Difference between revisions of "Attacker Takes Lightning Damage"
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{{Damage nav}} | {{Damage nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | [[File:Lightning Damage.gif|right|frame|Lightning damage overlay]] | ||
{{Mb|=Attacker Takes Lightning Damage}} applies whenever the user is subject to a successful [[melee]] attack. | {{Mb|=Attacker Takes Lightning Damage}} applies whenever the user is subject to a successful [[melee]] attack. | ||
− | *+% [[Lightning Skill Damage]] does not apply, so the only way to increase damage is to reduce attacker [[Lightning Resist]] with LR -% applied by [[Lower Resist]] and [[Conviction]], or -% [[Enemy Lightning Resistance]] items. | + | *+% [[Lightning Skill Damage]] does not apply, so the only way to increase damage is to reduce attacker [[Lightning Resist]] with LR -% applied by [[Lower Resist]] and [[Conviction]], or -% [[Enemy Lightning Resistance]] from items. |
|} | |} | ||
− | ==Helm== | + | ==Item== |
+ | |||
+ | ===Helm=== | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Amulet== | + | ===Amulet=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Body armor== | + | ===Body armor=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Axe== | + | ===Axe=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Dagger== | + | ===Dagger=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Mace== | + | ===Mace=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Polearm== | + | ===Polearm=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Staff== | + | ===Staff=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Sword== | + | ===Sword=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Shield== | + | ===Shield=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- |