Difference between revisions of "Minimum Damage"
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Onderduiker (talk | contribs) |
Onderduiker (talk | contribs) (Added introductory notes and image, items incorrectly added to Adds Damage page, reference (more to follow)) |
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{{Damage nav}} | {{Damage nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | {{Mb|=Minimum Damage}} adds to minimum [[Item type#Weapon|weapon]] damage after any weapon Enhanced Damage and before +% Damage. It does not affect displayed weapon damage unless it is on the weapon itself. | ||
+ | *It does '''not''' apply to the following: | ||
+ | **[[Smite]] | ||
+ | **[[Dragon Talon]] | ||
+ | **[[Dragon Tail]] | ||
+ | **[[Dragon Flight]] | ||
+ | *Minimum Damage bonuses can result in minimum damage >= maximum damage: | ||
+ | **When this is applied by a [[melee]] attack, maximum weapon damage = minimum weapon damage + 1. {{Warn|=Character screen incorrectly applies this condition to final attack damage '''after''' +% Damage, when it is applied '''before''' +% Damage.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933177] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933169] For example, the {{Mb|=[[Hurlbat]] of Transcendence}} below has minimum One-Hand Damage 33 (13+20) and maximum 27, which becomes 34 (33+1) since 33 > 27. However, when +400% Damage is applied the character screen incorrectly displays Attack Damage 165-166 (since 165 > 135) when 165-170 is actually applied. | ||
+ | **When this is applied by a [[Item type#Ranged|ranged]] attack, no such condition applies. {{Warn|=Although a [[Item type#Ranged|throwing weapon]] correctly displays damage when minimum = maximum, when minimum > maximum it continues to display minimum = maximum, and the character screen incorrectly applies the maximum = minimum + 1 condition when minimum >= maximum.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933162] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933177] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933169] For example, the {{Mb|=Hurlbat of Transcendence}} below has minimum Throw Damage 44 (24+20) and maximum 34 (equivalent to 34 to 44), and +400% Damage results in Throw Damage 220-170 (equivalent to 170-220). However, the weapon incorrectly displays Throw Damage 44 to 44, and +400% Damage results in the character screen incorrectly displaying Throw Damage 220-221. | ||
+ | |||
+ | |||
+ | [[File:Minimum Damage.png|center|frame|{{Mb|=Hurlbat of Transcendence}}, whose Minimum Damage bonus results in minimum damage > maximum damage.]] | ||
+ | |||
+ | |||
+ | *If an item has both Minimum Damage and Maximum Damage bonuses, this is displayed as Adds Damage when minimum < maximum; otherwise, bonuses continue to be displayed separately. {{Warn|=If minimum >= maximum, two-handed weapons (excluding two-handed [[sword]]s) incorrectly display a Minimum Damage bonus only.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933162] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this. | ||
|} | |} | ||
==Charm== | ==Charm== | ||
− | |||
===Small Charm=== | ===Small Charm=== | ||
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==Weapon== | ==Weapon== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +9 | ||
+ | |align=left|[[Sol Rune|{{Cb|=Sol Rune}}]] in weapon socket | ||
+ | |27 | ||
+ | |No | ||
+ | |} | ||
+ | |||
+ | |||
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|76 | |76 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Excluding [[orb]], [[staff]] and [[wand]]</span> | |
− | + | <br> | |
− | <span style=font-size:90%><sup>1</sup> Excluding orb, staff and wand</ | + | <br> |
− | + | ===Melee weapon=== | |
− | |||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
| +9 | | +9 | ||
− | |align=left|[[ | + | |align=left|[[Honor|{{Ub|=Honor}}]] melee weapon |
|27 | |27 | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| +9 | | +9 | ||
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====Axe==== | ====Axe==== | ||
{{Skill bonus}} | {{Skill bonus}} | ||
+ | |- | ||
+ | | +3 | ||
+ | |align=left|[[Steel|{{Ub|=Steel}}]] axe | ||
+ | |13 | ||
+ | |No | ||
|- | |- | ||
| +8 | | +8 | ||
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!align=left|[[Brainhew|{{U|=Brainhew Great Axe}}]] | !align=left|[[Brainhew|{{U|=Brainhew Great Axe}}]] | ||
|25 | |25 | ||
+ | |No | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ====Mace==== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +3 | ||
+ | |align=left|[[Steel|{{Ub|=Steel}}]] mace | ||
+ | |13 | ||
|No | |No | ||
|} | |} | ||
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====Sword==== | ====Sword==== | ||
{{Skill bonus}} | {{Skill bonus}} | ||
+ | |- | ||
+ | | +3 | ||
+ | |align=left|[[Steel|{{Ub|=Steel}}]] sword | ||
+ | |13 | ||
+ | |No | ||
|- | |- | ||
| +5 | | +5 | ||
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|5 | |5 | ||
|No | |No | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Missile weapon=== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +9 | ||
+ | |align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon | ||
+ | |39 | ||
+ | !{{Warn|=Yes}} | ||
|} | |} | ||
<br> | <br> | ||
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|- | |- | ||
| +10 | | +10 | ||
− | |align=left|[[Death's Disguise|{{ | + | |align=left|[[Death's Disguise|{{Ub|=Death's Disguise}}]] (Full) |
|6 | |6 | ||
|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Reference== | ||
+ | *[http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels ED & min/max dmg jewels] (Diablo:IncGamers) | ||
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Revision as of 19:32, 24 March 2013
CharmSmall Charm
Large Charm
Grand Charm
Any socket
Circlet
Amulet
Weapon
1 Excluding orb, staff and wand
Melee weapon
Axe
Mace
Polearm
Spear
Staff
Sword
Wand
Missile weapon
Ring
Belt
Gloves
Set bonus
Reference
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