Difference between revisions of "Attacker Takes Damage"
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Onderduiker (talk | contribs) m (Added image and caption) |
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{{Intro}} | {{Intro}} | ||
[[File:Attacker Takes Damage.gif|right|frame|Overlay when attacker takes damage.]] | [[File:Attacker Takes Damage.gif|right|frame|Overlay when attacker takes damage.]] | ||
− | + | {{Mb|=Attacker Takes Damage}} applies whenever the user is subject to a successful [[melee]] attack. Physical damage returned cannot be [[block]]ed in any way, and is not dependent on user taking any physical damage. | |
*The only way to increase damage is to reduce attacker [[Damage Resist]] by casting [[Amplify Damage]] or [[Decrepify]]. | *The only way to increase damage is to reduce attacker [[Damage Resist]] by casting [[Amplify Damage]] or [[Decrepify]]. | ||
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|- | |- | ||
|5 | |5 | ||
− | |align=left|[[Hsarus' Defense|{{ | + | |align=left|[[Hsarus' Defense|{{Ub|=Hsarus' Defense}}]] (2 items) |
|3 | |3 | ||
|No | |No | ||
|- | |- | ||
|12 | |12 | ||
− | |align=left|[[Sigon's Complete Steel|{{ | + | |align=left|[[Sigon's Complete Steel|{{Ub|=Sigon's Complete Steel}}]] (Full) |
|6 | |6 | ||
|No | |No | ||
|- | |- | ||
|5 | |5 | ||
− | |align=left|[[Orphan's Call|{{ | + | |align=left|[[Orphan's Call|{{Ub|=Orphan's Call}}]] (3 items) |
|37 | |37 | ||
|No | |No |
Revision as of 17:56, 23 March 2013
Any socket
Helm
Circlet
Primal helm
Amulet
Body armor
Blunt weapon
Club
Hammer
Staff
Wand
Axe
Polearm
Spear
Shield
Ring
Belt
Boots
Gloves
Set bonus
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