Difference between revisions of "Ethereal"
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*However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item). | *However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item). | ||
*Otherwise, all eligible items have 5% chance of being ethereal when dropped, resulting in the following: | *Otherwise, all eligible items have 5% chance of being ethereal when dropped, resulting in the following: | ||
− | **Required [[Strength]] -10 and required [[Dexterity]] -10 (after any Requirements -%) | + | **Required [[Strength (attribute)|Strength]] -10 and required [[Dexterity]] -10 (after any Requirements -%) |
**Armor has base [[defense]] +50% | **Armor has base [[defense]] +50% | ||
**Weapon has base [[damage]] +50% | **Weapon has base [[damage]] +50% |
Revision as of 04:32, 31 August 2013
Axe
Claw
Dagger
Javelin
Reference
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