-32) | Rugged Large Charm | 15 | 21 |
Grand Charm
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(12-24) | Rugged Grand Charm | 1 | 1 |
+(25-36) | Rugged Grand Charm | 5 | 7 |
+(37-50) | Rugged Grand Charm | 15 | 21 |
Any socket
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(10-15) | Chestnut Jewel | 1 | 1 |
+(16-25) | Maroon Jewel | 12 | 17 |
Circlet
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(5-10) | Rugged Circlet | 1 | 1 |
+(11-20) | Rugged Circlet | 6 | 8 |
Amulet
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(5-10) | Rugged Amulet | 1 | 1 |
+(11-20) | Rugged Amulet | 6 | 8 |
Body armor
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+15 | The Centurion Hard Leather Armor | 14 | No |
+15 | Stealth body armor | 17 | No |
+(40-50) | Templar's Might Sacred Armor | 74 | No |
Ring
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(5-10) | Rugged Ring | 1 | 1 |
+(11-20) | Rugged Ring | 6 | 8 |
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+40 | Dwarf Star Ring | 45 | No |
+50 | Bul-Kathos' Wedding Band Ring | 58 | No |
Belt
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(5-10) | Rugged Belt | 1 | 1 |
+(11-20) | Rugged Belt | 6 | 8 |
+(21-30) | Vigorous Belt | 12 | 16 |
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+30 | Trang-Oul's Girth Troll Belt | 62 | No |
+(100-120) | Verdungo's Hearty Cord Mitril Coil | 63 | No |
Boots
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(5-10) | Rugged Boots | 1 | 1 |
+(11-20) | Rugged Boots | 6 | 8 |
+(21-30) | Vigorous Boots | 12 | 16 |
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+20 | Gore Rider War Boots | 47 | No |
+(15-25) | Rite of Passage Demonhide Boots | 29 | No |
+40 | Waterwalk Sharkskin Boots | 32 | No |
+150 | Vidala's Fetlock Light Plated Boots | 14 | No |
+180 | Aldur's Advance Battle Boots | 45 | No |
Gloves
Value | Source | Min Rlvl | Min Alvl |
---|---|---|---|
+(5-10) | Rugged Gloves | 1 | 1 |
Set bonus
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+100 | Cow King's Leathers (Full) | 25 | No |
Increase Maximum Stamina %
Increase Maximum Stamina % only applies to the following:
- Base stamina
- Stamina gained from gaining levels
- Stamina gained from attribute points allocated to Vitality
- + Maximum Stamina bonuses
It does not apply to the following:
- Stamina gained from + All Attributes bonuses
- Stamina gained from + Vitality bonuses
- + Maximum Stamina (Based on Character Level) bonus
Consequently maximum stamina may not be increased by the expected percentage.
Skill
Skill | Increase Maximum Stamina % | Min Rlvl |
---|---|---|
Werewolf | 25 | 1 |
Increased Stamina | 15 + (15*slvl) | 12 |
Vigor | 25 + (25*slvl) | 18 |
Battle Orders | 32 + (3*slvl) | 24 |
Maximum Stamina (Based on Character Level)
Maximum Stamina (Based on Character Level) bonus is not as desirable as + Maximum Stamina bonuses since it is added after Increase Maximum Stamina %. Furthermore, displayed value is divided by 256 before being applied, so even at level 99 only 99/256 Maximum Stamina is actually added, not 99.
Boots
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+(lvl) | Sandstorm Trek Scarabshell Boots | 64 | No |