Difference between revisions of "Crushing Blow"

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*Percentage chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). > 100% Chance is redundant.
 
*Percentage chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). > 100% Chance is redundant.
 
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).
 
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).
*Damage can be reduced by target [[Damage Resist|Damage Resist or Damage Reduced by %]]. {{Warn|=A ceiling of DR 50% normally applies to player character and mercenary, but this does not apply to Crushing Blow: DR > 99% results in immunity to Crushing Blow.}}
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*Damage can be modified by target [[Damage Resist|Damage Resist or Damage Reduced by %]]: DR > 0% decreases it (and DR > 99% results in immunity to it), but DR < 0% does not ''increase'' it. {{Warn|=While a ceiling of DR 50% normally applies to player and mercenary, this does '''not''' apply to Crushing Blow damage.}}
*Casting [[Amplify Damage]] (DR -100%) or [[Decrepify]] (DR -50%) will prevent DR > 0% reducing damage (both are still fully effective when cast on a player or mercenary equipping DR > 99%). However, DR < 0% will not ''increase'' Crushing Blow damage.
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*[[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]], but once again this does '''not''' apply to Crushing Blow damage: [[Immune to Physical]] undead remain immune to it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714]
*[[Sanctuary (skill)|Sanctuary]] may normally pierce Damage Resist of [[undead]], but this does not apply to Crushing Blow: [[Immune to Physical]] undead will remain immune to Crushing Blow. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714]
 
 
*Damage cannot be reduced by [[Bone Armor]], [[Energy Shield]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&st=0&p=916690&#entry916690] or [[Damage Reduced]].
 
*Damage cannot be reduced by [[Bone Armor]], [[Energy Shield]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&st=0&p=916690&#entry916690] or [[Damage Reduced]].
 
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Revision as of 16:33, 9 August 2013