Difference between revisions of "Cold Resist"

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{{Resistance nav}}
 
{{Resistance nav}}
 
{{Intro}}
 
{{Intro}}
 +
{{Mb|=Cold Resist}} modifies cold damage and cold or [[freeze length]] (including [[Freezes Target]]) by a percentage; CR -100% is the floor, while CR > 99% makes a unit [[Immune to Cold]] and prevents it from being chilled or frozen.
 +
*Player and [[mercenary]] normally have a ceiling of CR 75%, but this can be increased to CR 95% by applying +% [[Maximum Cold Resist]] (although any excess can offset penalties that might otherwise reduce it below this ceiling). [[Difficulty]] level penalties of CR -40% in Nightmare and CR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them.
 +
*It is only applied whenever a new source of cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after a target is chilled or frozen will have no effect either.
 +
*Drinking a [[Thawing Potion]] after cold or freeze length has been applied will remove it.
 +
*Cold damage tends to be more moderate than lightning or fire, but in the absence of [[Cannot be Frozen]], resistance becomes more important to counter cold length or freeze length and its slowing of [[attack rate]] and [[movement speed]] (particularly for [[melee]] attackers).
 +
*Conversely, this means it is more important to reduce enemy resistance when applying cold or freeze length, using [[Conviction]], [[Lower Resist]] and -% [[Enemy Cold Resistance]]. However, cold or freeze length will never be applied to units with 0 [[chill effectiveness]].
 
|}
 
|}
  
  
==Skill==
+
==Item==
{{Text table}}
 
|-
 
!width=128|Skill
 
!width=216|Cold Resist %
 
!width=62 align=center|Min Rlvl
 
!width=128|Recipient(s)
 
|-valign=top
 
![[Resist Cold]]
 
| + min(35+[115*[(110*slvl)/(slvl+6)]/100],150)
 
|align=right|6
 
|
 
*Supplier
 
*Allies within radius
 
|-
 
![[Conviction]]
 
|{{Warn|= - min(25+(5*slvl),150)}}
 
|align=right|30
 
|
 
*Enemies within radius
 
|-valign=top
 
![[Salvation]]
 
| + min(50+[70*[(110*slvl)/(slvl+6)]/100],120)
 
|align=right|30
 
|
 
*Supplier
 
*Allies within radius
 
|}
 
<br>
 
  
==Charm==
+
===Charm===
<br>
 
  
===Small Charm===
+
====Small Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Large Charm===
+
====Large Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Grand Charm===
+
====Grand Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Any socket==
+
===Any socket===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
 
| +(5-15)%
 
| +(5-15)%
!align=left|{{R|=Lapis Lazuli Jewel}}
+
!align=left|{{R|=Lapis Lazuli Jewel}} <sup>1</sup>
 
|1
 
|1
 
|2
 
|2
 
|-
 
|-
 
| +(16-30)%
 
| +(16-30)%
!align=left|{{R|=Sapphire Jewel}}
+
!align=left|{{R|=Sapphire Jewel}} <sup>1</sup>
 
|14
 
|14
 
|19
 
|19
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Fire Resist]], [[Lightning Resist]] and [[Poison Resist]] prefixes</span>
 
 
*Both prefixes are in the same affix group as Fire Resist, Lightning Resist and Poison Resist prefixes.
 
 
<br>
 
<br>
 
<br>
 
<br>
==Helm==
+
===Helm===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
Line 158: Line 133:
 
|-
 
|-
 
| +30%
 
| +30%
|align=left|[[Thul Rune|{{Cb|=Thul Rune}}]] in helm socket
+
|align=left|[[Thul Rune|{{Cb|=Thul Rune}}]] in socket
 
|23
 
|23
 
|No
 
|No
Line 182: Line 157:
 
|-
 
|-
 
| +40%
 
| +40%
|align=left|[[Milabrega's Diadem|{{Sb|=Milabrega's Diadem Crown}}]] 2 items
+
|align=left|[[Milabrega's Diadem|{{Sb|=Milabrega's Diadem Crown}}]] (2 items)
 
|17
 
|17
 
|No
 
|No
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<br>
 
<br>
  
===Circlet===
+
====Circlet====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Pelt===
+
====Pelt====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Amulet==
+
===Amulet===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|-
 
|-
 
| +25%
 
| +25%
|align=left|[[Civerb's Icon|{{Sb|=Civerb's Icon Amulet}}]] 2 items
+
|align=left|[[Civerb's Icon|{{Sb|=Civerb's Icon Amulet}}]] (2 items)
 
|9
 
|9
 
|No
 
|No
Line 257: Line 232:
 
<br>
 
<br>
  
==Body armor==
+
===Body armor===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|-
 
|-
 
| +30%
 
| +30%
|align=left|[[Thul Rune|{{Cb|=Thul Rune}}]] in body armor socket
+
|align=left|[[Thul Rune|{{Cb|=Thul Rune}}]] in socket
 
|23
 
|23
 
|No
 
|No
Line 294: Line 269:
 
|-
 
|-
 
| +15%
 
| +15%
|align=left|[[Arctic Furs|{{Sb|=Arctic Furs Quilted Armor}}]] 3 items
+
|align=left|[[Arctic Furs|{{Sb|=Arctic Furs Quilted Armor}}]] (3 items)
 
|2
 
|2
 
|No
 
|No
Line 339: Line 314:
 
|-
 
|-
 
| +40%
 
| +40%
|align=left|[[Immortal King's Soul Cage|{{Sb|=Immortal King's Soul Cage Sacred Armor}}]] 3 items
+
|align=left|[[Immortal King's Soul Cage|{{Sb|=Immortal King's Soul Cage Sacred Armor}}]] (3 items)
 
|76
 
|76
 
|No
 
|No
Line 353: Line 328:
 
|No
 
|No
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Cold Resist 45% displayed due to +15% [[All Resistances]]</span>
 
 
<sup>1</sup> Cold Resist 45% displayed due to +15% All Resistances.
 
 
<br>
 
<br>
 
<br>
 
<br>
==Weapon==
+
===Weapon===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|55
 
|55
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span>
 
 
<sup>1</sup> Excluding orbs
 
 
<br>
 
<br>
 
<br>
 
<br>
===Axe===
+
====Axe====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Bow===
+
====Bow====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Dagger===
+
====Dagger====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Hammer===
+
====Hammer====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Orb===
+
====Orb====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Rod===
+
====Rod====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
====Staff====
+
=====Staff=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Sword===
+
====Sword====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Shield==
+
===Shield===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|-
 
|-
 
| +12%
 
| +12%
|align=left|[[Chipped Sapphire]] in shield socket
+
|align=left|[[Chipped Sapphire]] in socket
 
|1
 
|1
 
|No
 
|No
 
|-
 
|-
 
| +16%
 
| +16%
|align=left|[[Flawed Sapphire]] in shield socket
+
|align=left|[[Flawed Sapphire]] in socket
 
|5
 
|5
 
|No
 
|No
 
|-
 
|-
 
| +22%
 
| +22%
|align=left|[[Sapphire]] in shield socket
+
|align=left|[[Sapphire]] in socket
 
|12
 
|12
 
|No
 
|No
 
|-
 
|-
 
| +28%
 
| +28%
|align=left|[[Flawless Sapphire]] in shield socket
+
|align=left|[[Flawless Sapphire]] in socket
 
|15
 
|15
 
|No
 
|No
 
|-
 
|-
 
| +40%
 
| +40%
|align=left|[[Perfect Sapphire]] in shield socket
+
|align=left|[[Perfect Sapphire]] in socket
 
|18
 
|18
 
|No
 
|No
Line 543: Line 514:
 
|-
 
|-
 
| +35%
 
| +35%
|align=left|[[Thul Rune|{{Cb|=Thul Rune}}]] in shield socket
+
|align=left|[[Thul Rune|{{Cb|=Thul Rune}}]] in socket
 
|23
 
|23
 
|No
 
|No
Line 559: Line 530:
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|25
 
|25
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
| +60%
 
| +60%
Line 571: Line 542:
 
|No
 
|No
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Cold Resist 43% displayed due to +13% [[All Resistances]]</span>
 
 
<sup>1</sup> Cold Resist 43% displayed due to +13% All Resistances.
 
 
<br>
 
<br>
 
<br>
 
<br>
==Ring==
+
===Ring===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Belt==
+
===Belt===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|-
 
|-
 
| +10%
 
| +10%
|align=left|[[Arctic Binding|{{Sb|=Arctic Binding Light Belt}}]] 3 items <sup>1</sup>
+
|align=left|[[Arctic Binding|{{Sb|=Arctic Binding Light Belt}}]] (3 items) <sup>1</sup>
 
|2
 
|2
 
|No
 
|No
Line 647: Line 616:
 
|-
 
|-
 
| +40%
 
| +40%
|align=left|[[Trang-Oul's Girth|{{Sb|=Trang-Oul's Girth Troll Belt}}]] 3 items
+
|align=left|[[Trang-Oul's Girth|{{Sb|=Trang-Oul's Girth Troll Belt}}]] (3 items)
 
|62
 
|62
 
|No
 
|No
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Cold Resist +50% is displayed when 3 items or more are equipped</span>
 
 
<sup>1</sup> Cold Resist +50% is displayed when 3 items or more are equipped.
 
 
<br>
 
<br>
 
<br>
 
<br>
==Boots==
+
===Boots===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
Line 705: Line 672:
 
<br>
 
<br>
  
==Gloves==
+
===Gloves===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
Line 732: Line 699:
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
| +5-10%
+
| +(5-10)%
 
!align=left|[[Safety|{{C|=Safety gloves}}]]
 
!align=left|[[Safety|{{C|=Safety gloves}}]]
 
|13
 
|13
Line 747: Line 714:
 
|No
 
|No
 
|}
 
|}
 +
<br>
 +
 +
==Skill==
 +
 +
===Paladin===
 +
{{Text table}} width=100%
 +
!width=25% align=left|[[Skill]]
 +
!width=65% align=left|Poison Resist %
 +
!width=10% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Resist Cold]]
 +
|min(35 + [115 * [110*slvl / slvl+6] /100] , 150) to self and [[ally|allies]] in (4*slvl + 28) /3  yard [[radius]]
 +
|align=right|6
 +
|-
 +
!align=left|[[Conviction]] <sup>1 2</sup>
 +
|{{Warn|=- min(5*slvl + 25 , 150) to enemies in 13 1/3 yard radius}}
 +
|align=right|30
 +
|-
 +
!align=left|[[Salvation]]
 +
|min(50 + [70 * [110*slvl / slvl+6] /100] , 120) to self and allies in (4*slvl + 28) /3 yard radius
 +
|align=right|30
 +
|}
 +
<span style=font-size:90%><sup>1</sup> CR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Cold]], or becomes so due to [[Unique (monster)|Unique]] bonus(es)<br>
 +
<sup>2</sup> Not applied to a unit already supplying higher level Conviction  [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=837707] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505&view=findpost&p=918959]</span>
 +
<br>
 +
<br>
 +
==Pet==
 +
 +
===Druid===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Oak Sage]]
 +
|25%
 +
|25%
 +
|25%
 +
|-
 +
!align=left|[[Heart of Wolverine]]
 +
|25%
 +
|25%
 +
|25%
 +
|-
 +
!align=left|[[Spirit of Barbs]]
 +
|25%
 +
|25%
 +
|25%
 +
|}
 +
<br>
 +
 +
===Necromancer===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Clay Golem]]
 +
|50%
 +
|50%
 +
|50%
 +
|-
 +
!align=left|[[Bone Wall]]
 +
|70%
 +
|90%
 +
|90%
 +
|-
 +
!align=left|[[Bone Prison]]
 +
|70%
 +
|90%
 +
|90%
 +
|-
 +
!align=left|[[Revive]]d
 +
|[[Monster]] CR %
 +
|Monster CR %
 +
|Monster CR %
 +
|}
 +
<br>
 +
 +
==Monster==
 +
Consult individual [[monster]] pages for cold resistance of a particular monster, or individual [[area]] pages for cold resistance of all monsters in a particular area.
 +
*Several [[Unique (monster)|Unique]] bonuses apply CR bonuses to that monster, in the order in which their labels are displayed. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836874] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=837063] If a bonus results in CR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Cold]], or increasingly so).
 +
**CR +75% is applied by the [[Cold Enchanted]] bonus.
 +
**CR +40% is applied by the [[Magic Resistant]] Unique bonus, but only if the monster has CR < 100%. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836434]
 +
**CR +20% is applied by the [[Spectral Hit]] Unique bonus, but only if the monster has CR <  75%. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836235]
 +
<br>
 +
 +
==Reference==
 +
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505 Higher conviction overwriting lower conviction] (Technical Discussion)
 +
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Revision as of 05:49, 10 August 2013