Difference between revisions of "Champion"
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− | {{ | + | {{Monster nav}} |
− | + | {{Intro}} | |
− | + | Champions have 20% chance of being selected when a random Champion or Unique pack spawns. They can also spawn from Evil Urns in Act 5 and Monster [[Shrine]]s throughout the game, and in some set locations: | |
− | + | *[[Tristram (Act 1)|Tristram]] | |
− | + | *[[Crystalline Passage]] (guarding entrance to [[Frozen River]]) | |
− | * | + | *[[Glacial Trail]] (guarding entrance to Drifter Cavern) |
− | + | *[[Drifter Cavern]] | |
− | + | *[[Halls of Vaught]] (end of hall) | |
− | * | + | *[[Frozen Tundra]] (guarding entrance to Ancients' Way) |
− | * | + | *[[Ancients' Way]] (guarding entrance to Icy Cellar) |
− | * | + | *[[Icy Cellar]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] |
+ | |} | ||
+ | |||
+ | |||
+ | *They spawn in groups of 2-4: all but one are always Champion, with the remaining having an equal chance of being Champion, Berserker, Fanatic, Ghostly or Possessed. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
*If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions: | *If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions: | ||
**[[Fallen]] | **[[Fallen]] | ||
Line 19: | Line 23: | ||
**[[Siege Beast]] | **[[Siege Beast]] | ||
**[[Overseer]] | **[[Overseer]] | ||
− | *For all Champion types except Berserkers, level is normally monster level +2: this level is used for chance | + | *For all Champion types except Berserkers, level is normally monster level +2: this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15#entry948315] |
*[[Ignore Target's Defense]] does not apply but -% [[Target Defense]] from items is 100% effective. | *[[Ignore Target's Defense]] does not apply but -% [[Target Defense]] from items is 100% effective. | ||
*[[Freeze length]] chills instead; only minions can be frozen. | *[[Freeze length]] chills instead; only minions can be frozen. | ||
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty. | *[[Stun length]] only has 10% chance of being applied, but suffers no other penalty. | ||
*Effects [[altering AI]] cannot be applied directly. | *Effects [[altering AI]] cannot be applied directly. | ||
− | *+[[% Damage]] from Champion bonuses is halved then rounded down when applied to [[Willowisp]] Champion melee physical damage due to a now undocumented change in 1.13. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069] | + | *+[[% Damage]] from Champion bonuses is halved then rounded down when applied to [[Willowisp]] Champion melee physical damage due to a now undocumented change in [[1.13a|1.13]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069] |
*Life drained by [[Open Wounds]] is halved. | *Life drained by [[Open Wounds]] is halved. | ||
+ | ==Champion== | ||
+ | {{Difficulty}} | ||
+ | |- | ||
+ | !align=left|% Base [[Life]] | ||
+ | |300||250||200 | ||
+ | |- | ||
+ | !align=left|% Base [[Experience]] | ||
+ | |300||300||300 | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |67||56||49 | ||
+ | |- | ||
+ | !align=left|+[[% Damage]] | ||
+ | |90||75||66 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *+20% [[walk/run speed]] [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | <br> | ||
+ | |||
+ | ==Berserker== | ||
+ | {{Difficulty}} | ||
+ | |- | ||
+ | !align=left|% Base [[Life]] | ||
+ | |75||62.5||50 | ||
+ | |- | ||
+ | !align=left|% Base Experience | ||
+ | |500||500||500 | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |270||225||198 | ||
+ | |- | ||
+ | !align=left|+[[% Damage]] | ||
+ | |270||225||198 | ||
+ | |} | ||
+ | [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | |||
+ | |||
+ | *Unlike other Champion types, Berserker level is monster level +3 (the same as Unique monsters and their minions): this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15#entry948315] | ||
+ | <br> | ||
+ | |||
+ | ==Fanatic== | ||
+ | {{Difficulty}} | ||
+ | |- | ||
+ | !align=left|% Base [[Life]] | ||
+ | |300||250||200 | ||
+ | |- | ||
+ | !align=left|% Base [[Experience]] | ||
+ | |300||300||300 | ||
+ | |- | ||
+ | !align=left|[[% Defense]] | ||
+ | | -70|| -70|| -70 | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |67||56||49 | ||
+ | |- | ||
+ | !align=left|+[[% Damage]] | ||
+ | |90||75||66 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *+100% [[walk/run speed]] [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | <br> | ||
+ | |||
+ | ==Ghostly== | ||
{{Difficulty}} | {{Difficulty}} | ||
|- | |- | ||
Line 41: | Line 110: | ||
!align=left|+[[% Damage]] | !align=left|+[[% Damage]] | ||
|90||75||66 | |90||75||66 | ||
+ | |- | ||
+ | !align=left|Minimum [[Cold Damage]] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100] | ||
+ | |- | ||
+ | !align=left|Maximum Cold Damage | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100] | ||
+ | |- | ||
+ | !align=left|Cold Length (Seconds) | ||
+ | |6||6||6 | ||
|} | |} | ||
+ | [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | |||
+ | |||
+ | *They are easily identifiable since they are translucent. | ||
+ | *Cold damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345] | ||
+ | *[[Damage Resist]] is set to 80%. {{Warn|=This even applies to [[Immune to Physical]] monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by [[Decrepify]] and [[Amplify Damage]] will still be 100% effective, not 20%.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
− | + | [[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]'s physical damage obviously doesn't damage the Immune to Physical {{Mb|=Champion [[Blood Lord]]}}, it does damage the 'Immune to Physical' {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]] | |
+ | <br> | ||
+ | |||
+ | ==Possessed== | ||
+ | {{Difficulty}} | ||
+ | |- | ||
+ | !align=left|% Base [[Life]] | ||
+ | |600||500||400 | ||
+ | |- | ||
+ | !align=left|% Base [[Experience]] | ||
+ | |300||300||300 | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |67||56||49 | ||
+ | |- | ||
+ | !align=left|+[[% Damage]] | ||
+ | |90||75||66 | ||
+ | |} | ||
+ | |||
+ | *+20% [[walk/run speed]] | ||
+ | *Possessed cannot be [[curse]]d, although [[Cloak of Shadows]] and [[Battle Cry]] still apply. [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | <br> | ||
==Reference== | ==Reference== | ||
+ | *[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940 1.13 LIVE -- LADDER RESET] (General Diablo II Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940 1.13 LIVE -- LADDER RESET] (General Diablo II Discussion) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846 1.13b PTR is Live] (General Diablo II Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846 1.13b PTR is Live] (General Diablo II Discussion) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541 Patch 1.13 Realm is alive] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541 Patch 1.13 Realm is alive] (Technical Discussion) | ||
− | *[http:// | + | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion) |
− | *Nefarius, [http:// | + | *Nefarius, [http://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep) |
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) |
Revision as of 18:53, 30 January 2014
Champion
Berserker
Fanatic
Ghostly
![]() Although the Barbarian War Cry's physical damage obviously doesn't damage the Immune to Physical Champion Blood Lord, it does damage the 'Immune to Physical' Ghostly Blood Lord since it has actually been set to DR 80%.
Possessed
Reference
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