Difference between revisions of "Attacker Takes Damage"

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{{Intro}}
 
{{Intro}}
 
[[File:Attacker Takes Damage.gif|right|frame|Overlay when attacker takes damage.]]
 
[[File:Attacker Takes Damage.gif|right|frame|Overlay when attacker takes damage.]]
*Attacker Takes Damage applies whenever user is subject to a successful [[melee]] attack. Physical damage returned cannot be [[block]]ed in any way, and is not dependent on user taking any physical damage.
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{{Mb|=Attacker Takes Damage}} applies whenever the user is subject to a successful [[melee]] attack. Physical damage returned cannot be [[block]]ed in any way, and is not dependent on user taking any physical damage.
 
*The only way to increase damage is to reduce attacker [[Damage Resist]] by casting [[Amplify Damage]] or [[Decrepify]].
 
*The only way to increase damage is to reduce attacker [[Damage Resist]] by casting [[Amplify Damage]] or [[Decrepify]].
 
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|-
 
|-
 
|5
 
|5
|align=left|[[Hsarus' Defense|{{Sb|=Hsarus' Defense}}]] 2 items
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|align=left|[[Hsarus' Defense|{{Ub|=Hsarus' Defense}}]] (2 items)
 
|3
 
|3
 
|No
 
|No
 
|-
 
|-
 
|12
 
|12
|align=left|[[Sigon's Complete Steel|{{Sb|=Sigon's Complete Steel}}]] Full
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|align=left|[[Sigon's Complete Steel|{{Ub|=Sigon's Complete Steel}}]] (Full)
 
|6
 
|6
 
|No
 
|No
 
|-
 
|-
 
|5
 
|5
|align=left|[[Orphan's Call|{{Sb|=Orphan's Call}}]] 3 items
+
|align=left|[[Orphan's Call|{{Ub|=Orphan's Call}}]] (3 items)
 
|37
 
|37
 
|No  
 
|No  

Revision as of 17:56, 23 March 2013