Difference between revisions of "Damage Resist"
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{{Resistance nav}} | {{Resistance nav}} | ||
{{Intro}} | {{Intro}} | ||
− | + | {{Mb|=Damage Reduced by %}} or Damage Resist modifies any physical damage by a percentage, after Damage Reduced has been applied; DR -100% is the floor, while DR > 99% makes a unit [[Immune to Physical]]. | |
− | + | *Player and [[mercenary]] normally have a ceiling of DR 50% (although any excess can offset penalties that might otherwise reduce it below this ceiling). | |
− | * | + | *This floor and ceiling do not apply to Crushing Blow damage: while DR > 0% will decrease this damage (and DR > 99% results in immunity to it), DR < 0% will not ''increase'' it. |
− | + | *[[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845615], but this does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714] | |
− | *[[Sanctuary (skill)|Sanctuary]] | + | *It does not apply to [[Sacrifice]] damage to self. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910] |
|} | |} | ||
− | == | + | ==Item== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==Helm== | + | ===Helm=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
|8% | |8% | ||
− | |align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in | + | |align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket |
|63 | |63 | ||
|No | |No | ||
Line 49: | Line 41: | ||
<br> | <br> | ||
− | ==Body armor== | + | ===Body armor=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
|8% | |8% | ||
− | |align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in | + | |align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket |
|63 | |63 | ||
|No | |No | ||
Line 75: | Line 67: | ||
!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]] | !align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]] | ||
|65 | |65 | ||
− | + | |{{Warn|=Yes}} | |
|- | |- | ||
|25% | |25% | ||
− | |align=left|[[Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] Full | + | |align=left|[[Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] (Full) |
|65 | |65 | ||
|No | |No | ||
Line 89: | Line 81: | ||
<br> | <br> | ||
− | ==Sword== | + | ===Sword=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 99: | Line 91: | ||
<br> | <br> | ||
− | ==Shield== | + | ===Shield=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
|8% | |8% | ||
− | |align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in | + | |align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket |
|63 | |63 | ||
|No | |No | ||
Line 119: | Line 111: | ||
<br> | <br> | ||
− | ==Belt== | + | ===Belt=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 133: | Line 125: | ||
|- | |- | ||
|20% | |20% | ||
− | |align=left|[[Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] 5 items | + | |align=left|[[Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] (5 items) |
|76 | |76 | ||
|No | |No | ||
Line 139: | Line 131: | ||
<br> | <br> | ||
− | ==Set bonus== | + | ===Set bonus=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
|30 | |30 | ||
− | |align=left|[[Natalya's Odium|{{ | + | |align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (Full) |
|79 | |79 | ||
|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Skill== | ||
+ | |||
+ | ===Assassin=== | ||
+ | {{Text table}} width=75% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=62% align=left|Damage Resist % | ||
+ | !width=13% align=center|Min [[Requirements|Rlvl]] | ||
+ | |- | ||
+ | !align=left|[[Fade]] <sup>1</sup> | ||
+ | |slvl to self for 12*slvl + 108 seconds | ||
+ | |align=right|18 | ||
+ | |} | ||
+ | <span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ===Necromancer=== | ||
+ | {{Text table}} width=75% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=62% align=left|Damage Resist % | ||
+ | !width=13% align=center|Min [[Requirements|Rlvl]] | ||
+ | |- | ||
+ | !align=left|[[Amplify Damage]] <sup>1 2</sup> | ||
+ | |{{Warn|=-100 to enemies in (2*slvl + 4) /3 yard [[radius]] for 3*slvl + 5 seconds}} | ||
+ | |align=right|1 | ||
+ | |- | ||
+ | !align=left|[[Decrepify]] <sup>1 2</sup> | ||
+ | |{{Warn|=-50 to enemies in 4 yard radius for 0.6*slvl + 3.4 seconds}} | ||
+ | |align=right|24 | ||
+ | |} | ||
+ | <span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br> | ||
+ | <sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ===Paladin=== | ||
+ | {{Text table}} width=75% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=62% align=left|Damage Resist % | ||
+ | !width=13% align=center|Min [[Requirements|Rlvl]] | ||
+ | |- | ||
+ | !align=left|[[Sanctuary (skill)|Sanctuary]] | ||
+ | |{{Warn|=Ignores DR > 0% when applying supplier's physical damage to [[undead]]}} | ||
+ | |align=right|24 | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ==Pet== | ||
+ | |||
+ | ===Assassin=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Shadow Warrior]] | ||
+ | |40% | ||
+ | |40% | ||
+ | |40% | ||
+ | |- | ||
+ | !align=left|[[Shadow Master]] | ||
+ | |40% | ||
+ | |40% | ||
+ | |40% | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Druid=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Oak Sage]] | ||
+ | |{{E}} | ||
+ | |{{PI|=100%}} | ||
+ | |{{E}} | ||
+ | |- | ||
+ | !align=left|[[Heart of Wolverine]] | ||
+ | |{{E}} | ||
+ | |{{PI|=100%}} | ||
+ | |{{E}} | ||
+ | |- | ||
+ | !align=left|[[Spirit of Barbs]] | ||
+ | |{{E}} | ||
+ | |{{PI|=100%}} | ||
+ | |{{E}} | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Necromancer=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Clay Golem]] | ||
+ | |25% | ||
+ | |25% | ||
+ | |25% | ||
+ | |- | ||
+ | !align=left|[[Bone Wall]] | ||
+ | |{{E}} | ||
+ | |{{E}} | ||
+ | |50% | ||
+ | |- | ||
+ | !align=left|[[Bone Prison]] | ||
+ | |{{E}} | ||
+ | |{{E}} | ||
+ | |50% | ||
+ | |- | ||
+ | !align=left|[[Revive]]d | ||
+ | |[[Monster]] DR % | ||
+ | |Monster DR % | ||
+ | |Monster DR % | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ==Monster== | ||
+ | Consult individual [[monster]] pages for physical damage resistance of a particular monster, or individual [[area]] pages for physical damage resistance of all monsters in a particular area. | ||
+ | *[[Ghostly|{{Mb|=Ghostly}}]] [[champion]]s are '''set''' to Damage Resist 80%, even when [[Immune to Physical]]; {{Warn|=however, the Immune to Physical label remains.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | |||
+ | |||
+ | [[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]'s physical damage obviously doesn't damage the Immune to Physical {{Mb|=Champion [[Blood Lord#Blood Lord|Blood Lord]]}}, it '''does''' damage the 'Immune to Physical' {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]] | ||
+ | |||
+ | |||
+ | *The [[Stone Skin]] [[Unique (monster)|Unique]] bonus applies DR +50%. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so). | ||
<br> | <br> | ||
==Reference== | ==Reference== | ||
− | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin | + | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin Room) |
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion) | ||
+ | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) | ||
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) | ||
Revision as of 17:34, 9 August 2013
ItemHelm
Body armor
Sword
Shield
Belt
Set bonus
SkillAssassin
1 This is not displayed by skill descriptions
Necromancer
1 DR -% is rounded down to 1/5 when a unit is Immune to Physical, or becomes so due to the Stone Skin Unique bonus Paladin
PetAssassin
Druid
Necromancer
MonsterConsult individual monster pages for physical damage resistance of a particular monster, or individual area pages for physical damage resistance of all monsters in a particular area.
![]() Although the Barbarian War Cry's physical damage obviously doesn't damage the Immune to Physical Champion Blood Lord, it does damage the 'Immune to Physical' Ghostly Blood Lord since it has actually been set to DR 80%.
Reference
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