Difference between revisions of "Crushing Blow"
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{{Intro}} | {{Intro}} | ||
[[File:Crushing Blow.gif|right|frame|Crushing Blow]] | [[File:Crushing Blow.gif|right|frame|Crushing Blow]] | ||
− | + | {{Mb|=Chance of Crushing Blow}} can reduce a target's life by a fraction before the damage of that attack is applied. When successful, this overlay is displayed (although be aware that hits with [[Bash]], [[Leap Attack]] and [[Charge]] display this same overlay). | |
− | |||
*Crushing Blow damage to monsters is divided by 0.5 + (0.5 * players), so effectively monster's current base life (prior to the 50% increase with each additional player) is reduced by a fraction. | *Crushing Blow damage to monsters is divided by 0.5 + (0.5 * players), so effectively monster's current base life (prior to the 50% increase with each additional player) is reduced by a fraction. | ||
*The fraction applied depends on the target and the attack: | *The fraction applied depends on the target and the attack: | ||
− | {{Number table}} | + | {{Number table}} width=50% |
|-valign=top | |-valign=top | ||
− | !width= | + | !width=50% rowspan=2 align=left|Target |
!colspan=2 align=center|Current Life | !colspan=2 align=center|Current Life | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=25%|[[Melee]] |
− | !width= | + | !width=25%|Ranged |
|- | |- | ||
!align=left|Default | !align=left|Default | ||
Line 20: | Line 19: | ||
|1/8 | |1/8 | ||
|- | |- | ||
− | !align=left|[[Super Unique]] and [[ | + | !align=left|[[Super Unique]] and [[boss]] |
|1/8 | |1/8 | ||
|1/16 | |1/16 | ||
|- | |- | ||
− | !align=left|Player and [[ | + | !align=left|Player and [[mercenary]] |
|1/10 | |1/10 | ||
|1/20 | |1/20 | ||
Line 31: | Line 30: | ||
*Default values apply to [[pet]]s and normal, minion, [[Champion]] and [[Unique (monster)|Unique]] monsters. No other target or attack penalties of any kind are applied. | *Default values apply to [[pet]]s and normal, minion, [[Champion]] and [[Unique (monster)|Unique]] monsters. No other target or attack penalties of any kind are applied. | ||
− | * | + | *Percentage chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). >100% Chance is redundant. |
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). | ||
− | *Damage can be reduced by target [[Damage Resist|Damage Resist | + | *Damage can be reduced by target [[Damage Resist|Damage Resist or Damage Reduced by %]]. {{Warn|=A ceiling of DR 50% normally applies to player character and mercenary, but this does not apply to Crushing Blow: DR >99% results in immunity to Crushing Blow.}} |
− | *Casting [[Amplify Damage]] (DR -100%) or [[Decrepify]] (DR -50%) will prevent DR >0% reducing damage (both are still fully effective when cast on a player or mercenary equipping DR >99%). However, DR <0% will not increase Crushing Blow damage. | + | *Casting [[Amplify Damage]] (DR -100%) or [[Decrepify]] (DR -50%) will prevent DR > 0% reducing damage (both are still fully effective when cast on a player or mercenary equipping DR > 99%). However, DR <0% will not increase Crushing Blow damage. |
− | *[[Sanctuary (skill)|Sanctuary]] may normally pierce | + | *[[Sanctuary (skill)|Sanctuary]] may normally pierce Damage Resist of [[undead]], but this does not apply to Crushing Blow: [[Immune to Physical]] undead will remain immune to Crushing Blow. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714] |
*Damage cannot be reduced by [[Bone Armor]], [[Energy Shield]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&st=0&p=916690&#entry916690] or [[Damage Reduced]]. | *Damage cannot be reduced by [[Bone Armor]], [[Energy Shield]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&st=0&p=916690&#entry916690] or [[Damage Reduced]]. | ||
|} | |} |
Revision as of 17:36, 23 March 2013
Helm
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Melee weapon
Axe
Club
Dagger
Hammer
Mace
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Scepter
Spear
Staff
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Missile weapon
Gloves
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Monster
Reference
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