Difference between revisions of "Deadly Strike"

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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
[[File:Critical damage.gif|right|frame|Target overlay when critical damage is applied.]]
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[[File:Critical damage.gif|right|frame|Critical hit overlay.]]
{{Mb|=% Deadly Strike}} gives a chance to double physical attack damage when successful, even when barehanded. Overlay normally displayed when successful may be obscured by others (which gave rise to the myth that [[Poison Damage|poison damage]] prevents it from being applied).
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{{Mb|=Deadly Strike}} gives a percentage chance of a critical hit, doubling physical attack damage when successful (even when barehanded). Overlay normally displayed when successful may be obscured by others (which gave rise to the myth that poison damage prevents it from being applied).
 
*Since conversion of physical damage to another damage type occurs after it is applied, it can also double the converted damage of the following:
 
*Since conversion of physical damage to another damage type occurs after it is applied, it can also double the converted damage of the following:
 
**[[Magic Arrow]]
 
**[[Magic Arrow]]
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**[[Sacrifice]]
 
**[[Sacrifice]]
 
**[[Smite]]
 
**[[Smite]]
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). >100% is redundant.
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*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). > 100% is redundant.
 
*Mutually exclusive with [[Critical Strike]] and weapon [[Combat Masteries|Mastery]] or [[Claw Mastery]] critical strike: if one is successful then the others do not apply. Combined percentage chance of double physical attack damage is as follows:
 
*Mutually exclusive with [[Critical Strike]] and weapon [[Combat Masteries|Mastery]] or [[Claw Mastery]] critical strike: if one is successful then the others do not apply. Combined percentage chance of double physical attack damage is as follows:
  
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|-valign=top
 
|-valign=top
 
!width=22% align=left rowspan=2|Two sources
 
!width=22% align=left rowspan=2|Two sources
|width=78%|100 - (100 - DS)*(100 - CS)/100
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|width=78%|100 - (100-DS * 100-CS /100)
 
|-
 
|-
|100 - (100 - DS)*(100 - MCS)/100
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|100 - (100-DS * 100-MCS /100)
 
|-
 
|-
 
!align=left|Three sources
 
!align=left|Three sources
|100 - (100 - DS)*(100 - CS)*(100 - MCS)/10000 [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76983&view=findpost&p=852630]
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|100 - (100-DS * 100-CS * 100-MCS /10000) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76983&view=findpost&p=852630]
 
|}
 
|}
  
  
*Non-player units like a [[Barbarian (mercenary)|Barbarian]] mercenary, [[Valkyrie]] and [[Iron Golem]] have 5% chance of applying critical damage, doubling '''all''' attack damage types. This is calculated independently of other sources, so there is a chance of applying ''quadruple'' physical damage. Combined % chance of double physical attack damage only is as follows:
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*[[Barbarian (mercenary)|Barbarian]] mercenary, [[Valkyrie]] and [[Iron Golem]] have 5% chance of applying critical hit, doubling '''all''' attack damage types. This is calculated independently of other sources, so there is a chance of applying ''quadruple'' physical damage. Combined % chance of double physical attack damage only is as follows:
  
  
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|-
 
|-
 
!align=left|Three sources
 
!align=left|Three sources
|100 - 0.95*(100 - DS)*(100 - CS)/100 - 0.05*(100 - (100 - DS)*(100 - CS)/100)
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|(100 - (0.95 * 100-DS * 100-CS /100) ) - (0.05 * (100 - (100-DS * 100-CS /100) ) )
 
|}
 
|}
  
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|-
 
|-
 
!align=left|Three sources
 
!align=left|Three sources
|0.05*(100 - (100-DS)*(100-CS)/100)
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|0.05 * (100 - (100-DS * 100-CS /100) )
 
|}
 
|}
  

Revision as of 15:39, 7 August 2013