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− | {{D2 Target nav}} | + | {{Absorb nav}} |
| + | Absorb decreases damage then heals life equivalent to that damage decrease, after resistance has been applied. |
| + | #Damage equivalent to percentage Absorb is subtracted from damage remaining after resistance. |
| + | #Damage equivalent to integer Absorb is subtracted from damage remaining after percentage Absorb. |
| + | #Healing equivalent to total damage absorbed is applied. |
| + | #Damage remaining after percentage and integer Absorb is applied. |
| | | |
| | | |
− | *Percentage and then integer Absorb are applied last when calculating damage.
| + | The net result depends on current [[life]] at time of healing: actual healing = min(maximum life - current life , total damage absorbed), so maximum healing only occurs when current life ≤ maximum life - total damage absorbed. |
− | *If current life <= maximum life minus the percentage of remaining damage or integer amount absorbed, then life equal to that amount is first returned; otherwise, life returns to maximum.
| |
− | *Damage is then reduced by the percentage or integer amount absorbed, and any remaining damage is applied to life.
| |
− | *As a result, when current life <= maximum life minus the percentage of remaining damage or integer amount absorbed, then remaining damage is effectively reduced by double the percentage or integer amount.
| |
− | *There is a ceiling of Absorb 40%, so there can never be a net life gain. Absorb % thus performs a similar function to Resist %, so when current life <= maximum life minus the percentage of remaining damage absorbed, effective percentage damage reduced is as follows:
| |
| | | |
| | | |
− | {{Number table}}
| + | There is a ceiling of 40% Absorb, so there can never be a net life gain from % Absorb. Thus it performs a similar function to resistance, so when current life ≤ maximum life - total damage absorbed, effective percentage damage decrease as a result of resistance and percentage Absorb is as follows: |
− | |-valign=top align=center
| |
− | !width=62 rowspan=2|Resist %
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− | !colspan=8|Absorb %
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− | |-align=center
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− | !width=62|5
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− | !width=62|10
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− | !width=62|15
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− | !width=62|20
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− | !width=62|25
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− | !width=62|30
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− | !width=62|35
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− | !width=62|40
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− | |-
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− | ! -100
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− | | -80{{0|.0}}||-60{{0|.0}}||-40{{0|.0}}||-20{{0|.0}}||0{{0|.0}}||20{{0|.0}}||40{{0|.0}}||60{{0|.0}}
| |
− | |-
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− | ! -75
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− | | -57.5||-40{{0|.0}}||-22.5||-5{{0|.0}}||12.5||30{{0|.0}}||47.5||65{{0|.0}}
| |
− | |-
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− | ! -50
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− | | -35{{0|.0}}||-20{{0|.0}}||-5{{0|.0}}||10{{0|.0}}||25{{0|.0}}||40{{0|.0}}||55{{0|.0}}||70{{0|.0}}
| |
− | |-
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− | ! -25
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− | | -12.5||0{{0|.0}}||12.5||25{{0|.0}}||37.5||50{{0|.0}}||62.5||75{{0|.0}}
| |
− | |-
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− | !0
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− | |10{{0|.0}}||20{{0|.0}}||30{{0|.0}}||40{{0|.0}}||50{{0|.0}}||60{{0|.0}}||70{{0|.0}}||80{{0|.0}}
| |
− | |-
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− | !25
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− | |32.5||40{{0|.0}}||47.5||55{{0|.0}}||62.5||70{{0|.0}}||77.5||85{{0|.0}}
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− | |-
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− | !50
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− | |55{{0|.0}}||60{{0|.0}}||65{{0|.0}}||70{{0|.0}}||75{{0|.0}}||80{{0|.0}}||85{{0|.0}}||90{{0|.0}}
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− | |-
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− | !75
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− | |77.5||80{{0|.0}}||82.5||85{{0|.0}}||87.5||90{{0|.0}}||92.5||95{{0|.0}}
| |
− | |-
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− | !80
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− | |82{{0|.0}}||84{{0|.0}}||86{{0|.0}}||88{{0|.0}}||90{{0|.0}}||92{{0|.0}}||94{{0|.0}}||96{{0|.0}}
| |
− | |-
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− | !85
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− | |86.5||88{{0|.0}}||89.5||91{{0|.0}}||92.5||94{{0|.0}}||95.5||97{{0|.0}}
| |
− | |-
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− | !90
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− | |91{{0|.0}}||92{{0|.0}}||93{{0|.0}}||94{{0|.0}}||95{{0|.0}}||96{{0|.0}}||97{{0|.0}}||98{{0|.0}}
| |
− | |-
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− | !95
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− | |95.5||96{{0|.0}}||96.5||97{{0|.0}}||97.5||98{{0|.0}}||98.5||99{{0|.0}}
| |
− | |}
| |
− | | |
| | | |
− | *When current life <= maximum life minus the integer amount absorbed, then life equal to that amount is first returned regardless of remaining damage; when Absorb > remaining damage, there can be a net life gain (healing) equal to Absorb minus remaining damage.
| |
− | |}
| |
| | | |
| + | Percentage damage decrease = Resist + (100-Resist * Absorb/50) |
| | | |
− | ==Fire Absorb %==
| |
− | <br>
| |
| | | |
− | ===Sword=== | + | {{Number table}} width=75% |
− | {{D2 Skill bonus}}
| + | |-valign=top align=center |
| + | !width=11% rowspan=2|Resist |
| + | !colspan=8|Absorb |
| + | |-align=center |
| + | !width=11%|5% |
| + | !width=11%|10% |
| + | !width=11%|15% |
| + | !width=12%|20% |
| + | !width=11%|25% |
| + | !width=11%|30% |
| + | !width=11%|35% |
| + | !width=11%|40% |
| |- | | |- |
− | |(20-30)% | + | !{{Warn|=-100%}} |
− | !align=left|[[D2 Unique Elite sword#Flamebellow|{{U|=Flamebellow Balrog Blade}}]]
| + | |{{Warn|=-80.0%}} |
− | |71 | + | |{{Warn|=-60.0%}} |
− | |No | + | |{{Warn|=-40.0%}} |
− | |} | + | |{{Warn|=-20.0%}} |
− | <br>
| + | |0.0% |
− | | + | |20.0% |
− | ===Auric shield===
| + | |40.0% |
− | {{D2 Skill bonus}}
| + | |60.0% |
| |- | | |- |
− | |(10-20)% | + | !{{Warn|=-75%}} |
− | !align=left|[[D2 Unique auric shield#Dragonscale|{{U|=Dragonscale Zakarum Shield}}]]
| + | |{{Warn|=-57.5%}} |
− | |80 | + | |{{Warn|=-40.0%}} |
− | |No | + | |{{Warn|=-22.5%}} |
− | |} | + | |{{Warn|=-5.0%}} |
− | <br>
| + | |12.5% |
− | | + | |30.0% |
− | ===Ring===
| + | |47.5% |
− | {{D2 Skill bonus}}
| + | |65.0% |
| |- | | |- |
− | |15% | + | !{{Warn|=-50%}} |
− | !align=left|[[D2 Unique ring#Dwarf Star|{{U|=Dwarf Star Ring}}]]
| + | |{{Warn|=-35.0%}} |
− | |45 | + | |{{Warn|=-20.0%}} |
− | |No | + | |{{Warn|=-5.0%}} |
− | |} | + | |10.0% |
− | <br>
| + | |25.0% |
− | | + | |40.0% |
− | ===Pet===
| + | |55.0% |
− | *[[D2 Fire Golem|Fire Golem]] has Fire Absorb % equivalent to min(25+[75*[(110*slvl)/(slvl+6)]/100],100).
| + | |70.0% |
− | <br>
| |
− | | |
− | ==Lightning Absorb %==
| |
− | <br>
| |
− | | |
− | ===Sword===
| |
− | {{D2 Skill bonus}}
| |
| |- | | |- |
− | |25% | + | !{{Warn|=-25%}} |
− | !align=left|[[D2 Unique Elite sword#Lightsabre|{{U|=Lightsabre Phase Blade}}]]
| + | |{{Warn|=-12.5%}} |
− | |58 | + | |0.0% |
− | |No | + | |12.5% |
− | |} | + | |25.0% |
− | <br>
| + | |37.5% |
− | | + | |50.0% |
− | ===Ring===
| + | |62.5% |
− | {{D2 Skill bonus}}
| + | |75.0% |
| |- | | |- |
− | |(10-20)% | + | !0% |
− | !align=left|[[D2 Unique ring#Wisp Projector|{{U|=Wisp Projector Ring}}]]
| + | |10.0% |
− | |76 | + | |20.0% |
− | |No | + | |30.0% |
− | |} | + | |40.0% |
− | <br>
| + | |50.0% |
− | | + | |60.0% |
− | ==Cold Absorb %==
| + | |70.0% |
− | <br>
| + | |80.0% |
− | | |
− | ===Pelt===
| |
− | {{D2 Skill bonus}}
| |
| |- | | |- |
− | |(15-25)%
| + | !25% |
− | !align=left|[[D2 Unique pelt#Spirit Keeper|{{U|=Spirit Keeper Earth Spirit}}]]
| + | |32.5% |
− | |67 | + | |40.0% |
− | |No | + | |47.5% |
− | |} | + | |55.0% |
− | <br>
| + | |62.5% |
− | | + | |70.0% |
− | ===Club===
| + | |77.5% |
− | {{D2 Skill bonus}}
| + | |85.0% |
| |- | | |- |
− | |(5-15)% | + | !50% |
− | !align=left|[[D2 Unique Elite club#Nord's Tenderizer|{{U|=Nord's Tenderizer Truncheon}}]]
| + | |55.0% |
− | |68 | + | |60.0% |
− | |No | + | |65.0% |
− | |} | + | |70.0% |
− | <br>
| + | |75.0% |
− | | + | |80.0% |
− | ===Sword===
| + | |85.0% |
− | {{D2 Skill bonus}}
| + | |90.0% |
| |- | | |- |
− | |(7-15)%
| + | !{{U|=75%}} |
− | !align=left|[[D2 Unique Elite sword#Frostwind|{{U|=Frostwind Cryptic Sword}}]] | + | |77.5% |
− | |70 | + | |80.0% |
− | |No | + | |82.5% |
− | |} | + | |85.0% |
− | <br>
| + | |87.5% |
− | | + | |90.0% |
− | ===Ring===
| + | |92.5% |
− | {{D2 Skill bonus}}
| + | |95.0% |
| |- | | |- |
− | |20%
| + | !{{U|=80%}} |
− | !align=left|[[D2 Unique ring#Raven Frost|{{U|=Raven Frost Ring}}]] | + | |82.0% |
− | |45 | + | |84.0% |
− | |No | + | |86.0% |
− | |} | + | |88.0% |
− | <br>
| + | |90.0% |
− | | + | |92.0% |
− | ==Magic Absorb==
| + | |94.0% |
− | <br>
| + | |96.0% |
− | | |
− | ===Axe===
| |
− | {{D2 Skill bonus}}
| |
| |- | | |- |
− | | +(9-11) | + | !{{U|=85%}} |
− | |align=left|[[D2 Rune Word blade#Crescent Moon|{{Ub|=Crescent Moon}}]] axe | + | |86.5% |
− | |47 | + | |88.0% |
− | |No | + | |89.5% |
| + | |91.0% |
| + | |92.5% |
| + | |94.0% |
| + | |95.5% |
| + | |97.0% |
| |- | | |- |
− | | +(10-15)
| + | !{{U|=90%}} |
− | |align=left|[[D2 Rune Word blade#Oath|{{Ub|=Oath}}]] axe
| + | |91.0% |
− | |49 | + | |92.0% |
− | !{{Warn|=Yes}}
| + | |93.0% |
− | |} | + | |94.0% |
− | <br>
| + | |95.0% |
− | | + | |96.0% |
− | ===Mace===
| + | |97.0% |
− | {{D2 Skill bonus}}
| + | |98.0% |
| |- | | |- |
− | | +(10-15) | + | !{{U|=95%}} |
− | |align=left|[[D2 Rune Word blunt#Oath|{{Ub|=Oath}}]] mace | + | |95.5% |
− | |49 | + | |96.0% |
− | !{{Warn|=Yes}}
| + | |96.5% |
| + | |97.0% |
| + | |97.5% |
| + | |98.0% |
| + | |98.5% |
| + | |99.0% |
| |} | | |} |
− | <br>
| |
| | | |
− | ===Polearm===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(9-11)
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− | |align=left|[[D2 Rune Word blade#Crescent Moon 2|{{Ub|=Crescent Moon}}]] polearm
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− | |47
| |
− | |No
| |
− | |}
| |
− | <br>
| |
| | | |
− | ===Sword===
| + | So for example, Resist 75% and 20% Absorb can reduce damage by 85%, equivalent to Resist 85% (so 20% Absorb is equivalent to +10% Maximum Resist with Resist +10%). |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(3-8)
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− | |align=left|[[D2 Rune Word blade#Spirit|{{Ub|=Spirit}}]] sword
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− | |25
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− | !{{Warn|=Yes}}
| |
− | |-
| |
− | | +(9-11)
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− | |align=left|[[D2 Rune Word blade#Crescent Moon 3|{{Ub|=Crescent Moon}}]] sword
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− | |47
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− | |No
| |
− | |-
| |
− | | +(10-15)
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− | |align=left|[[D2 Rune Word blade#Oath 2|{{Ub|=Oath}}]] sword
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− | |49
| |
− | !{{Warn|=Yes}}
| |
− | |}
| |
− | <br>
| |
| | | |
− | ===Shield===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(3-8)
| |
− | |align=left|[[D2 Rune Word shield#Spirit|{{Ub|=Spirit}}]] shield
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− | |25
| |
− | !{{Warn|=Yes}}
| |
− | |}
| |
− | <br>
| |
− |
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− | ==Fire Absorb==
| |
− | <br>
| |
− |
| |
− | ===Helm===
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− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(5-11)
| |
− | !align=left|[[D2 Unique Elite helm#Steelshade|{{U|=Steelshade Armet}}]]
| |
− | |62
| |
− | |No
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ===Amulet===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(0.75/lvl)
| |
− | !align=left|[[D2 Unique amulet#The Rising Sun|{{U|=The Rising Sun Amulet}}]]
| |
− | |65
| |
− | |No
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ===Weapon===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(15-21)
| |
− | |align=left|[[D2 Rune Word weapon#Phoenix|{{Ub|=Phoenix}}]] weapon
| |
− | |65
| |
− | !{{Warn|=Yes}}
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ===Axe===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(10-12)
| |
− | !align=left|[[D2 Unique Elite axe#Ethereal Edge|{{U|=Ethereal Edge Silver-edged Axe}}]]
| |
− | |74
| |
− | |No
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ===Sword===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +10
| |
− | !align=left|[[D2 Unique Exceptional sword#Todesfaelle Flamme|{{U|=Todesfaelle Flamme Zweihander}}]]
| |
− | |46
| |
− | |No
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ===Shield===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(15-21)
| |
− | |align=left|[[D2 Rune Word shield#Phoenix|{{Ub|=Phoenix}}]] shield
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− | |65
| |
− | !{{Warn|=Yes}}
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ===Gloves===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +15
| |
− | !align=left|[[D2 Unique Exceptional gloves#Hellmouth|{{U|=Hellmouth War Gauntlets}}]]
| |
− | |47
| |
− | |No
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ==Lightning Absorb==
| |
− | <br>
| |
− |
| |
− | ===Helm===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +20
| |
− | !align=left|[[D2 Unique Exceptional helm#Blackhorn's Face|{{U|=Blackhorn's Face Death Mask}}]]
| |
− | |41
| |
− | |No
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ===Pelt===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(9-14)
| |
− | !align=left|[[D2 Unique pelt#Spirit Keeper|{{U|=Spirit Keeper Earth Spirit}}]]
| |
− | |67
| |
− | |No
| |
− | |}
| |
− | <br>
| |
− |
| |
− | ===Mace===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(3-9)
| |
− | !align=left|[[D2 Unique Elite mace#Stormlash|{{U|=Stormlash Scourge}}]]
| |
− | |82
| |
− | |No
| |
− | |}
| |
− | <br>
| |
| | | |
− | ===Sword===
| + | However, when Resist -125% is applied, Resist 85% is decreased to {{Warn|=-40%}}: when applied to Resist 75% and 20% Absorb, it is decreased to -50%, increasing damage from 15% to 150%; 150% damage can be decreased by 20% Absorb (30% damage) then equivalent healing (30% damage) is applied, decreasing 150% damage to 90%; 90% damage is equivalent to Resist 10% (or (75-125) + (100-(75-125) * 20/50) ). |
− | {{D2 Skill bonus}} | |
− | |-
| |
− | | +(3-7)
| |
− | !align=left|[[D2 Unique Elite sword#Djinn Slayer|{{U|=Djinn Slayer Ataghan}}]]
| |
− | |65
| |
− | !{{Warn|=Yes}}
| |
− | |}
| |
− | <br>
| |
| | | |
− | ===Belt===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +20
| |
− | !align=left|[[D2 Unique Exceptional belt#Thundergod's Vigor|{{U|=Thundergod's Vigor War Belt}}]]
| |
− | |47
| |
− | |No
| |
− | |}
| |
− | <br>
| |
| | | |
− | ==Cold Absorb==
| + | Some more examples: |
− | <br>
| + | *[[Lightning Resist]] 75%, 20% Lightning Absorb and Lightning Absorb +20 would apply to 60 lightning damage as follows: |
| + | #LR 75% decreases 60 to 15 |
| + | #20% LA decreases 15 to 12 (-3) |
| + | #LA +20 decreases 12 to 0 (-12) |
| + | #15 (3+12) healing applied |
| + | #0 damage applied |
| + | *Player with 45/100 life would be healed for 15 ( min(100-45 , 15) ) life, resulting in 60 (45+15-0) life after damage applied (+15 life). |
| + | *Player with 90/100 life would be healed for 10 ( min(100-90 , 15) ) life, resulting in 100 (90+10-0) life after damage applied (+10 life). |
| | | |
− | ===Helm===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +(5-9)
| |
− | !align=left|[[D2 Unique Elite helm#Nightwing's Veil|{{U|=Nightwing's Veil Spired Helm}}]]
| |
− | |67
| |
− | |No
| |
− | |-
| |
− | | +(0.25/lvl)
| |
− | !align=left|[[D2 Griswold's Legacy#Griswold's Valor|{{S|=Griswold's Valor Corona}}]]
| |
− | |69
| |
− | |No
| |
− | |}
| |
− | <br>
| |
| | | |
− | ===Shield===
| + | *LR 75%, 20% LA and LA +20 would apply to 180 lightning damage as follows: |
− | {{D2 Skill bonus}}
| + | #LR 75% decreases 180 to 45 |
− | |-
| + | #20% LA decreases 45 to 36 (-9) |
− | | +(6-11)
| + | #LA +20 decreases 36 to 16 (-20) |
− | !align=left|[[D2 Unique Elite shield#Spirit Ward|{{U|=Spirit Ward Ward}}]]
| + | #29 (9+20) healing applied |
− | |68
| + | #16 damage applied |
− | |No
| + | *Player with 45/100 life would be healed for 29 ( min (100-45 , 29) ) life, resulting in 58 (45+29-16) life after damage applied (+13 life). |
− | |-
| + | *Player with 90/100 life would be healed for 10 ( min (100-90 , 29) ) life, resulting in 84 (90+10-16) life after damage applied (-6 life). |
− | | +0.625/clvl
| |
− | !align=left|[[D2 Unique Elite shield#Blackoak Shield|{{U|=Blackoak Shield Luna}}]]
| |
− | |61
| |
− | |No
| |
− | |}
| |
− | <br>
| |
| | | |
− | ===Belt===
| |
− | {{D2 Skill bonus}}
| |
− | |-
| |
− | | +15
| |
− | !align=left|[[D2 Unique Exceptional belt#Snowclash|{{U|=Snowclash Battle Belt}}]]
| |
− | |42
| |
− | |No
| |
− | |}
| |
− | <br>
| |
| | | |
| ==Reference== | | ==Reference== |
| *[http://classic.battle.net/diablo2exp/basics/resistances.shtml Resistances] (Arreat Summit) | | *[http://classic.battle.net/diablo2exp/basics/resistances.shtml Resistances] (Arreat Summit) |
| *[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | | *[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) |
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− | [[Category:Diablo II]]
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− | [[Category:D2 Damage]]
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− | [[Category:D2 Items]]
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