Difference between revisions of "Tools of the Trade"
Onderduiker (talk | contribs) m |
Onderduiker (talk | contribs) m |
||
Line 3: | Line 3: | ||
|File=Tools of the Trade | |File=Tools of the Trade | ||
|Type={{Sb|=Recommended}} | |Type={{Sb|=Recommended}} | ||
− | |Trigger=Talk to [[Charsi]] after [[Akara]] after rescuing [[Deckard Cain]] '''or'''<br>Pick up | + | |Trigger=Talk to [[Charsi]] after [[Akara]] after rescuing [[Deckard Cain]] '''or'''<br>Pick up {{Ub|=Horadric Malus}} (character must be at least level 8) |
|Objective=Return the {{Ub|=Horadric Malus}} to Charsi | |Objective=Return the {{Ub|=Horadric Malus}} to Charsi | ||
|Area=[[Barracks]] | |Area=[[Barracks]] | ||
Line 9: | Line 9: | ||
|Reward=Charsi will imbue a low, normal or high quality armor or weapon with no sockets to make it rare quality | |Reward=Charsi will imbue a low, normal or high quality armor or weapon with no sockets to make it rare quality | ||
}} | }} | ||
− | {{ | + | {{Ub|=When I fled the Monastery, I left behind the Horadric Malus, my enchanted smithing hammer. If you can retrieve it for me, I'll use its magic to strengthen your equipment.}} |
+ | |||
+ | - Charsi | ||
==Navigation== | ==Navigation== | ||
− | + | Take [[waypoint]] to [[Dark Wood]] or [[Black Marsh]], then find and follow path through [[Tamoe Highland]] and [[Monastery Gate]] to activate waypoint in [[Outer Cloister]]. Entrance to [[Barracks]] is indicated by position of waypoint: | |
Line 27: | Line 29: | ||
<br> | <br> | ||
− | == | + | ==Horadric Malus== |
− | [[File:The Smith.png|frame|center|Search [[Barracks]] until | + | [[File:The Smith.png|frame|center|Search [[Barracks]] until {{Ub|=Horadric Malus}} is found. It is guarded by [[The Smith|{{Ub|=The Smith}}]], an [[Extra Strong]] [[Super Unique]] [[Demon]].]] |
− | + | {{Ub|=The Smith}} does not need to be killed, but character must be at least level 8 to take {{Ub|=Horadric Malus}} off its stand. Doing so causes it to drop on floor: it requires 1x2 inventory space to pick it up so that it can be returned to [[Charsi]]. | |
+ | <br> | ||
<br> | <br> | ||
+ | ==Reward== | ||
+ | {{Ub|=Oh! Thanks so much for returning the Horadric Malus! I will now imbue one of your items with magical powers.}} | ||
− | + | - [[Charsi]] | |
− | |||
Line 61: | Line 65: | ||
− | {{Number table}} | + | {{Number table}} width=50% |
|-align=center | |-align=center | ||
− | !width= | + | !width=25%|Skill bonuses |
− | !width= | + | !width=75%|Condition |
|- | |- | ||
|align=center|2 | |align=center|2 | ||
− | |70 < Rand(99) + | + | |70 < Rand(99) + clvl+4 < 91 |
|- | |- | ||
|align=center|3 | |align=center|3 | ||
− | |Rand(99) + | + | |Rand(99) + clvl+4 > 90 |
|} | |} | ||
<sup>Rand(99) is a random number picked between 0 and 99</sup> | <sup>Rand(99) is a random number picked between 0 and 99</sup> | ||
Line 78: | Line 82: | ||
− | {{Number table}} | + | {{Number table}} width=50% |
|-align=center | |-align=center | ||
− | !width= | + | !width=25%|Skill bonus |
− | !width= | + | !width=75%|Condition |
|- | |- | ||
|align=center|+1 | |align=center|+1 | ||
− | |Rand(99) + [ | + | |Rand(99) + [clvl+4 /2] < 60 |
|- | |- | ||
|align=center|+2 | |align=center|+2 | ||
− | |59 < Rand(99) + [ | + | |59 < Rand(99) + [clvl+4 /2] < 90 |
|- | |- | ||
|align=center|+3 | |align=center|+3 | ||
− | |Rand(99) + [ | + | |Rand(99) + [clvl+4 /2] > 89 |
|} | |} | ||
[http://www.mannm.org/d2library/faqtoids/staffmods_eng.html] | [http://www.mannm.org/d2library/faqtoids/staffmods_eng.html] |
Revision as of 15:45, 27 August 2013
When I fled the Monastery, I left behind the Horadric Malus, my enchanted smithing hammer. If you can retrieve it for me, I'll use its magic to strengthen your equipment. - Charsi
Take waypoint to Dark Wood or Black Marsh, then find and follow path through Tamoe Highland and Monastery Gate to activate waypoint in Outer Cloister. Entrance to Barracks is indicated by position of waypoint:
Horadric Malus
RewardOh! Thanks so much for returning the Horadric Malus! I will now imbue one of your items with magical powers. - Charsi
Rand(99) is a random number picked between 0 and 99
Reference
|