Difference between revisions of "Champion"
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− | {{ | + | {{Monster nav}} |
− | + | {{Intro}} | |
− | + | Champions have 20% chance of being selected when a random Champion or Unique pack spawns. They can also spawn from Evil Urns in Act 5 and Monster [[Shrine]]s throughout the game, and in some set locations: | |
− | + | *[[Tristram (Act 1)|Tristram]] | |
− | + | *[[Crystalline Passage]] (guarding entrance to [[Frozen River]]) | |
− | * | + | *[[Glacial Trail]] (guarding entrance to Drifter Cavern) |
− | + | *[[Drifter Cavern]] | |
− | + | *[[Halls of Vaught]] (end of hall) | |
− | * | + | *[[Frozen Tundra]] (guarding entrance to Ancients' Way) |
− | * | + | *[[Ancients' Way]] (guarding entrance to Icy Cellar) |
− | * | + | *[[Icy Cellar]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] |
+ | |} | ||
+ | |||
+ | |||
+ | *They spawn in groups of 2-4: all but one are always Champion, with the remaining having an equal chance of being Champion, Berserker, Fanatic, Ghostly or Possessed. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
*If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions: | *If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions: | ||
**[[Fallen]] | **[[Fallen]] | ||
Line 19: | Line 23: | ||
**[[Siege Beast]] | **[[Siege Beast]] | ||
**[[Overseer]] | **[[Overseer]] | ||
− | *For all Champion types except Berserkers, level is normally monster level +2: this level is used for chance | + | *For all Champion types except Berserkers, level is normally monster level +2: this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15#entry948315] |
*[[Ignore Target's Defense]] does not apply but -% [[Target Defense]] from items is 100% effective. | *[[Ignore Target's Defense]] does not apply but -% [[Target Defense]] from items is 100% effective. | ||
*[[Freeze length]] chills instead; only minions can be frozen. | *[[Freeze length]] chills instead; only minions can be frozen. | ||
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty. | *[[Stun length]] only has 10% chance of being applied, but suffers no other penalty. | ||
*Effects [[altering AI]] cannot be applied directly. | *Effects [[altering AI]] cannot be applied directly. | ||
− | *+[[% Damage]] from Champion bonuses is halved then rounded down when applied to [[Willowisp]] Champion melee physical damage due to a now undocumented change in 1.13. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069] | + | *+[[% Damage]] from Champion bonuses is halved then rounded down when applied to [[Willowisp]] Champion melee physical damage due to a now undocumented change in [[1.13a|1.13]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069] |
*Life drained by [[Open Wounds]] is halved. | *Life drained by [[Open Wounds]] is halved. | ||
+ | ==Champion== | ||
+ | {{Difficulty}} | ||
+ | |- | ||
+ | !align=left|% Base [[Life]] | ||
+ | |300||250||200 | ||
+ | |- | ||
+ | !align=left|% Base [[Experience]] | ||
+ | |300||300||300 | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |67||56||49 | ||
+ | |- | ||
+ | !align=left|+[[% Damage]] | ||
+ | |90||75||66 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *+20% [[walk/run speed]] [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | <br> | ||
+ | |||
+ | ==Berserker== | ||
+ | {{Difficulty}} | ||
+ | |- | ||
+ | !align=left|% Base [[Life]] | ||
+ | |75||62.5||50 | ||
+ | |- | ||
+ | !align=left|% Base Experience | ||
+ | |500||500||500 | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |270||225||198 | ||
+ | |- | ||
+ | !align=left|+[[% Damage]] | ||
+ | |270||225||198 | ||
+ | |} | ||
+ | [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | |||
+ | |||
+ | *Unlike other Champion types, Berserker level is monster level +3 (the same as Unique monsters and their minions): this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15#entry948315] | ||
+ | <br> | ||
+ | |||
+ | ==Fanatic== | ||
+ | {{Difficulty}} | ||
+ | |- | ||
+ | !align=left|% Base [[Life]] | ||
+ | |300||250||200 | ||
+ | |- | ||
+ | !align=left|% Base [[Experience]] | ||
+ | |300||300||300 | ||
+ | |- | ||
+ | !align=left|[[% Defense]] | ||
+ | | -70|| -70|| -70 | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |67||56||49 | ||
+ | |- | ||
+ | !align=left|+[[% Damage]] | ||
+ | |90||75||66 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *+100% [[walk/run speed]] [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | <br> | ||
+ | |||
+ | ==Ghostly== | ||
{{Difficulty}} | {{Difficulty}} | ||
|- | |- | ||
Line 41: | Line 110: | ||
!align=left|+[[% Damage]] | !align=left|+[[% Damage]] | ||
|90||75||66 | |90||75||66 | ||
+ | |- | ||
+ | !align=left|Minimum [[Cold Damage]] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100] | ||
+ | |- | ||
+ | !align=left|Maximum Cold Damage | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100] | ||
+ | |[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100] | ||
+ | |- | ||
+ | !align=left|Cold Length (Seconds) | ||
+ | |6||6||6 | ||
|} | |} | ||
+ | [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | |||
+ | |||
+ | *They are easily identifiable since they are translucent. | ||
+ | *Cold damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345] | ||
+ | *[[Damage Resist]] is set to 80%. {{Warn|=This even applies to [[Immune to Physical]] monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by [[Decrepify]] and [[Amplify Damage]] will still be 100% effective, not 20%.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
− | + | [[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]'s physical damage obviously doesn't damage the Immune to Physical {{Mb|=Champion [[Blood Lord]]}}, it does damage the 'Immune to Physical' {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]] | |
+ | <br> | ||
+ | |||
+ | ==Possessed== | ||
+ | {{Difficulty}} | ||
+ | |- | ||
+ | !align=left|% Base [[Life]] | ||
+ | |600||500||400 | ||
+ | |- | ||
+ | !align=left|% Base [[Experience]] | ||
+ | |300||300||300 | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |67||56||49 | ||
+ | |- | ||
+ | !align=left|+[[% Damage]] | ||
+ | |90||75||66 | ||
+ | |} | ||
+ | |||
+ | *+20% [[walk/run speed]] | ||
+ | *Possessed cannot be [[curse]]d, although [[Cloak of Shadows]] and [[Battle Cry]] still apply. [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] | ||
+ | <br> | ||
==Reference== | ==Reference== | ||
+ | *[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940 1.13 LIVE -- LADDER RESET] (General Diablo II Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940 1.13 LIVE -- LADDER RESET] (General Diablo II Discussion) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846 1.13b PTR is Live] (General Diablo II Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846 1.13b PTR is Live] (General Diablo II Discussion) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541 Patch 1.13 Realm is alive] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541 Patch 1.13 Realm is alive] (Technical Discussion) | ||
− | *[http:// | + | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion) |
− | *Nefarius, [http:// | + | *Nefarius, [http://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep) |
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) |
Revision as of 17:53, 30 January 2014
Champion
Berserker
Fanatic
Ghostly
Possessed
Reference
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