Difference between revisions of "Ethereal"

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*However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item).
 
*However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item).
 
*Otherwise, all eligible items have 5% chance of being ethereal when dropped, resulting in the following:
 
*Otherwise, all eligible items have 5% chance of being ethereal when dropped, resulting in the following:
**Required [[Strength]] -10 and required [[Dexterity]] -10 (after any Requirements -%)
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**Required [[Strength (attribute)|Strength]] -10 and required [[Dexterity]] -10 (after any Requirements -%)
 
**Armor has base [[defense]] +50%
 
**Armor has base [[defense]] +50%
 
**Weapon has base [[damage]] +50%
 
**Weapon has base [[damage]] +50%

Revision as of 04:32, 31 August 2013